Player Matchup

Pele
Pele
BlizMeister
Pele
Level 120
God Stats
1W - 2L
1,223 SR
Queue Stats
142W - 154L
1,412 Elo+
Party 1
Anubis
Anubis
DevelopingMods83
Anubis
Level 97
God Stats
6W - 8L
1,459 SR
Queue Stats
180W - 191L
1,404 Elo+
Solo
Ra
Ra
Thecsmith
Ra
Level 126
God Stats
2W - 2L
1,454 SR
Queue Stats
155W - 158L
1,437 Elo+
Party 1
Hachiman
Hachiman
WhytePython
Hachiman
Level 104
God Stats
5W - 6L
1,238 SR
Queue Stats
50W - 37L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
kexsii
Cthulhu
Level 85
God Stats
3W - 2L
1,650 SR
Queue Stats
473W - 485L
1,454 Elo+
Solo
Team Averages
Level 106
1,405 SR
1,443 Elo+

VS

Team Averages
Level 84
1,530 SR
1,481 Elo+
Jormungandr
Jormungandr
AhoyTroy
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,481 Elo+
Party 2
Neith
Neith
BobyBob153
Neith
Level 54
God Stats
15W - 13L
1,625 SR
Queue Stats
23W - 17L
1,490 Elo+
Party 2
Bakasura
Bakasura
NoRlyImBad
Bakasura
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 108L
1,497 Elo+
Solo
Thor
Thor
filthypyrat
Thor
Level 102
God Stats
121W - 120L
1,571 SR
Queue Stats
360W - 363L
1,483 Elo+
Solo
The Morrigan
The Morrigan
gman1972000
The Morrigan
Level 68
God Stats
3W - 8L
1,452 SR
Queue Stats
227W - 228L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,794
755
4,897
6,639
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
6 / 0 / 3
7,556
840
6,103
4,756
2,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 1
7,387
821
4,113
6,715
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
WhytePython
Hachiman
9
1 / 1 / 3
5,406
601
4,492
4,054
1,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
kexsii
Cthulhu
9
1 / 0 / 6
6,067
674
3,258
4,967
2,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AhoyTroy
Jormungandr
7
0 / 4 / 1
4,682
520
2,415
9,580
6,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
8
1 / 2 / 0
4,510
501
3,882
6,482
1,936
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
NoRlyImBad
Bakasura
8
0 / 3 / 0
4,761
529
2,160
10,208
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 2 / 0
3,470
386
638
2,017
295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Morrigan
gman1972000
The Morrigan
8
0 / 7 / 0
4,669
519
4,022
8,749
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AhoyTroy
Jormungandr
0
4
1
0.13
W
6
0
4
8
L
Neith
1
2
0
0.5
W
6
0
3
7.5
L
Bakasura
NoRlyImBad
Bakasura
0
3
0
0
W
3
0
1
3.5
W
Hachiman
WhytePython
Hachiman
1
1
3
2.5
L
0
2
0
0
L
The Morrigan
gman1972000
The Morrigan
0
7
0
0
W
Cthulhu
kexsii
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
13,117
27,131
Taken
37,036
11,351
Mitigated
17,027
10,640
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AhoyTroy
Jormungandr
2,415
1,012
104
1,674
9,580
6,893
0
2,394
7,186
13,074
0
W
4,897
1,651
0
677
6,639
2,327
0
656
5,983
0
48,608
L
Neith
3,882
1,715
0
2,448
6,482
1,936
0
2,072
4,410
0
24,735
W
6,103
325
0
2,940
4,756
2,179
843
2,536
2,220
54,939
0
L
Bakasura
NoRlyImBad
Bakasura
2,160
1,475
0
2,985
10,208
5,646
0
3,943
6,217
0
21,105
W
4,113
674
92
2,717
6,715
2,462
419
1,486
5,087
57,672
0
W
Hachiman
WhytePython
Hachiman
4,492
2,136
0
1,140
4,054
1,472
730
765
3,289
0
26,652
L
638
138
0
20
2,017
295
0
640
1,377
0
2,933
L
The Morrigan
gman1972000
The Morrigan
4,022
72
0
750
8,749
2,257
0
4,377
4,372
25,226
0
W
Cthulhu
kexsii
Cthulhu
3,258
91
1,288
1,786
4,967
2,911
162
994
3,973
17,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
22,092
340
Minions Killed
152
0
Camps Cleared
0
983,755
Distance Traveled
754,180
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,682
520
26
3
0
169,760
0
W
Pele
6,794
755
75
8
0
235,987
0
L
Neith
4,510
501
33
4
0
180,636
0
W
Anubis
7,556
840
97
11
0
192,872
0
L
Bakasura
4,761
529
47
5
0
183,238
0
W
Ra
7,387
821
107
12
0
191,432
0
W
Hachiman
5,406
601
43
5
0
163,732
3
L
Thor
3,470
386
2
0
0
40,369
0
L
The Morrigan
4,669
519
44
5
0
180,177
0
W
Cthulhu
6,067
674
18
2
0
199,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role