Player Matchup

Gilgamesh
Gilgamesh
Mabuuu
Gilgamesh
Level 129
God Stats
2W - 2L
1,612 SR
Queue Stats
167W - 169L
1,516 Elo+
Solo
Rama
Rama
Peachpoof2
Rama
Level 20
God Stats
1W - 1L
1,744 SR
Queue Stats
21W - 10L
1,680 Elo+
Solo
Terra
Terra
Syphox907
Terra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,564 Elo+
Party 1
Thoth
Thoth
ZZoranz
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,554 Elo+
Party 1
Da Ji
Da Ji
doGf0odliD
Da Ji
Level 148
God Stats
2W - 4L
1,390 SR
Queue Stats
584W - 586L
1,508 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,564 Elo+

VS

Team Averages
Level 115
1,546 SR
1,550 Elo+
Martichoras
Martichoras
BigTCallahan
Martichoras
Level 69
God Stats
2W - 1L
1,618 SR
Queue Stats
74W - 68L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Danny4u
Heimdallr
Level 67
God Stats
2W - 0L
1,811 SR
Queue Stats
178W - 133L
1,646 Elo+
Solo
Mercury
Mercury
STaTiiK__AU
Mercury
Level 159
God Stats
2W - 1L
1,719 SR
Queue Stats
136W - 135L
1,514 Elo+
Solo
Chang'e
Chang'e
Spank000
Chang'e
Level 128
God Stats
2W - 3L
1,343 SR
Queue Stats
426W - 408L
1,498 Elo+
Solo
King Arthur
King Arthur
Wikky02
King Arthur
Level 153
God Stats
1W - 2L
1,238 SR
Queue Stats
245W - 218L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mabuuu
Gilgamesh
11
0 / 4 / 4
7,879
525
9,164
14,140
16,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 2 / 6
10,794
720
22,964
14,435
8,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Syphox907
Terra
16
1 / 4 / 10
9,992
666
10,612
20,572
28,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thoth
ZZoranz
Thoth
19
3 / 5 / 2
11,065
738
22,787
12,297
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
3 / 5 / 3
10,023
668
8,051
12,853
16,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BigTCallahan
Martichoras
19
5 / 1 / 12
11,103
740
12,192
14,730
6,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
Danny4u
Heimdallr
18
6 / 1 / 12
11,041
736
19,268
14,259
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
STaTiiK__AU
Mercury
16
3 / 4 / 10
10,490
699
8,623
18,379
7,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Spank000
Chang'e
19
3 / 2 / 11
11,856
790
12,716
21,313
17,574
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

King Arthur
Wikky02
King Arthur
17
3 / 3 / 13
11,038
736
15,573
24,683
31,528
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
10
Kills
20
20
Deaths
11
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BigTCallahan
Martichoras
5
1
12
11
W
Heimdallr
Danny4u
Heimdallr
6
1
12
12
L
Gilgamesh
Mabuuu
Gilgamesh
0
4
4
0.5
L
3
2
6
3
W
Mercury
STaTiiK__AU
Mercury
3
4
10
2
W
Chang'e
Spank000
Chang'e
3
2
11
4.25
L
Terra
Syphox907
Terra
1
4
10
1.5
W
King Arthur
Wikky02
King Arthur
3
3
13
3.17
L
Thoth
ZZoranz
Thoth
3
5
2
0.8
L
Da Ji
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,578
Damage
68,372
74,297
Taken
93,364
75,542
Mitigated
69,661
26,210
Healing
58,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BigTCallahan
Martichoras
12,192
2,734
1,142
3,862
14,730
6,024
1,192
8,071
6,578
0
37,343
W
Heimdallr
Danny4u
Heimdallr
19,268
10,971
1,812
2,866
14,259
6,717
142
5,096
9,080
0
39,545
L
Gilgamesh
Mabuuu
Gilgamesh
9,164
1,097
664
1,816
14,140
16,056
0
1,384
12,756
0
14,941
L
22,964
11,176
1,199
4,121
14,435
8,893
0
2,589
11,846
0
53,274
W
Mercury
STaTiiK__AU
Mercury
8,623
2,717
4,733
3,799
18,379
7,818
0
7,551
10,520
0
19,573
W
Chang'e
Spank000
Chang'e
12,716
524
19,892
11,433
21,313
17,574
64
7,029
14,152
28,712
0
L
Terra
Syphox907
Terra
10,612
849
8,201
5,670
20,572
28,146
0
3,652
16,920
17,960
390
W
King Arthur
Wikky02
King Arthur
15,573
606
3,406
5,207
24,683
31,528
117
5,262
19,012
0
21,890
L
Thoth
ZZoranz
Thoth
22,787
427
457
933
12,297
6,023
0
2,869
9,428
47,597
0
L
Da Ji
8,051
573
1,600
1,549
12,853
16,424
0
2,222
10,631
0
12,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,753
Gold Earned
55,528
157
Minions Killed
179
0
Camps Cleared
0
1,372,920
Distance Traveled
1,441,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,103
740
39
3
0
266,693
0
W
Heimdallr
11,041
736
44
3
0
262,997
0
L
Gilgamesh
7,879
525
11
1
0
220,215
0
L
Rama
10,794
720
71
5
0
239,289
0
W
Mercury
10,490
699
37
2
0
324,000
0
W
Chang'e
11,856
790
49
3
0
291,904
0
L
Terra
9,992
666
14
1
0
342,469
0
W
King Arthur
11,038
736
10
1
0
295,621
0
L
Thoth
11,065
738
56
4
0
288,229
0
L
Da Ji
10,023
668
5
0
0
282,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role