Player Matchup

Ymir
Ymir
HonestVARdridFan
Ymir
Level 142
God Stats
5W - 4L
1,655 SR
Queue Stats
106W - 85L
1,563 Elo+
Party 1
Janus
Janus
LazorrUS
Janus
Level 117
God Stats
10W - 10L
1,554 SR
Queue Stats
282W - 265L
1,554 Elo+
Solo
Izanami
Izanami
Rice4Hire
Izanami
Level 128
God Stats
5W - 2L
1,874 SR
Queue Stats
63W - 59L
1,498 Elo+
Party 1
Ganesha
Ganesha
Silver ww
Ganesha
Level 129
God Stats
7W - 8L
1,467 SR
Queue Stats
90W - 81L
1,520 Elo+
Party 1
Sobek
Sobek
StressedHorse78
Sobek
Level 155
God Stats
1W - 4L
1,523 SR
Queue Stats
57W - 53L
1,501 Elo+
Party 1
Team Averages
Level 134
1,615 SR
1,527 Elo+

VS

Team Averages
Level 106
1,553 SR
1,516 Elo+
Lancelot
Lancelot
Adam Yep
Lancelot
Level 106
God Stats
7W - 6L
1,567 SR
Queue Stats
79W - 74L
1,563 Elo+
Party 2
Janus
Janus
Glxnk1148
Janus
Level 108
God Stats
6W - 5L
1,497 SR
Queue Stats
105W - 102L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
IcyYep
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 170L
1,518 Elo+
Party 2
Artemis
Artemis
Lezalit2012
Artemis
Level 83
God Stats
11W - 10L
1,520 SR
Queue Stats
389W - 346L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
iForce of One
Gilgamesh
Level 126
God Stats
2W - 0L
1,682 SR
Queue Stats
102W - 96L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 6
7,279
455
4,897
14,745
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
LazorrUS
Janus
12
2 / 6 / 5
7,879
492
6,216
10,915
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rice4Hire
Izanami
13
4 / 6 / 2
8,461
529
7,570
12,194
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Silver ww
Ganesha
11
1 / 3 / 8
7,396
462
7,369
14,614
7,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
7,143
446
5,725
16,964
12,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adam Yep
Lancelot
16
7 / 2 / 2
9,709
607
9,519
13,087
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Glxnk1148
Janus
16
8 / 2 / 4
10,537
659
13,713
7,762
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
IcyYep
Baron Samedi
16
3 / 0 / 7
9,940
621
15,788
13,617
11,103
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Lezalit2012
Artemis
15
2 / 2 / 3
8,941
559
6,809
6,732
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
iForce of One
Gilgamesh
14
3 / 3 / 10
8,879
555
7,706
16,367
15,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
9
Kills
23
23
Deaths
9
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Adam Yep
Lancelot
7
2
2
4
W
Janus
Glxnk1148
Janus
8
2
4
5
L
1
5
6
0.8
W
Baron Samedi
IcyYep
Baron Samedi
3
0
7
6.5
L
Janus
LazorrUS
Janus
2
6
5
0.75
W
Artemis
Lezalit2012
Artemis
2
2
3
1.75
L
Izanami
Rice4Hire
Izanami
4
6
2
0.83
L
Ganesha
Silver ww
Ganesha
1
3
8
1.67
L
1
3
1
0.5
W
Gilgamesh
iForce of One
Gilgamesh
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
53,535
69,432
Taken
57,565
41,482
Mitigated
38,605
13,813
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Adam Yep
Lancelot
9,519
1,318
0
2,532
13,087
6,516
0
4,722
8,172
0
90,701
W
Janus
Glxnk1148
Janus
13,713
1,384
0
2,362
7,762
3,201
738
3,322
4,174
87,193
0
L
4,897
1,566
176
1,321
14,745
13,512
0
6,048
8,578
18,455
0
W
Baron Samedi
IcyYep
Baron Samedi
15,788
1,865
557
9,221
13,617
11,103
1,173
6,242
6,966
80,977
0
L
Janus
LazorrUS
Janus
6,216
206
0
625
10,915
3,460
0
3,783
6,964
44,517
0
W
Artemis
Lezalit2012
Artemis
6,809
3,166
0
2,122
6,732
2,725
2,362
1,201
5,521
0
69,758
L
Izanami
Rice4Hire
Izanami
7,570
4,496
0
1,806
12,194
4,413
956
3,975
8,165
0
57,298
L
Ganesha
Silver ww
Ganesha
7,369
1,116
0
4,451
14,614
7,235
0
6,382
8,155
38,497
0
L
5,725
417
0
5,434
16,964
12,862
0
8,758
8,069
36,571
0
W
Gilgamesh
iForce of One
Gilgamesh
7,706
1,246
0
2,190
16,367
15,060
52
7,505
8,525
0
27,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
48,006
352
Minions Killed
534
0
Camps Cleared
0
1,564,573
Distance Traveled
1,715,478
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,709
607
135
8
0
385,207
0
W
Janus
10,537
659
137
9
0
353,550
0
L
Ymir
7,279
455
33
2
0
302,141
1
W
Baron Samedi
9,940
621
115
7
0
289,671
0
L
Janus
7,879
492
90
6
0
302,558
1
W
Artemis
8,941
559
117
7
0
324,976
6
L
Izanami
8,461
529
115
7
0
298,426
0
L
Ganesha
7,396
462
51
3
0
336,130
0
L
Sobek
7,143
446
63
4
0
325,318
0
W
Gilgamesh
8,879
555
30
2
0
362,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role