Player Matchup

Hercules
Hercules
Stixull
Hercules
Level 147
God Stats
4W - 2L
1,789 SR
Queue Stats
154W - 131L
1,572 Elo+
Party 1
Bastet
Bastet
conor wxrd
Bastet
Level 35
God Stats
3W - 2L
1,554 SR
Queue Stats
11W - 9L
1,539 Elo+
Party 1
Ix Chel
Ix Chel
twillys
Ix Chel
Level 87
God Stats
4W - 3L
1,680 SR
Queue Stats
103W - 92L
1,499 Elo+
Party 1
Team Averages
Level 90
1,674 SR
1,536 Elo+

VS

Team Averages
Level 127
1,521 SR
1,445 Elo+
Nike
Nike
 
Nike
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
rynto
Vulcan
Level 164
God Stats
1W - 0L
1,513 SR
Queue Stats
7W - 9L
1,419 Elo+
Solo
Bastet
Bastet
yemapale
Bastet
Level 104
God Stats
2W - 2L
1,548 SR
Queue Stats
18W - 16L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Stixull
Hercules
12
3 / 2 / 4
8,866
739
10,810
16,119
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
conor wxrd
Bastet
11
1 / 4 / 3
8,322
694
1,511
8,439
3,065
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
twillys
Ix Chel
11
3 / 3 / 2
8,672
723
4,482
9,463
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 2 / 7
8,844
737
7,587
9,020
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
rynto
Vulcan
13
4 / 1 / 4
9,655
805
19,398
4,502
2,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
yemapale
Bastet
12
3 / 4 / 3
8,876
740
3,964
9,420
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
9
9
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
7
2.75
L
Hercules
Stixull
Hercules
3
2
4
2.5
L
Bastet
conor wxrd
Bastet
1
4
3
0.63
W
Vulcan
rynto
Vulcan
4
1
4
6
L
Ix Chel
twillys
Ix Chel
3
3
2
1.33
W
Bastet
yemapale
Bastet
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
30,949
34,021
Taken
22,942
19,374
Mitigated
12,912
8,095
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,587
334
0
789
9,020
7,348
282
2,030
6,381
0
17,449
L
Hercules
Stixull
Hercules
10,810
1,651
0
4,710
16,119
12,209
0
10,823
4,760
302
30,066
L
Bastet
conor wxrd
Bastet
1,511
674
0
559
8,439
3,065
0
4,537
3,731
0
10,268
W
Vulcan
rynto
Vulcan
19,398
9,360
0
1,254
4,502
2,004
280
770
3,558
60,710
0
L
Ix Chel
twillys
Ix Chel
4,482
380
1,173
1,653
9,463
4,100
0
4,507
4,758
44,230
0
W
Bastet
yemapale
Bastet
3,964
1,107
0
2,111
9,420
3,560
0
1,933
6,944
0
17,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
27,375
144
Minions Killed
109
0
Camps Cleared
0
683,279
Distance Traveled
723,346
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,844
737
15
1
0
246,934
3
L
Hercules
8,866
739
35
3
0
243,693
4
L
Bastet
8,322
694
21
2
0
221,398
0
W
Vulcan
9,655
805
71
6
0
252,397
0
L
Ix Chel
8,672
723
88
7
0
218,188
0
W
Bastet
8,876
740
23
2
0
224,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role