Player Matchup

Ymir
Ymir
Cacorral3
Ymir
Level 99
God Stats
1W - 1L
1,303 SR
Queue Stats
20W - 25L
1,411 Elo+
Party 3
Loki
Loki
Esskayuwu
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,625 Elo+
Party 2
Scylla
Scylla
VoltageDew247
Scylla
Level 26
God Stats
2W - 0L
1,766 SR
Queue Stats
21W - 11L
1,633 Elo+
Party 2
Ullr
Ullr
trags421
Ullr
Level 86
God Stats
2W - 3L
1,426 SR
Queue Stats
14W - 14L
1,454 Elo+
Party 3
Artio
Artio
zmistaken
Artio
Level 158
God Stats
9W - 5L
1,644 SR
Queue Stats
281W - 285L
1,551 Elo+
Party 2
Team Averages
Level 78
1,528 SR
1,535 Elo+

VS

Team Averages
Level 154
1,508 SR
1,515 Elo+
Bellona
Bellona
 
Bellona
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DaPandaXIII
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,503 Elo+
Solo
Set
Set
Duke_Must_Die
Set
Level 161
God Stats
0W - 4L
1,246 SR
Queue Stats
106W - 116L
1,506 Elo+
Party 1
Persephone
Persephone
MellowBubbles50
Persephone
Level 159
God Stats
0W - 2L
1,313 SR
Queue Stats
292W - 274L
1,597 Elo+
Solo
Artemis
Artemis
elitesniper-1
Artemis
Level 154
God Stats
3W - 2L
1,979 SR
Queue Stats
56W - 66L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 7
5,534
553
3,235
8,323
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
12
6 / 0 / 2
6,753
675
6,783
6,871
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 3
7,186
719
4,280
3,254
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
5 / 1 / 1
5,512
551
7,235
7,218
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
zmistaken
Artio
11
1 / 0 / 1
6,139
614
4,979
7,702
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 2 / 0
5,103
510
4,040
9,683
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 3
5,539
554
4,717
9,457
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 3 / 0
5,366
537
1,861
7,962
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
MellowBubbles50
Persephone
10
0 / 3 / 0
6,061
606
1,107
5,409
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
8
0 / 4 / 2
4,901
490
5,278
7,466
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
3
3
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Ymir
0
2
7
1.75
L
0
3
3
0.5
L
3
3
0
1
W
Loki
6
0
2
7
L
Persephone
MellowBubbles50
Persephone
0
3
0
0
W
3
0
3
4.5
L
Artemis
0
4
2
0.25
W
Ullr
5
1
1
5.5
W
Artio
zmistaken
Artio
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
17,003
33,368
Taken
39,977
17,472
Mitigated
21,012
8,260
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,040
1,382
0
2,019
9,683
7,226
0
4,068
4,682
0
30,393
W
Ymir
3,235
862
264
1,687
8,323
5,504
0
2,476
5,847
13,842
0
L
4,717
1,079
0
1,636
9,457
6,582
0
1,651
7,806
24,091
0
L
1,861
863
0
679
7,962
2,779
0
1,162
6,754
0
31,568
W
Loki
6,783
2,503
0
340
6,871
2,304
0
351
6,520
0
50,149
L
Persephone
MellowBubbles50
Persephone
1,107
111
0
1,312
5,409
1,854
0
2,695
2,568
48,353
0
W
4,280
678
0
714
3,254
1,111
0
818
2,436
55,822
0
L
Artemis
5,278
2,779
0
1,955
7,466
2,571
0
1,584
5,882
0
32,910
W
Ullr
7,235
3,831
0
953
7,218
2,401
0
2,179
5,039
0
31,693
W
Artio
zmistaken
Artio
4,979
837
140
4,162
7,702
6,152
0
0
7,702
38,156
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
26,970
314
Minions Killed
308
0
Camps Cleared
0
979,550
Distance Traveled
995,366
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,103
510
56
6
0
220,199
0
W
Ymir
5,534
553
22
2
0
183,231
2
L
Ymir
5,539
554
37
4
0
182,342
1
L
Set
5,366
537
56
6
0
220,713
0
W
Loki
6,753
675
77
8
0
220,170
4
L
Persephone
6,061
606
92
9
0
205,687
4
W
Scylla
7,186
719
107
11
0
197,555
0
L
Artemis
4,901
490
67
7
0
166,425
0
W
Ullr
5,512
551
47
5
0
185,436
0
W
Artio
6,139
614
61
6
0
193,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role