Player Matchup

Merlin
Merlin
 
Merlin
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AkkoV
Tyr
Level 179
God Stats
29W - 10L
1,714 SR
Queue Stats
519W - 161L
1,881 Elo+
Party 1
Lancelot
Lancelot
kaled1216
Lancelot
Level 203
God Stats
51W - 6L
1,800 SR
Queue Stats
337W - 116L
1,724 Elo+
Party 1
Team Averages
Level 191
1,671 SR
1,702 Elo+

VS

Team Averages
Level 123
1,398 SR
1,740 Elo+
Nox
Nox
Cheeber
Nox
Level 106
God Stats
1W - 3L
1,495 SR
Queue Stats
3W - 5L
1,578 Elo+
Party 2
Chaac
Chaac
SyneBot
Chaac
Level 158
God Stats
0W - 1L
1,232 SR
Queue Stats
16W - 6L
1,748 Elo+
Party 2
Jing Wei
Jing Wei
akaDinoo
Jing Wei
Level 105
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 2L
1,893 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 8
8,722
872
7,370
5,284
2,428
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
AkkoV
Tyr
11
2 / 1 / 7
8,253
825
8,510
14,857
9,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lancelot
kaled1216
Lancelot
12
8 / 0 / 3
9,282
928
10,675
6,819
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
1 / 5 / 1
7,487
749
5,104
7,923
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SyneBot
Chaac
10
0 / 3 / 0
6,793
679
6,565
12,397
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
akaDinoo
Jing Wei
9
1 / 4 / 1
7,412
741
6,325
10,962
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
8
6
W
Tyr
AkkoV
Tyr
2
1
7
5.5
L
Nox
1
5
1
0.3
L
Chaac
SyneBot
Chaac
0
3
0
0
L
Jing Wei
akaDinoo
Jing Wei
1
4
1
0.38
W
Lancelot
kaled1216
Lancelot
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
17,994
26,960
Taken
31,282
15,107
Mitigated
17,553
13,372
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,370
885
0
1,488
5,284
2,428
1,007
992
4,102
42,544
0
W
Tyr
AkkoV
Tyr
8,510
820
0
7,604
14,857
9,085
698
3,645
10,931
0
22,315
L
Nox
5,104
675
0
0
7,923
3,360
0
1,524
6,102
23,563
0
L
Chaac
SyneBot
Chaac
6,565
737
0
2,966
12,397
10,776
0
4,087
7,745
0
24,113
L
Jing Wei
akaDinoo
Jing Wei
6,325
4,699
0
1,477
10,962
3,417
0
1,926
8,667
0
23,170
W
Lancelot
kaled1216
Lancelot
10,675
1,882
0
4,280
6,819
3,594
1,043
568
5,974
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
21,692
128
Minions Killed
92
0
Camps Cleared
0
642,694
Distance Traveled
557,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,722
872
60
6
0
185,834
0
W
Tyr
8,253
825
20
2
0
227,246
0
L
Nox
7,487
749
35
4
0
169,226
0
L
Chaac
6,793
679
19
2
0
209,381
1
L
Jing Wei
7,412
741
38
4
0
179,074
0
W
Lancelot
9,282
928
48
5
0
229,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role