Player Matchup

Hachiman
Hachiman
Boring ADC
Hachiman
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
Johsi5405
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,311 Elo+
Party 3
Baron Samedi
Baron Samedi
MRVN_THE_TITAN
Baron Samedi
Level 44
God Stats
7W - 5L
1,557 SR
Queue Stats
76W - 73L
1,470 Elo+
Party 3
Chaac
Chaac
NerdyGamer5
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
WhiteBoyRick003
Hun Batz
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 69L
1,488 Elo+
Solo
Team Averages
Level 23
1,511 SR
1,454 Elo+

VS

Team Averages
Level 36
1,436 SR
1,439 Elo+
Thanatos
Thanatos
Oklahoma 12
Thanatos
Level 37
God Stats
14W - 18L
1,457 SR
Queue Stats
32W - 33L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
Tincan8859
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,283 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YmirsWall4267
Kumbhakarna
Level 25
God Stats
1W - 2L
1,371 SR
Queue Stats
20W - 18L
1,405 Elo+
Party 1
Poseidon
Poseidon
godzillaofdeath
Poseidon
Level 41
God Stats
0W - 3L
1,435 SR
Queue Stats
16W - 14L
1,593 Elo+
Party 2
King Arthur
King Arthur
scott123167
King Arthur
Level 55
God Stats
1W - 3L
1,417 SR
Queue Stats
18W - 20L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boring ADC
Hachiman
16
12 / 0 / 10
11,681
615
22,314
8,611
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Johsi5405
Bacchus
14
3 / 2 / 15
10,495
552
9,164
16,469
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
MRVN_THE_TITAN
Baron Samedi
15
5 / 1 / 6
10,334
544
9,093
10,802
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
3 / 2 / 7
10,581
557
9,577
14,472
12,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
17
9 / 3 / 8
11,263
593
12,202
17,709
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Oklahoma 12
Thanatos
12
1 / 8 / 0
7,771
409
3,226
17,584
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
Tincan8859
Hou Yi
12
0 / 4 / 0
7,542
397
3,448
14,045
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
YmirsWall4267
Kumbhakarna
10
0 / 10 / 3
7,512
395
3,627
23,788
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
15
3 / 6 / 2
9,569
504
9,515
12,448
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
scott123167
King Arthur
16
4 / 4 / 1
10,148
534
11,636
18,214
20,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
32
Kills
8
8
Deaths
32
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Boring ADC
Hachiman
12
0
10
17
W
Bacchus
Johsi5405
Bacchus
3
2
15
5.25
W
Baron Samedi
MRVN_THE_TITAN
Baron Samedi
5
1
6
8
W
3
2
7
3.25
L
Thanatos
Oklahoma 12
Thanatos
1
8
0
0.13
L
Hou Yi
Tincan8859
Hou Yi
0
4
0
0
W
Hun Batz
9
3
8
4.33
L
Kumbhakarna
YmirsWall4267
Kumbhakarna
0
10
3
0.15
L
Poseidon
3
6
2
0.67
L
King Arthur
scott123167
King Arthur
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,350
Damage
31,452
68,063
Taken
86,079
51,923
Mitigated
56,084
20,326
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Boring ADC
Hachiman
22,314
14,562
0
5,483
8,611
3,539
4,059
2,422
6,189
0
87,854
W
Bacchus
Johsi5405
Bacchus
9,164
820
0
4,706
16,469
20,943
308
2,352
14,117
31,094
0
W
Baron Samedi
MRVN_THE_TITAN
Baron Samedi
9,093
353
473
3,041
10,802
6,774
570
4,353
6,449
79,484
0
W
9,577
2,876
0
5,598
14,472
12,810
2,207
3,610
10,862
0
61,866
L
Thanatos
Oklahoma 12
Thanatos
3,226
408
0
7,074
17,584
6,792
0
2,999
14,585
0
52,207
L
Hou Yi
Tincan8859
Hou Yi
3,448
1,315
0
2,712
14,045
5,143
0
2,475
11,570
0
43,415
W
Hun Batz
12,202
3,185
0
1,025
17,709
7,857
0
4,855
12,854
0
98,180
L
Kumbhakarna
YmirsWall4267
Kumbhakarna
3,627
213
0
1,429
23,788
18,479
168
5,542
18,246
16,717
0
L
Poseidon
9,515
1,002
0
747
12,448
4,718
900
4,805
7,643
69,006
0
L
King Arthur
scott123167
King Arthur
11,636
559
0
500
18,214
20,952
37
2,436
15,778
0
67,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
42,542
465
Minions Killed
392
0
Camps Cleared
0
1,690,491
Distance Traveled
1,760,284
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,681
615
112
6
0
324,909
0
W
Bacchus
10,495
552
21
1
0
338,909
3
W
Baron Samedi
10,334
544
117
6
0
327,772
0
W
Chaac
10,581
557
84
4
0
315,849
0
L
Thanatos
7,771
409
79
4
0
330,355
0
L
Hou Yi
7,542
397
65
3
0
361,876
5
W
Hun Batz
11,263
593
131
7
0
383,052
0
L
Kumbhakarna
7,512
395
20
1
0
333,448
1
L
Poseidon
9,569
504
130
7
0
360,267
1
L
King Arthur
10,148
534
98
5
0
374,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role