Player Matchup

Mulan
Mulan
KrisXx23
Mulan
Level 58
God Stats
18W - 20L
1,442 SR
Queue Stats
140W - 161L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
itsLawrra
Kukulkan
Level 27
God Stats
11W - 9L
1,305 SR
Queue Stats
55W - 69L
1,235 Elo+
Party 1
Hera
Hera
wavymarkoo
Hera
Level 32
God Stats
7W - 5L
1,421 SR
Queue Stats
43W - 70L
1,197 Elo+
Party 1
Team Averages
Level 39
1,390 SR
1,230 Elo+

VS

Team Averages
Level 40
1,421 SR
1,213 Elo+
Nu Wa
Nu Wa
MomsFriendJarJar
Nu Wa
Level 62
God Stats
7W - 10L
1,394 SR
Queue Stats
20W - 26L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
TWDfear
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,121 Elo+
Solo
Ishtar
Ishtar
sleepyfr
Ishtar
Level 25
God Stats
15W - 18L
1,369 SR
Queue Stats
16W - 21L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KrisXx23
Mulan
13
8 / 0 / 9
10,340
1,034
14,284
13,995
10,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
itsLawrra
Kukulkan
11
3 / 4 / 9
8,791
879
6,700
6,830
1,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 3 / 7
9,468
947
12,895
6,245
1,826
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
8,371
837
8,695
8,674
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TWDfear
Cthulhu
10
2 / 6 / 3
7,653
765
5,150
17,117
10,894
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
sleepyfr
Ishtar
9
1 / 7 / 4
7,487
749
5,883
13,821
4,338
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
7
7
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
KrisXx23
Mulan
8
0
9
12.5
L
4
5
1
0.9
L
Cthulhu
TWDfear
Cthulhu
2
6
3
0.58
W
Kukulkan
itsLawrra
Kukulkan
3
4
9
1.88
L
Ishtar
sleepyfr
Ishtar
1
7
4
0.43
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
19,728
27,070
Taken
39,612
14,777
Mitigated
17,944
4,444
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
KrisXx23
Mulan
14,284
2,089
0
4,444
13,995
10,959
456
5,597
8,101
0
37,809
L
8,695
2,112
0
125
8,674
2,712
270
3,588
5,086
26,188
0
L
Cthulhu
TWDfear
Cthulhu
5,150
544
0
2,135
17,117
10,894
20
9,688
7,429
11,790
0
W
Kukulkan
itsLawrra
Kukulkan
6,700
327
0
0
6,830
1,992
1,003
4,567
2,045
24,481
0
L
Ishtar
sleepyfr
Ishtar
5,883
3,972
0
407
13,821
4,338
275
6,690
7,131
0
21,708
W
12,895
3,043
0
0
6,245
1,826
0
3,886
2,261
30,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
23,511
101
Minions Killed
83
0
Camps Cleared
0
573,517
Distance Traveled
499,027
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,340
1,034
44
4
0
194,766
0
L
Nu Wa
8,371
837
34
3
0
155,998
2
L
Cthulhu
7,653
765
11
1
0
171,809
0
W
Kukulkan
8,791
879
27
3
0
199,215
0
L
Ishtar
7,487
749
38
4
0
171,220
0
W
Hera
9,468
947
30
3
0
179,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role