Player Matchup

Bellona
Bellona
Infusticate
Bellona
Level 148
God Stats
10W - 0L
1,923 SR
Queue Stats
97W - 37L
1,777 Elo+
Solo
Anhur
Anhur
KOOLWAN
Anhur
Level 141
God Stats
2W - 0L
1,606 SR
Queue Stats
163W - 150L
1,522 Elo+
Solo
Scylla
Scylla
Sdb3
Scylla
Level 126
God Stats
2W - 0L
1,642 SR
Queue Stats
127W - 104L
1,567 Elo+
Solo
Loki
Loki
Zantharion
Loki
Level 166
God Stats
5W - 8L
1,428 SR
Queue Stats
224W - 200L
1,581 Elo+
Solo
Cabrakan
Cabrakan
indeegunner
Cabrakan
Level 147
God Stats
1W - 3L
1,184 SR
Queue Stats
443W - 373L
1,574 Elo+
Solo
Team Averages
Level 146
1,557 SR
1,604 Elo+

VS

Team Averages
Level 138
1,427 SR
1,529 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AetherBer
Ratatoskr
Level 157
God Stats
0W - 2L
1,315 SR
Queue Stats
273W - 229L
1,526 Elo+
Party 1
Horus
Horus
ArdRuinn
Horus
Level 128
God Stats
2W - 5L
1,359 SR
Queue Stats
159W - 140L
1,555 Elo+
Solo
King Arthur
King Arthur
Darkwhiizper
King Arthur
Level 153
God Stats
3W - 4L
1,552 SR
Queue Stats
92W - 60L
1,619 Elo+
Solo
Izanami
Izanami
IC3 grizzly8165
Izanami
Level 125
God Stats
11W - 25L
1,407 SR
Queue Stats
102W - 219L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Infusticate
Bellona
18
4 / 1 / 1
10,859
639
15,153
17,077
22,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
KOOLWAN
Anhur
16
4 / 3 / 5
9,721
572
9,721
12,550
5,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Sdb3
Scylla
15
1 / 2 / 2
8,998
529
8,456
8,474
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 4
9,136
537
7,861
15,796
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
indeegunner
Cabrakan
13
2 / 3 / 3
8,469
498
5,569
16,209
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 2 / 2
10,097
594
12,453
9,942
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
AetherBer
Ratatoskr
16
5 / 3 / 5
10,066
592
12,797
15,243
6,330
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
ArdRuinn
Horus
13
2 / 3 / 6
8,536
502
7,944
16,910
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
Darkwhiizper
King Arthur
14
0 / 3 / 2
8,770
516
11,026
19,142
20,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
3 / 3 / 1
7,838
461
5,148
7,367
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
14
14
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
2
2
2.5
L
Ratatoskr
AetherBer
Ratatoskr
5
3
5
2.5
L
Horus
ArdRuinn
Horus
2
3
6
1.67
L
King Arthur
Darkwhiizper
King Arthur
0
3
2
0.33
L
3
3
1
1.17
W
Bellona
Infusticate
Bellona
4
1
1
4.5
W
Anhur
KOOLWAN
Anhur
4
3
5
2.17
W
Scylla
Sdb3
Scylla
1
2
2
1
W
3
5
4
1
W
Cabrakan
indeegunner
Cabrakan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,760
Damage
49,368
70,106
Taken
68,604
54,521
Mitigated
48,543
18,794
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,453
1,055
0
625
9,942
4,100
0
4,726
5,216
75,164
0
L
Ratatoskr
AetherBer
Ratatoskr
12,797
5,157
0
1,091
15,243
6,330
903
2,625
12,561
0
104,429
L
Horus
ArdRuinn
Horus
7,944
3,967
830
4,796
16,910
15,924
0
6,577
10,116
0
23,713
L
King Arthur
Darkwhiizper
King Arthur
11,026
876
0
4,031
19,142
20,126
0
0
17,691
3,725
73,940
L
5,148
4,073
0
1,714
7,367
2,063
725
97
7,270
0
50,624
W
Bellona
Infusticate
Bellona
15,153
5,927
0
4,586
17,077
22,409
0
2,403
14,674
0
96,236
W
Anhur
KOOLWAN
Anhur
9,721
5,840
0
4,325
12,550
5,578
1,450
2,502
10,048
0
76,093
W
Scylla
Sdb3
Scylla
8,456
1,263
0
1,250
8,474
3,134
304
2,990
5,484
75,433
0
W
7,861
2,295
0
5,544
15,796
6,432
0
1,964
13,832
0
77,060
W
Cabrakan
indeegunner
Cabrakan
5,569
1,037
410
2,679
16,209
16,968
0
4,143
12,066
15,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,183
Gold Earned
45,307
538
Minions Killed
534
0
Camps Cleared
0
1,739,132
Distance Traveled
1,610,145
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,097
594
153
9
0
334,239
2
L
Ratatoskr
10,066
592
147
9
0
421,778
4
L
Horus
8,536
502
11
1
0
344,577
0
L
King Arthur
8,770
516
124
7
0
332,339
0
L
Izanami
7,838
461
99
6
0
177,212
0
W
Bellona
10,859
639
164
10
0
344,249
2
W
Anhur
9,721
572
118
7
0
335,916
7
W
Scylla
8,998
529
141
8
0
338,128
2
W
Loki
9,136
537
104
6
0
387,959
0
W
Cabrakan
8,469
498
11
1
0
332,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role