Player Matchup

Sobek
Sobek
OTISM
Sobek
Level 18
God Stats
3W - 2L
1,726 SR
Queue Stats
20W - 17L
1,551 Elo+
Party 2
The Morrigan
The Morrigan
TMsnow
The Morrigan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 61L
1,594 Elo+
Party 2
Hachiman
Hachiman
ziibbyy
Hachiman
Level 112
God Stats
2W - 0L
1,425 SR
Queue Stats
107W - 105L
1,512 Elo+
Party 2
Team Averages
Level 64
1,550 SR
1,552 Elo+

VS

Team Averages
Level 71
1,691 SR
1,591 Elo+
Jing Wei
Jing Wei
Fusion2K
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
JiminyCriminal
Gilgamesh
Level 59
God Stats
1W - 1L
1,753 SR
Queue Stats
14W - 6L
1,667 Elo+
Party 1
Sylvanus
Sylvanus
UrSonDatesHetler
Sylvanus
Level 66
God Stats
0W - 1L
1,820 SR
Queue Stats
12W - 6L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OTISM
Sobek
13
1 / 0 / 6
10,947
684
7,950
14,181
18,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
TMsnow
The Morrigan
15
1 / 2 / 5
11,295
706
13,204
6,779
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ziibbyy
Hachiman
16
5 / 1 / 2
12,267
767
19,592
10,976
4,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fusion2K
Jing Wei
12
0 / 4 / 1
10,393
650
4,628
12,505
5,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JiminyCriminal
Gilgamesh
14
3 / 1 / 0
11,472
717
16,138
20,757
23,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 2 / 3
11,094
693
7,123
14,459
20,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
3
3
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Fusion2K
Jing Wei
0
4
1
0.13
L
Gilgamesh
JiminyCriminal
Gilgamesh
3
1
0
3
W
Sobek
OTISM
Sobek
1
0
6
4
W
The Morrigan
TMsnow
The Morrigan
1
2
5
1.75
L
0
2
3
0.75
W
Hachiman
ziibbyy
Hachiman
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,746
Damage
27,889
31,936
Taken
47,721
26,883
Mitigated
49,356
8,375
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Fusion2K
Jing Wei
4,628
3,115
0
2,004
12,505
5,519
0
5,019
7,486
0
46,983
L
Gilgamesh
JiminyCriminal
Gilgamesh
16,138
3,487
0
4,024
20,757
23,709
0
7,865
12,892
1,262
71,454
W
Sobek
OTISM
Sobek
7,950
1,163
0
2,931
14,181
18,336
0
3,347
10,214
18,404
0
W
The Morrigan
TMsnow
The Morrigan
13,204
3,370
216
624
6,779
3,712
0
2,030
4,532
48,793
2,928
L
7,123
367
872
1,876
14,459
20,128
0
5,826
8,591
25,661
0
W
Hachiman
ziibbyy
Hachiman
19,592
12,413
0
4,604
10,976
4,835
392
3,234
7,437
0
71,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,509
Gold Earned
32,959
186
Minions Killed
207
0
Camps Cleared
0
883,992
Distance Traveled
857,215
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,393
650
75
5
0
239,369
0
L
Gilgamesh
11,472
717
83
5
0
328,517
0
W
Sobek
10,947
684
18
1
0
316,195
10
W
The Morrigan
11,295
706
71
4
0
262,970
6
L
Sylvanus
11,094
693
49
3
0
289,329
0
W
Hachiman
12,267
767
97
6
0
304,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role