Player Matchup

Erlang Shen
Erlang Shen
Angry_Badger18
Erlang Shen
Level 51
God Stats
6W - 2L
1,583 SR
Queue Stats
79W - 78L
1,441 Elo+
Party 2
Janus
Janus
LandofTheFreeman
Janus
Level 69
God Stats
2W - 1L
1,511 SR
Queue Stats
51W - 43L
1,498 Elo+
Party 3
Maui
Maui
Nezuxo
Maui
Level 37
God Stats
4W - 7L
1,605 SR
Queue Stats
24W - 40L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
PatVibes
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,643 Elo+
Party 3
Izanami
Izanami
PaychoPanda10
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,463 Elo+
Party 2
Team Averages
Level 49
1,540 SR
1,482 Elo+

VS

Team Averages
Level 60
1,561 SR
1,395 Elo+
Medusa
Medusa
CRaines01
Medusa
Level 68
God Stats
2W - 1L
1,577 SR
Queue Stats
52W - 48L
1,494 Elo+
Solo
Bellona
Bellona
ElectroNinja900
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 1
Pele
Pele
FaZe-Pr0FTW
Pele
Level 37
God Stats
1W - 2L
1,503 SR
Queue Stats
19W - 24L
1,439 Elo+
Solo
Atlas
Atlas
Obamallama12
Atlas
Level 86
God Stats
9W - 8L
1,655 SR
Queue Stats
183W - 166L
1,486 Elo+
Party 1
Hera
Hera
SoloisticSiren
Hera
Level 106
God Stats
15W - 10L
1,571 SR
Queue Stats
256W - 233L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Angry_Badger18
Erlang Shen
13
2 / 3 / 3
7,873
562
5,234
11,957
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 1
7,963
569
5,491
6,906
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
Nezuxo
Maui
10
0 / 3 / 4
6,750
482
2,279
12,971
9,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
PatVibes
Sun Wukong
15
7 / 0 / 1
9,446
675
12,125
11,833
8,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
10
0 / 5 / 0
6,692
478
2,729
9,696
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CRaines01
Medusa
12
4 / 3 / 4
7,654
547
10,157
10,193
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
6,335
453
1,042
10,007
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 1 / 2
9,034
645
9,331
12,418
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 7
7,453
532
7,473
9,283
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 0
6,841
489
5,398
8,695
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
15
15
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Angry_Badger18
Erlang Shen
2
3
3
1.17
L
Medusa
CRaines01
Medusa
4
3
4
2
L
0
4
0
0
L
7
1
2
8
W
4
4
1
1.13
W
Maui
Nezuxo
Maui
0
3
4
0.67
L
2
1
7
5.5
W
Sun Wukong
PatVibes
Sun Wukong
7
0
1
7.5
W
Izanami
0
5
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
33,401
53,363
Taken
50,596
29,967
Mitigated
25,806
8,381
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Angry_Badger18
Erlang Shen
5,234
2,301
0
1,697
11,957
7,175
0
1,925
10,032
0
60,819
L
Medusa
CRaines01
Medusa
10,157
4,216
0
1,508
10,193
3,821
886
580
9,613
0
51,594
L
1,042
463
0
1,187
10,007
6,234
6
428
9,539
0
25,676
L
9,331
2,338
0
4,323
12,418
5,434
765
1,466
10,866
0
80,506
W
5,491
90
0
991
6,906
2,207
0
2,701
4,205
48,932
0
W
Maui
Nezuxo
Maui
2,279
501
0
1,188
12,971
9,907
0
4,503
8,468
12,393
0
L
7,473
2,664
188
2,080
9,283
7,494
0
2,316
6,815
27,920
0
W
Sun Wukong
PatVibes
Sun Wukong
12,125
3,785
0
4,061
11,833
8,077
383
3,312
8,521
0
66,037
W
Izanami
2,729
2,076
0
444
9,696
2,601
690
529
9,167
0
37,419
L
5,398
1,681
0
0
8,695
2,823
0
2,549
5,993
43,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
37,317
358
Minions Killed
310
0
Camps Cleared
0
1,392,184
Distance Traveled
1,431,288
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,873
562
76
5
0
325,850
1
L
Medusa
7,654
547
69
5
0
268,890
0
L
Bellona
6,335
453
33
2
0
259,322
0
L
Pele
9,034
645
125
9
0
314,509
2
W
Janus
7,963
569
90
6
0
285,174
0
W
Maui
6,750
482
13
1
0
296,540
8
L
Atlas
7,453
532
25
2
0
294,518
6
W
Sun Wukong
9,446
675
108
8
0
246,682
0
W
Izanami
6,692
478
71
5
0
237,938
0
L
Hera
6,841
489
58
4
0
294,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role