Player Matchup

Chiron
Chiron
HALGAN_
Chiron
Level 109
God Stats
10W - 6L
1,526 SR
Queue Stats
304W - 316L
1,380 Elo+
Solo
Chaac
Chaac
HyperGauge131
Chaac
Level 122
God Stats
4W - 2L
1,593 SR
Queue Stats
152W - 147L
1,488 Elo+
Party 1
Thanatos
Thanatos
KrruchO24
Thanatos
Level 109
God Stats
11W - 11L
1,501 SR
Queue Stats
167W - 165L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Maracaio
Kukulkan
Level 144
God Stats
5W - 2L
1,476 SR
Queue Stats
190W - 186L
1,461 Elo+
Solo
Bacchus
Bacchus
mvp_100
Bacchus
Level 107
God Stats
3W - 0L
1,633 SR
Queue Stats
137W - 120L
1,488 Elo+
Party 1
Team Averages
Level 118
1,546 SR
1,464 Elo+

VS

Team Averages
Level 117
1,410 SR
1,482 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Breadman021
Zeus
Level 137
God Stats
8W - 5L
1,500 SR
Queue Stats
191W - 168L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
Runekingthor1
Jormungandr
Level 109
God Stats
2W - 4L
1,292 SR
Queue Stats
441W - 491L
1,472 Elo+
Solo
Anhur
Anhur
Young_Hiker
Anhur
Level 109
God Stats
8W - 9L
1,254 SR
Queue Stats
332W - 315L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
y2k_Yves
Ao Kuang
Level 103
God Stats
6W - 4L
1,507 SR
Queue Stats
131W - 114L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HALGAN_
Chiron
12
1 / 2 / 1
6,881
492
3,816
7,742
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 3
8,259
590
7,638
11,718
8,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
KrruchO24
Thanatos
14
6 / 0 / 5
8,229
588
7,446
11,764
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Maracaio
Kukulkan
13
1 / 0 / 0
7,482
534
4,729
3,639
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
mvp_100
Bacchus
10
0 / 2 / 7
6,521
466
2,898
10,937
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 7 / 1
6,836
488
5,253
14,282
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 1
6,589
471
4,693
5,815
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Runekingthor1
Jormungandr
7
1 / 0 / 1
5,656
404
3,403
4,334
2,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 1
7,443
532
5,464
8,345
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
y2k_Yves
Ao Kuang
11
1 / 3 / 0
6,518
466
4,773
10,284
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
7
1
0.21
L
0
2
1
0.25
W
Chiron
HALGAN_
Chiron
1
2
1
0.75
W
6
1
3
7.5
W
Thanatos
KrruchO24
Thanatos
6
0
5
8.5
W
Kukulkan
Maracaio
Kukulkan
1
0
0
1
L
Jormungandr
Runekingthor1
Jormungandr
1
0
1
1.5
L
1
2
1
0.75
W
Bacchus
mvp_100
Bacchus
0
2
7
1.75
L
Ao Kuang
y2k_Yves
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
23,586
45,800
Taken
43,060
26,921
Mitigated
20,441
20,161
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,253
1,095
0
1,667
14,282
8,714
0
1,637
12,645
86
44,243
L
4,693
331
0
1,464
5,815
1,981
0
1,994
3,821
51,753
0
W
Chiron
HALGAN_
Chiron
3,816
1,471
27
2,386
7,742
2,504
369
1,955
5,787
0
44,190
W
7,638
1,674
0
2,885
11,718
8,955
120
1,523
9,704
0
49,973
W
Thanatos
KrruchO24
Thanatos
7,446
1,700
0
10,219
11,764
4,848
398
3,411
8,265
0
59,252
W
Kukulkan
Maracaio
Kukulkan
4,729
165
0
1,000
3,639
1,532
0
2,958
681
57,635
0
L
Jormungandr
Runekingthor1
Jormungandr
3,403
734
0
1,352
4,334
2,821
0
1,004
3,330
17,083
0
L
5,464
3,793
0
3,390
8,345
3,612
0
2,112
6,233
0
59,193
W
Bacchus
mvp_100
Bacchus
2,898
584
287
3,357
10,937
9,082
302
3,072
7,739
17,914
0
L
Ao Kuang
y2k_Yves
Ao Kuang
4,773
1,513
0
1,523
10,284
3,313
0
880
9,404
52,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,372
Gold Earned
33,042
386
Minions Killed
387
0
Camps Cleared
0
1,356,674
Distance Traveled
1,189,219
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,836
488
85
6
0
242,373
0
L
Zeus
6,589
471
99
7
0
250,544
0
W
Chiron
6,881
492
79
6
0
238,004
0
W
Chaac
8,259
590
90
6
0
262,345
1
W
Thanatos
8,229
588
82
6
0
291,595
0
W
Kukulkan
7,482
534
115
8
0
264,392
0
L
Jormungandr
5,656
404
24
2
0
151,180
4
L
Anhur
7,443
532
94
7
0
236,676
0
W
Bacchus
6,521
466
20
1
0
300,338
0
L
Ao Kuang
6,518
466
85
6
0
308,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role