Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
GratefulTroll13
Awilix
Level 103
God Stats
0W - 2L
1,630 SR
Queue Stats
366W - 322L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Jae-G_21
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 2
Shiva
Shiva
KthuluKat
Shiva
Level 97
God Stats
0W - 2L
1,262 SR
Queue Stats
66W - 77L
1,406 Elo+
Party 2
Nemesis
Nemesis
iorwerthat
Nemesis
Level 141
God Stats
3W - 3L
1,352 SR
Queue Stats
87W - 101L
1,450 Elo+
Party 2
Team Averages
Level 108
1,449 SR
1,478 Elo+

VS

Team Averages
Level 89
1,398 SR
1,446 Elo+
Hel
Hel
ApothCarrys
Hel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,384 Elo+
Party 3
Xing Tian
Xing Tian
Dmetrius
Xing Tian
Level 96
God Stats
1W - 1L
1,259 SR
Queue Stats
121W - 137L
1,478 Elo+
Party 1
Chronos
Chronos
GoodGuyGriddz
Chronos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,388 Elo+
Party 3
Amaterasu
Amaterasu
Hubbthegoat
Amaterasu
Level 84
God Stats
4W - 4L
1,475 SR
Queue Stats
567W - 582L
1,476 Elo+
Solo
Mulan
Mulan
cynical-torment4
Mulan
Level 108
God Stats
3W - 3L
1,254 SR
Queue Stats
335W - 352L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 3 / 2
7,429
495
3,878
8,204
6,744
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 8 / 4
9,379
625
12,893
17,968
8,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Jae-G_21
Heimdallr
16
2 / 10 / 7
9,570
638
16,024
22,493
10,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
KthuluKat
Shiva
15
2 / 8 / 2
9,534
636
9,528
17,996
22,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
iorwerthat
Nemesis
17
3 / 4 / 3
9,616
641
9,158
15,525
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 26
11,801
787
13,318
9,038
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Dmetrius
Xing Tian
17
2 / 4 / 22
11,029
735
11,923
24,585
37,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
19
10 / 1 / 17
11,856
790
23,824
15,963
8,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Hubbthegoat
Amaterasu
17
8 / 2 / 20
11,268
751
16,563
19,887
15,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 4 / 19
10,828
722
10,063
19,319
21,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
137
9
Kills
33
33
Deaths
11
18
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
W
7
0
26
20
W
Xing Tian
Dmetrius
Xing Tian
2
4
22
3.25
W
Chronos
10
1
17
18.5
L
2
8
4
0.5
W
Amaterasu
Hubbthegoat
Amaterasu
8
2
20
9
L
Heimdallr
Jae-G_21
Heimdallr
2
10
7
0.55
L
Shiva
KthuluKat
Shiva
2
8
2
0.38
W
6
4
19
3.88
L
Nemesis
iorwerthat
Nemesis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,481
Damage
75,691
82,186
Taken
88,792
63,625
Mitigated
87,781
17,188
Healing
40,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,878
624
1,013
490
8,204
6,744
0
4,566
3,638
10,435
0
W
13,318
2,688
15,645
6,202
9,038
5,172
878
619
8,120
29,667
0
W
Xing Tian
Dmetrius
Xing Tian
11,923
327
2,818
2,799
24,585
37,261
742
945
22,837
25,886
0
W
Chronos
23,824
7,188
1,376
1,634
15,963
8,301
2,627
1,144
14,150
41,109
0
L
12,893
3,437
644
1,632
17,968
8,691
0
11,495
6,473
0
21,222
W
Amaterasu
Hubbthegoat
Amaterasu
16,563
3,750
2,426
6,088
19,887
15,315
2,609
451
18,994
23
29,305
L
Heimdallr
Jae-G_21
Heimdallr
16,024
8,229
237
4,091
22,493
10,906
0
14,065
8,428
0
31,560
L
Shiva
KthuluKat
Shiva
9,528
1,264
1,004
2,647
17,996
22,277
0
10,541
7,455
0
17,080
W
10,063
1,428
405
1,374
19,319
21,732
2,400
719
17,999
0
18,482
L
Nemesis
iorwerthat
Nemesis
9,158
1,138
847
4,583
15,525
15,007
0
8,421
7,104
0
16,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
56,782
95
Minions Killed
134
0
Camps Cleared
0
1,019,887
Distance Traveled
1,470,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,429
495
15
1
0
95,619
0
W
Hel
11,801
787
36
2
0
306,749
0
W
Xing Tian
11,029
735
26
2
0
252,465
0
W
Chronos
11,856
790
38
3
0
312,609
0
L
Awilix
9,379
625
18
1
0
218,440
0
W
Amaterasu
11,268
751
22
1
0
341,978
0
L
Heimdallr
9,570
638
29
2
0
198,512
0
L
Shiva
9,534
636
11
1
0
217,012
0
W
Mulan
10,828
722
12
1
0
256,783
0
L
Nemesis
9,616
641
22
1
0
290,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role