Player Matchup

Scylla
Scylla
AvengedHotFuzz
Scylla
Level 140
God Stats
1W - 4L
1,292 SR
Queue Stats
14W - 24L
1,252 Elo+
Solo
Chernobog
Chernobog
GoldenRose_Exp
Chernobog
Level 101
God Stats
0W - 2L
1,238 SR
Queue Stats
17W - 20L
1,503 Elo+
Solo
King Arthur
King Arthur
SirVoodooX
King Arthur
Level 109
God Stats
1W - 3L
1,520 SR
Queue Stats
20W - 18L
1,432 Elo+
Solo
Ares
Ares
flamefam21
Ares
Level 86
God Stats
5W - 4L
1,775 SR
Queue Stats
200W - 172L
1,518 Elo+
Solo
Lancelot
Lancelot
xTi7aNx
Lancelot
Level 149
God Stats
13W - 10L
1,737 SR
Queue Stats
213W - 165L
1,596 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,460 Elo+

VS

Team Averages
Level 145
1,673 SR
1,542 Elo+
Cerberus
Cerberus
Fl24ncis
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,510 Elo+
Solo
Mulan
Mulan
HallowedUniform
Mulan
Level 154
God Stats
8W - 3L
1,615 SR
Queue Stats
62W - 48L
1,532 Elo+
Solo
Rama
Rama
TheCerpico
Rama
Level 148
God Stats
4W - 0L
1,948 SR
Queue Stats
249W - 173L
1,689 Elo+
Solo
Arachne
Arachne
TrulyTesty
Arachne
Level 147
God Stats
2W - 0L
1,703 SR
Queue Stats
129W - 129L
1,504 Elo+
Solo
Kukulkan
Kukulkan
legendofwinning
Kukulkan
Level 122
God Stats
4W - 2L
1,601 SR
Queue Stats
42W - 37L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,262
484
5,607
7,342
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
GoldenRose_Exp
Chernobog
12
0 / 5 / 1
7,121
475
6,094
12,497
4,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SirVoodooX
King Arthur
12
0 / 6 / 1
7,160
477
3,975
14,051
11,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 2
7,191
479
3,998
12,000
9,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
xTi7aNx
Lancelot
15
3 / 3 / 0
8,562
571
9,975
13,163
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fl24ncis
Cerberus
12
2 / 1 / 11
8,218
548
5,178
11,607
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 1 / 0
10,501
700
11,608
11,364
10,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 6
8,980
599
12,494
10,256
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TrulyTesty
Arachne
15
5 / 0 / 5
8,769
585
6,036
12,766
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
15
2 / 0 / 5
8,998
600
6,835
4,865
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
21
21
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cerberus
Fl24ncis
Cerberus
2
1
11
7.5
L
Chernobog
GoldenRose_Exp
Chernobog
0
5
1
0.1
W
6
1
0
6
L
King Arthur
SirVoodooX
King Arthur
0
6
1
0.08
W
6
2
6
4.5
W
Arachne
TrulyTesty
Arachne
5
0
5
7.5
L
1
4
2
0.5
W
Kukulkan
2
0
5
4.5
L
Lancelot
xTi7aNx
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
42,151
59,053
Taken
50,858
34,363
Mitigated
32,299
12,598
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,607
831
0
1,050
7,342
2,437
0
2,028
5,263
57,989
0
W
Cerberus
Fl24ncis
Cerberus
5,178
285
0
2,970
11,607
10,754
0
3,876
7,731
21,447
0
L
Chernobog
GoldenRose_Exp
Chernobog
6,094
3,465
0
3,057
12,497
4,312
480
2,516
9,981
0
56,397
W
11,608
1,485
0
5,567
11,364
10,821
32
260
11,104
0
82,118
L
King Arthur
SirVoodooX
King Arthur
3,975
261
0
1,659
14,051
11,411
0
890
12,505
0
47,641
W
12,494
10,418
0
4,147
10,256
3,934
1,980
1,401
8,855
0
73,610
W
Arachne
TrulyTesty
Arachne
6,036
4,309
0
4,718
12,766
4,893
0
1,617
11,149
0
53,530
L
3,998
30
0
1,508
12,000
9,460
0
4,114
7,886
22,442
0
W
Kukulkan
6,835
517
0
500
4,865
1,897
630
2,513
2,352
76,664
0
L
Lancelot
xTi7aNx
Lancelot
9,975
2,942
0
5,324
13,163
6,743
0
2,465
10,597
0
77,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
45,466
462
Minions Killed
496
0
Camps Cleared
0
1,447,950
Distance Traveled
1,550,778
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,262
484
106
7
0
280,719
2
W
Cerberus
8,218
548
42
3
0
294,550
5
L
Chernobog
7,121
475
99
7
0
271,557
2
W
Mulan
10,501
700
139
9
0
302,170
6
L
King Arthur
7,160
477
84
6
0
265,301
0
W
Rama
8,980
599
103
7
0
285,375
2
W
Arachne
8,769
585
77
5
0
363,811
0
L
Ares
7,191
479
36
2
0
309,351
0
W
Kukulkan
8,998
600
135
9
0
304,872
2
L
Lancelot
8,562
571
137
9
0
321,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role