Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FlickinAceHole
Gilgamesh
Level 123
God Stats
2W - 0L
1,805 SR
Queue Stats
107W - 104L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Magojogagiz
Kumbhakarna
Level 122
God Stats
3W - 2L
1,490 SR
Queue Stats
214W - 244L
1,416 Elo+
Solo
Persephone
Persephone
atamarmion
Persephone
Level 184
God Stats
18W - 14L
1,537 SR
Queue Stats
916W - 929L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
meadowflare
Erlang Shen
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 76L
1,330 Elo+
Solo
Team Averages
Level 122
1,566 SR
1,424 Elo+

VS

Team Averages
Level 96
1,449 SR
1,408 Elo+
Bastet
Bastet
 
Bastet
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IAntho
Jing Wei
Level 141
God Stats
0W - 2L
1,243 SR
Queue Stats
160W - 184L
1,368 Elo+
Solo
Awilix
Awilix
Leolcc17
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,322 Elo+
Party 1
Mercury
Mercury
LollipopMM
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,371 Elo+
Party 1
Odin
Odin
Obliesk
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 2 / 13
9,453
1,050
13,534
6,282
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
FlickinAceHole
Gilgamesh
14
6 / 0 / 17
8,684
965
6,452
9,621
5,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Magojogagiz
Kumbhakarna
14
2 / 2 / 20
8,010
890
4,538
15,670
15,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
atamarmion
Persephone
15
6 / 1 / 16
9,124
1,014
7,002
4,312
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
meadowflare
Erlang Shen
14
4 / 1 / 18
8,543
949
7,603
10,481
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 5 / 2
6,458
718
8,005
9,042
4,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
IAntho
Jing Wei
5
0 / 1 / 0
5,236
582
0
1,045
346
Awilix
Leolcc17
Awilix
11
1 / 7 / 2
6,427
714
5,487
10,367
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
LollipopMM
Mercury
14
2 / 7 / 0
7,234
804
3,702
10,064
4,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
Obliesk
Odin
13
1 / 6 / 2
6,587
732
7,310
13,038
13,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
11
26
Kills
5
6
Deaths
26
84
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
2
13
7.25
L
Bastet
 
Bastet
1
5
2
0.4
W
Gilgamesh
FlickinAceHole
Gilgamesh
6
0
17
14.5
L
Jing Wei
IAntho
Jing Wei
0
1
0
0
L
Awilix
Leolcc17
Awilix
1
7
2
0.29
L
Mercury
LollipopMM
Mercury
2
7
0
0.29
W
Kumbhakarna
Magojogagiz
Kumbhakarna
2
2
20
6
L
Odin
Obliesk
Odin
1
6
2
0.33
W
Persephone
atamarmion
Persephone
6
1
16
14
W
Erlang Shen
meadowflare
Erlang Shen
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,129
Damage
24,504
46,366
Taken
43,556
36,025
Mitigated
26,917
17,842
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,534
7,326
822
1,230
6,282
3,345
3,527
0
6,282
0
34,117
L
Bastet
 
Bastet
8,005
1,547
292
776
9,042
4,225
0
3,263
5,471
0
15,734
W
Gilgamesh
FlickinAceHole
Gilgamesh
6,452
2,016
1,048
4,209
9,621
5,185
561
0
9,621
0
12,670
L
Jing Wei
IAntho
Jing Wei
0
0
0
0
1,045
346
0
612
433
0
0
L
Awilix
Leolcc17
Awilix
5,487
1,381
22
96
10,367
4,568
0
2,612
7,528
0
7,818
L
Mercury
LollipopMM
Mercury
3,702
2,630
0
211
10,064
4,509
0
2,003
7,981
0
7,508
W
Kumbhakarna
Magojogagiz
Kumbhakarna
4,538
1,278
926
3,953
15,670
15,732
916
0
15,670
6,011
0
L
Odin
Obliesk
Odin
7,310
1,819
840
1,969
13,038
13,269
0
3,050
9,766
0
14,971
W
Persephone
atamarmion
Persephone
7,002
1,302
663
726
4,312
1,821
1,989
0
4,308
23,251
0
W
Erlang Shen
meadowflare
Erlang Shen
7,603
4,249
1,006
3,259
10,481
9,942
800
0
10,481
0
12,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
31,942
121
Minions Killed
40
0
Camps Cleared
0
891,518
Distance Traveled
625,136
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,453
1,050
44
5
0
160,064
0
L
Bastet
6,458
718
12
1
0
184,973
0
W
Gilgamesh
8,684
965
13
1
0
213,500
0
L
Jing Wei
5,236
582
0
0
0
4,240
0
L
Awilix
6,427
714
3
0
0
135,809
0
L
Mercury
7,234
804
10
1
0
147,071
3
W
Kumbhakarna
8,010
890
6
1
0
173,312
0
L
Odin
6,587
732
15
2
0
153,043
0
W
Persephone
9,124
1,014
42
5
0
156,141
0
W
Erlang Shen
8,543
949
16
2
0
188,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role