Player Matchup

Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DogDogsDogs
Tyr
Level 47
God Stats
6W - 7L
1,553 SR
Queue Stats
37W - 68L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
NiReds
Kukulkan
Level 57
God Stats
8W - 9L
1,419 SR
Queue Stats
39W - 73L
1,375 Elo+
Party 2
Nemesis
Nemesis
SynchroElite
Nemesis
Level 40
God Stats
4W - 5L
1,359 SR
Queue Stats
31W - 62L
1,352 Elo+
Party 2
Izanami
Izanami
delibruh
Izanami
Level 15
God Stats
2W - 6L
1,309 SR
Queue Stats
5W - 15L
1,296 Elo+
Party 2
Team Averages
Level 37
1,428 SR
1,379 Elo+

VS

Team Averages
Level 42
1,597 SR
1,488 Elo+
Poseidon
Poseidon
BuggiePusher
Poseidon
Level 45
God Stats
1W - 1L
1,751 SR
Queue Stats
25W - 26L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
JhonFortniteK
Baron Samedi
Level 42
God Stats
12W - 7L
1,611 SR
Queue Stats
55W - 59L
1,496 Elo+
Solo
Skadi
Skadi
UwUzii
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 1
Thor
Thor
ValleyGod-
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Ymir
Ymir
Xxelitenova420xX
Ymir
Level 64
God Stats
25W - 19L
1,624 SR
Queue Stats
219W - 200L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 1 / 5
8,724
582
10,235
9,890
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 10
9,045
603
9,823
17,220
13,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Kukulkan
NiReds
Kukulkan
16
5 / 2 / 4
9,642
643
11,781
6,855
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
SynchroElite
Nemesis
15
7 / 1 / 5
9,438
629
8,821
12,119
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
delibruh
Izanami
14
1 / 1 / 3
8,492
566
5,608
7,274
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BuggiePusher
Poseidon
15
2 / 4 / 3
8,669
578
10,103
14,022
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
JhonFortniteK
Baron Samedi
7
0 / 2 / 0
5,713
381
606
3,080
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
UwUzii
Skadi
12
0 / 4 / 1
7,401
493
5,836
10,195
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 4 / 0
7,259
484
3,784
17,512
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 1
8,113
541
8,065
16,690
7,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
7
7
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
5
3.5
L
Poseidon
BuggiePusher
Poseidon
2
4
3
0.88
W
3
2
10
4
L
Baron Samedi
JhonFortniteK
Baron Samedi
0
2
0
0
W
Kukulkan
NiReds
Kukulkan
5
2
4
3.5
W
Nemesis
SynchroElite
Nemesis
7
1
5
9.5
L
Skadi
UwUzii
Skadi
0
4
1
0.13
L
1
4
0
0.25
L
4
3
1
1.5
W
Izanami
delibruh
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
28,394
53,358
Taken
61,499
34,085
Mitigated
24,321
19,198
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,235
1,827
0
3,632
9,890
9,806
240
1,466
8,380
0
51,639
L
Poseidon
BuggiePusher
Poseidon
10,103
2,340
0
2,178
14,022
4,432
0
2,951
11,027
91,265
2,300
W
9,823
1,978
0
8,009
17,220
13,107
0
5,641
11,279
0
35,236
L
Baron Samedi
JhonFortniteK
Baron Samedi
606
180
50
945
3,080
1,081
0
1,429
1,651
18,442
0
W
Kukulkan
NiReds
Kukulkan
11,781
1,208
0
986
6,855
3,056
238
4,340
2,313
89,014
0
W
Nemesis
SynchroElite
Nemesis
8,821
2,983
0
2,929
12,119
5,223
263
4,713
7,272
0
68,377
L
Skadi
UwUzii
Skadi
5,836
1,885
0
1,631
10,195
3,668
573
655
9,540
0
48,066
L
3,784
904
0
1,191
17,512
7,157
0
606
16,026
0
37,109
L
8,065
1,284
0
4,605
16,690
7,983
0
6,140
10,506
41,553
0
W
Izanami
delibruh
Izanami
5,608
3,779
0
3,642
7,274
2,893
792
1,237
5,805
0
64,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
37,155
451
Minions Killed
418
0
Camps Cleared
0
1,574,964
Distance Traveled
1,234,241
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,724
582
87
6
0
291,445
0
L
Poseidon
8,669
578
144
10
0
310,592
2
W
Tyr
9,045
603
41
3
0
328,248
0
L
Baron Samedi
5,713
381
33
2
0
101,875
0
W
Kukulkan
9,642
643
117
8
0
304,926
0
W
Nemesis
9,438
629
95
6
0
378,016
0
L
Skadi
7,401
493
92
6
0
286,722
0
L
Thor
7,259
484
66
4
0
272,203
0
L
Ymir
8,113
541
83
6
0
262,849
0
W
Izanami
8,492
566
111
7
0
272,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role