Player Matchup

Fenrir
Fenrir
BlizzardWolf29
Fenrir
Level 126
God Stats
20W - 16L
1,598 SR
Queue Stats
95W - 146L
1,469 Elo+
Party 1
Ganesha
Ganesha
CarlossaidMA
Ganesha
Level 128
God Stats
1W - 1L
1,542 SR
Queue Stats
291W - 291L
1,571 Elo+
Solo
Vulcan
Vulcan
RiasKirigaya75
Vulcan
Level 146
God Stats
4W - 5L
1,283 SR
Queue Stats
155W - 231L
1,447 Elo+
Party 1
Bake Kujira
Bake Kujira
UnivalentPizza1
Bake Kujira
Level 121
God Stats
17W - 15L
1,509 SR
Queue Stats
140W - 225L
1,452 Elo+
Party 1
Neith
Neith
cheesepuff0313
Neith
Level 137
God Stats
7W - 6L
1,671 SR
Queue Stats
140W - 210L
1,459 Elo+
Party 1
Team Averages
Level 132
1,521 SR
1,480 Elo+

VS

Team Averages
Level 128
1,580 SR
1,431 Elo+
Ne Zha
Ne Zha
FortyHandss
Ne Zha
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Zeus
Zeus
MyUsernameBetter
Zeus
Level 126
God Stats
3W - 5L
1,449 SR
Queue Stats
248W - 236L
1,538 Elo+
Solo
Tyr
Tyr
WulfGrace
Tyr
Level 148
God Stats
9W - 2L
1,935 SR
Queue Stats
37W - 23L
1,612 Elo+
Solo
Thoth
Thoth
jesus2005
Thoth
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,269 Elo+
Party 2
Nox
Nox
scyllapilled
Nox
Level 148
God Stats
18W - 24L
1,516 SR
Queue Stats
419W - 407L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
8,439
563
8,084
12,516
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
CarlossaidMA
Ganesha
12
0 / 1 / 6
7,446
496
4,268
11,852
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 2 / 4
8,084
539
11,341
7,623
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
UnivalentPizza1
Bake Kujira
14
1 / 3 / 0
7,947
530
9,379
12,197
14,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 2 / 1
7,683
512
6,050
10,618
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 8 / 3
7,579
505
8,822
16,223
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 0
8,455
564
10,225
10,203
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 0 / 0
9,395
626
9,634
17,947
18,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
jesus2005
Thoth
11
1 / 4 / 3
6,962
464
4,731
7,084
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
6,697
446
3,062
9,112
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
17
Kills
11
11
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
Ganesha
CarlossaidMA
Ganesha
0
1
6
3
L
Ne Zha
2
8
3
0.44
L
3
3
0
1
W
6
2
4
4
W
Bake Kujira
UnivalentPizza1
Bake Kujira
1
3
0
0.33
L
5
0
0
5
W
3
2
1
1.75
L
Thoth
jesus2005
Thoth
1
4
3
0.63
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
36,474
54,806
Taken
60,569
38,016
Mitigated
37,935
13,969
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,084
1,788
0
5,400
12,516
5,300
0
2,227
10,289
0
63,408
W
Ganesha
CarlossaidMA
Ganesha
4,268
458
0
2,845
11,852
11,147
27
4,499
7,353
21,706
0
L
Ne Zha
8,822
3,446
0
728
16,223
6,273
203
6,189
10,034
0
60,568
L
10,225
3,652
0
3,132
10,203
3,921
640
1,731
8,472
74,441
5,771
W
11,341
5,906
0
1,700
7,623
2,629
262
3,531
4,092
60,279
0
W
Bake Kujira
UnivalentPizza1
Bake Kujira
9,379
3,916
0
1,626
12,197
14,507
522
0
12,197
71,413
500
L
9,634
2,200
0
11,638
17,947
18,435
0
8,802
9,145
0
72,255
W
6,050
1,074
0
2,398
10,618
4,433
105
7,706
2,912
0
58,043
L
Thoth
jesus2005
Thoth
4,731
213
0
740
7,084
2,307
90
3,376
3,708
39,654
0
L
3,062
288
0
1,506
9,112
6,999
0
4,390
4,722
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
39,088
443
Minions Killed
430
0
Camps Cleared
0
1,465,216
Distance Traveled
1,443,275
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,439
563
95
6
0
317,141
0
W
Ganesha
7,446
496
9
1
0
293,738
3
L
Ne Zha
7,579
505
71
5
0
324,798
0
L
Zeus
8,455
564
133
9
0
256,611
0
W
Vulcan
8,084
539
107
7
0
292,531
3
W
Bake Kujira
7,947
530
127
8
0
280,303
6
L
Tyr
9,395
626
127
8
0
303,809
0
W
Neith
7,683
512
105
7
0
281,503
4
L
Thoth
6,962
464
69
5
0
280,821
4
L
Nox
6,697
446
30
2
0
277,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role