Player Matchup

Artemis
Artemis
Chabelizz
Artemis
Level 29
God Stats
3W - 2L
1,516 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 1
Bacchus
Bacchus
JeffereyTheSnail
Bacchus
Level 68
God Stats
5W - 4L
1,662 SR
Queue Stats
24W - 25L
1,468 Elo+
Party 1
Anubis
Anubis
SchlederBack
Anubis
Level 38
God Stats
2W - 3L
1,624 SR
Queue Stats
44W - 52L
1,378 Elo+
Solo
Team Averages
Level 45
1,601 SR
1,454 Elo+

VS

Team Averages
Level 101
1,562 SR
1,421 Elo+
Sobek
Sobek
Ninja_nas04
Sobek
Level 100
God Stats
2W - 0L
1,862 SR
Queue Stats
58W - 68L
1,369 Elo+
Party 2
Cernunnos
Cernunnos
XperiuNtz_Saf
Cernunnos
Level 96
God Stats
3W - 1L
1,553 SR
Queue Stats
64W - 62L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
cjae_ee
Ah Puch
Level 108
God Stats
1W - 0L
1,271 SR
Queue Stats
31W - 25L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chabelizz
Artemis
13
2 / 4 / 6
11,355
710
10,272
12,682
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 4
11,516
720
9,850
14,750
21,093
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
15
2 / 4 / 5
12,048
753
12,324
11,136
5,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
11,769
736
6,579
15,615
16,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
XperiuNtz_Saf
Cernunnos
15
5 / 3 / 5
12,772
798
10,654
11,099
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
cjae_ee
Ah Puch
16
5 / 3 / 2
12,886
805
13,003
12,338
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
8
Kills
11
11
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chabelizz
Artemis
2
4
6
1.25
L
4
3
4
2
W
1
2
9
2.75
L
Anubis
2
4
5
1.13
W
Cernunnos
XperiuNtz_Saf
Cernunnos
5
3
5
2.5
W
Ah Puch
cjae_ee
Ah Puch
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,446
Damage
30,236
38,568
Taken
39,052
31,921
Mitigated
25,674
7,219
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chabelizz
Artemis
10,272
3,153
0
1,435
12,682
4,927
1,228
7,367
5,315
0
49,020
L
9,850
1,401
0
2,864
14,750
21,093
216
6,026
8,724
23,406
862
W
6,579
442
253
2,452
15,615
16,329
518
7,080
8,535
20,360
0
L
Anubis
12,324
251
212
2,708
11,136
5,901
380
7,011
4,125
53,388
0
W
Cernunnos
XperiuNtz_Saf
Cernunnos
10,654
5,178
0
1,326
11,099
4,785
147
7,392
3,707
0
51,453
W
Ah Puch
cjae_ee
Ah Puch
13,003
713
0
3,127
12,338
4,560
636
7,185
5,153
54,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
37,427
178
Minions Killed
166
0
Camps Cleared
0
815,560
Distance Traveled
817,640
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,355
710
77
5
0
254,836
8
L
Bacchus
11,516
720
22
1
0
303,207
7
W
Sobek
11,769
736
22
1
0
294,799
4
L
Anubis
12,048
753
79
5
0
257,517
0
W
Cernunnos
12,772
798
69
4
0
261,284
0
W
Ah Puch
12,886
805
75
5
0
261,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role