Player Matchup

Discordia
Discordia
Costinele
Discordia
Level 41
God Stats
2W - 2L
1,436 SR
Queue Stats
95W - 96L
1,475 Elo+
Solo
Neith
Neith
FallByrd
Neith
Level 16
God Stats
10W - 9L
1,516 SR
Queue Stats
35W - 35L
1,488 Elo+
Party 1
Bellona
Bellona
SoloSpecimen
Bellona
Level 62
God Stats
3W - 5L
1,207 SR
Queue Stats
128W - 145L
1,542 Elo+
Solo
Athena
Athena
Turest
Athena
Level 85
God Stats
7W - 8L
1,472 SR
Queue Stats
57W - 68L
1,474 Elo+
Party 1
Chang'e
Chang'e
mcstarvin
Chang'e
Level 107
God Stats
2W - 4L
1,256 SR
Queue Stats
46W - 64L
1,425 Elo+
Party 1
Team Averages
Level 62
1,377 SR
1,481 Elo+

VS

Team Averages
Level 122
1,517 SR
1,508 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Buck824
Merlin
Level 129
God Stats
14W - 14L
1,578 SR
Queue Stats
175W - 155L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Luuderi
Sun Wukong
Level 57
God Stats
10W - 5L
1,525 SR
Queue Stats
49W - 39L
1,534 Elo+
Solo
Fafnir
Fafnir
Mr_EmoSmurfCore
Fafnir
Level 198
God Stats
53W - 63L
1,483 SR
Queue Stats
289W - 311L
1,437 Elo+
Solo
Neith
Neith
felixpt
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Costinele
Discordia
11
1 / 0 / 2
6,158
1,232
5,640
2,805
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
FallByrd
Neith
11
0 / 0 / 1
5,752
1,150
3,179
2,853
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
SoloSpecimen
Bellona
11
1 / 0 / 2
6,165
1,233
4,459
7,934
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Turest
Athena
11
2 / 0 / 2
6,762
1,352
1,865
7,043
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
mcstarvin
Chang'e
11
0 / 2 / 3
5,781
1,156
4,339
6,967
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

381

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 0 / 0
5,305
1,061
822
160
47
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
Buck824
Merlin
11
1 / 0 / 1
6,390
1,278
9,076
4,138
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Luuderi
Sun Wukong
10
0 / 2 / 0
5,695
1,139
5,669
8,032
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 1
6,473
1,295
694
3,766
4,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
felixpt
Neith
11
1 / 2 / 1
6,121
1,224
7,470
6,371
2,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
4
Kills
2
2
Deaths
4
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
Merlin
Buck824
Merlin
1
0
1
1.5
W
Discordia
Costinele
Discordia
1
0
2
2
W
Neith
FallByrd
Neith
0
0
1
0.5
L
Sun Wukong
Luuderi
Sun Wukong
0
2
0
0
L
0
0
1
0.5
W
Bellona
SoloSpecimen
Bellona
1
0
2
2
W
Athena
Turest
Athena
2
0
2
3
L
Neith
felixpt
Neith
1
2
1
0.75
W
Chang'e
mcstarvin
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
23,731
27,602
Taken
22,467
19,241
Mitigated
13,070
9,100
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
822
199
0
4
160
47
0
0
160
0
1,512
L
Merlin
Buck824
Merlin
9,076
1,205
0
139
4,138
1,743
0
1,236
2,855
36,627
0
W
Discordia
Costinele
Discordia
5,640
234
0
250
2,805
1,047
0
1,119
1,686
20,469
0
W
Neith
FallByrd
Neith
3,179
839
0
160
2,853
1,127
0
894
1,959
0
15,775
L
Sun Wukong
Luuderi
Sun Wukong
5,669
618
0
93
8,032
4,634
0
5,304
2,458
0
12,471
L
694
239
0
811
3,766
4,116
0
1,314
2,410
2,642
0
W
Bellona
SoloSpecimen
Bellona
4,459
1,187
0
1,192
7,934
7,608
0
2,797
5,137
0
11,186
W
Athena
Turest
Athena
1,865
386
0
608
7,043
6,131
0
1,936
5,107
5,487
0
L
Neith
felixpt
Neith
7,470
2,824
0
610
6,371
2,530
0
3,500
2,740
0
15,912
W
Chang'e
mcstarvin
Chang'e
4,339
904
4,091
2,799
6,967
3,328
0
3,024
3,943
9,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
29,984
105
Minions Killed
105
3
Camps Cleared
5
552,778
Distance Traveled
415,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,305
1,061
1
0
0
31,145
0
L
Merlin
6,390
1,278
57
11
2
119,506
0
W
Discordia
6,158
1,232
35
7
1
112,121
0
W
Neith
5,752
1,150
25
5
1
107,703
0
L
Sun Wukong
5,695
1,139
26
5
2
124,222
0
L
Fafnir
6,473
1,295
1
0
0
42,961
0
W
Bellona
6,165
1,233
17
3
1
126,300
0
W
Athena
6,762
1,352
9
2
0
111,613
0
L
Neith
6,121
1,224
20
4
1
98,010
0
W
Chang'e
5,781
1,156
19
4
0
95,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role