Player Matchup

Rama
Rama
DarkJediRevan91
Rama
Level 105
God Stats
4W - 4L
1,651 SR
Queue Stats
70W - 61L
1,427 Elo+
Party 1
Zeus
Zeus
Ghosty6547
Zeus
Level 84
God Stats
1W - 2L
1,261 SR
Queue Stats
217W - 206L
1,447 Elo+
Solo
Yu Huang
Yu Huang
LYNX VISION4301
Yu Huang
Level 104
God Stats
1W - 3L
1,398 SR
Queue Stats
68W - 55L
1,458 Elo+
Party 1
Artio
Artio
ZEROMrDavid
Artio
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
55W - 53L
1,402 Elo+
Party 1
Izanami
Izanami
meadowflare
Izanami
Level 66
God Stats
0W - 2L
1,271 SR
Queue Stats
60W - 76L
1,338 Elo+
Solo
Team Averages
Level 86
1,369 SR
1,414 Elo+

VS

Team Averages
Level 51
1,653 SR
1,426 Elo+
Vamana
Vamana
 
Vamana
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Calico00
Cupid
Level 46
God Stats
3W - 0L
1,774 SR
Queue Stats
170W - 176L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
VNandoH
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,391 Elo+
Solo
Da Ji
Da Ji
helluvahognut
Da Ji
Level 60
God Stats
6W - 4L
1,631 SR
Queue Stats
249W - 248L
1,443 Elo+
Party 2
Atlas
Atlas
lalfa69
Atlas
Level 42
God Stats
3W - 0L
1,859 SR
Queue Stats
63W - 78L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
6,734
842
5,830
5,131
2,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,964
246
0
0
0
Yu Huang
14
1 / 2 / 2
6,963
870
7,790
4,553
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
6,044
756
2,409
8,959
7,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
meadowflare
Izanami
13
3 / 4 / 1
6,843
855
4,605
8,002
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 6
6,652
832
3,577
7,012
5,551
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Calico00
Cupid
12
1 / 0 / 4
6,549
819
5,653
4,188
2,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
VNandoH
Danzaburou
12
4 / 3 / 4
7,302
913
6,331
7,697
3,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 5
7,199
900
5,276
7,225
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
lalfa69
Atlas
13
2 / 0 / 3
7,332
917
3,254
3,163
2,863
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
10
10
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
6
3
W
Cupid
Calico00
Cupid
1
0
4
3
L
2
2
2
1.5
L
0
0
0
0
L
Yu Huang
1
2
2
1
W
Danzaburou
VNandoH
Danzaburou
4
3
4
2
L
0
2
1
0.25
W
3
2
5
2.75
W
Atlas
lalfa69
Atlas
2
0
3
3.5
L
Izanami
meadowflare
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,634
Damage
24,091
26,645
Taken
29,285
14,095
Mitigated
17,425
5,562
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,577
1,122
655
1,718
7,012
5,551
168
2,041
4,971
0
17,357
W
Cupid
Calico00
Cupid
5,653
2,061
2,963
2,108
4,188
2,067
352
2,177
2,011
0
10,186
L
5,830
5,457
0
224
5,131
2,006
0
131
4,918
0
10,171
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
7,790
307
138
306
4,553
2,062
0
716
3,795
23,754
0
W
Danzaburou
VNandoH
Danzaburou
6,331
2,512
1,148
1,434
7,697
3,129
114
3,149
4,548
0
15,037
L
2,409
83
1,896
1,935
8,959
7,272
0
1,408
7,211
2,917
502
W
5,276
892
1,544
951
7,225
3,815
0
1,495
5,730
0
6,527
W
Atlas
lalfa69
Atlas
3,254
479
771
1,102
3,163
2,863
39
835
2,328
10,341
0
L
Izanami
meadowflare
Izanami
4,605
3,111
339
724
8,002
2,755
0
999
6,712
0
13,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
35,034
77
Minions Killed
86
0
Camps Cleared
0
621,095
Distance Traveled
838,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,652
832
17
2
0
184,523
0
W
Cupid
6,549
819
17
2
0
160,995
0
L
Rama
6,734
842
8
1
0
144,661
0
L
Zeus
1,964
246
0
0
0
0
0
L
Yu Huang
6,963
870
46
6
0
169,814
0
W
Danzaburou
7,302
913
28
4
0
142,751
0
L
Artio
6,044
756
3
0
0
158,842
0
W
Da Ji
7,199
900
5
1
0
166,899
0
W
Atlas
7,332
917
19
2
0
183,663
0
L
Izanami
6,843
855
20
3
0
147,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role