Player Matchup

Atlas
Atlas
Angry_Badger18
Atlas
Level 51
God Stats
2W - 5L
1,110 SR
Queue Stats
79W - 78L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
BlueSailor
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,079 Elo+
Party 3
Jing Wei
Jing Wei
Keinta15
Jing Wei
Level 35
God Stats
7W - 9L
1,271 SR
Queue Stats
8W - 14L
1,251 Elo+
Party 3
Kukulkan
Kukulkan
PaychoPanda10
Kukulkan
Level 18
God Stats
3W - 2L
1,563 SR
Queue Stats
32W - 21L
1,477 Elo+
Party 1
Nemesis
Nemesis
UmbraHound
Nemesis
Level 6
God Stats
1W - 0L
1,300 SR
Queue Stats
8W - 12L
1,308 Elo+
Party 3
Team Averages
Level 23
1,349 SR
1,313 Elo+

VS

Team Averages
Level 36
1,397 SR
1,404 Elo+
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
ShavassaraPlays
Yu Huang
Level 44
God Stats
0W - 1L
1,277 SR
Queue Stats
19W - 24L
1,468 Elo+
Party 2
Tiamat
Tiamat
WolfRaid
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
YU-Nolak
Bellona
Level 13
God Stats
1W - 1L
1,387 SR
Queue Stats
1W - 9L
1,200 Elo+
Party 2
Ne Zha
Ne Zha
dnmartins_
Ne Zha
Level 17
God Stats
0W - 4L
1,323 SR
Queue Stats
2W - 8L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 14
8,862
591
8,733
13,604
12,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
BlueSailor
Erlang Shen
12
3 / 2 / 5
7,567
504
4,817
12,185
11,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Keinta15
Jing Wei
14
7 / 0 / 1
9,111
607
7,684
7,535
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PaychoPanda10
Kukulkan
12
5 / 3 / 1
7,776
518
6,942
5,880
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
UmbraHound
Nemesis
14
10 / 2 / 1
8,719
581
9,540
13,308
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 4 / 2
6,268
418
5,239
8,517
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
11
1 / 6 / 2
6,968
465
4,531
10,561
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
WolfRaid
Tiamat
10
0 / 9 / 1
6,017
401
4,680
10,605
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
YU-Nolak
Bellona
11
1 / 5 / 3
6,928
462
9,119
16,102
14,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
dnmartins_
Ne Zha
12
5 / 4 / 0
7,360
491
4,826
10,790
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
28
Kills
8
8
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
2
0.5
W
3
1
14
10
W
Erlang Shen
BlueSailor
Erlang Shen
3
2
5
2.75
W
Jing Wei
Keinta15
Jing Wei
7
0
1
7.5
W
Kukulkan
PaychoPanda10
Kukulkan
5
3
1
1.83
L
Yu Huang
1
6
2
0.33
W
Nemesis
UmbraHound
Nemesis
10
2
1
5.25
L
Tiamat
WolfRaid
Tiamat
0
9
1
0.06
L
Bellona
YU-Nolak
Bellona
1
5
3
0.5
L
Ne Zha
dnmartins_
Ne Zha
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
28,395
52,512
Taken
56,575
35,323
Mitigated
31,383
12,790
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,239
2,444
0
1,588
8,517
2,781
440
2,241
6,276
0
22,903
W
8,733
3,016
0
1,919
13,604
12,734
498
3,579
10,025
24,835
0
W
Erlang Shen
BlueSailor
Erlang Shen
4,817
2,973
0
4,534
12,185
11,430
0
419
11,766
0
30,330
W
Jing Wei
Keinta15
Jing Wei
7,684
6,130
0
2,326
7,535
3,187
3,065
2,078
5,457
0
72,629
W
Kukulkan
PaychoPanda10
Kukulkan
6,942
1,557
0
250
5,880
2,431
814
1,877
4,003
44,762
0
L
Yu Huang
4,531
612
0
1,886
10,561
4,263
92
5,456
5,105
38,917
0
W
Nemesis
UmbraHound
Nemesis
9,540
4,563
0
3,761
13,308
5,541
0
1,258
12,050
0
67,351
L
Tiamat
WolfRaid
Tiamat
4,680
963
0
757
10,605
5,010
351
3,263
7,342
23,651
0
L
Bellona
YU-Nolak
Bellona
9,119
2,260
0
2,441
16,102
14,617
431
1,416
14,686
0
35,166
L
Ne Zha
dnmartins_
Ne Zha
4,826
1,293
0
364
10,790
4,712
0
3,299
7,491
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
33,541
344
Minions Killed
242
0
Camps Cleared
0
1,457,843
Distance Traveled
1,408,363
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,268
418
35
2
0
277,850
0
W
Atlas
8,862
591
18
1
0
304,132
3
W
Erlang Shen
7,567
504
42
3
0
261,411
0
W
Jing Wei
9,111
607
131
9
0
278,514
0
W
Kukulkan
7,776
518
70
5
0
245,986
0
L
Yu Huang
6,968
465
65
4
0
261,676
4
W
Nemesis
8,719
581
83
6
0
367,800
0
L
Tiamat
6,017
401
47
3
0
284,890
0
L
Bellona
6,928
462
38
3
0
267,380
0
L
Ne Zha
7,360
491
57
4
0
316,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role