Player Matchup

Cernunnos
Cernunnos
Banjos_
Cernunnos
Level 128
God Stats
6W - 10L
1,326 SR
Queue Stats
595W - 608L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
Call_Me_Kloud
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 189L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
TubeSocksOnly
Cu Chulainn
Level 156
God Stats
19W - 9L
1,690 SR
Queue Stats
503W - 482L
1,498 Elo+
Party 3
Olorun
Olorun
YoyoTripp
Olorun
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
238W - 247L
1,514 Elo+
Party 2
Nemesis
Nemesis
mosbysjedi
Nemesis
Level 99
God Stats
6W - 8L
1,473 SR
Queue Stats
277W - 270L
1,514 Elo+
Party 2
Team Averages
Level 127
1,455 SR
1,516 Elo+

VS

Team Averages
Level 140
1,529 SR
1,478 Elo+
Maman Brigitte
Maman Brigitte
Andr0nikos
Maman Brigitte
Level 126
God Stats
0W - 1L
1,538 SR
Queue Stats
168W - 104L
1,576 Elo+
Party 1
Cupid
Cupid
Glumyy
Cupid
Level 138
God Stats
0W - 1L
1,752 SR
Queue Stats
15W - 23L
1,442 Elo+
Party 1
Ares
Ares
SoloMillosCDLM
Ares
Level 144
God Stats
0W - 3L
1,356 SR
Queue Stats
14W - 21L
1,440 Elo+
Party 1
Lancelot
Lancelot
TheMaxilla
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
494W - 508L
1,432 Elo+
Solo
Cabrakan
Cabrakan
TokeMoney420_69
Cabrakan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Banjos_
Cernunnos
15
6 / 2 / 15
9,929
827
15,247
10,837
5,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
16
1 / 1 / 23
10,419
868
15,918
10,841
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TubeSocksOnly
Cu Chulainn
16
6 / 2 / 17
9,926
827
12,037
17,748
21,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
YoyoTripp
Olorun
18
8 / 2 / 21
11,089
924
10,633
12,274
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Nemesis
mosbysjedi
Nemesis
18
13 / 2 / 18
11,505
959
16,565
18,792
13,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Andr0nikos
Maman Brigitte
15
2 / 10 / 2
9,315
776
14,428
16,534
8,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Glumyy
Cupid
15
0 / 9 / 4
8,343
695
10,438
14,737
6,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 5 / 7
8,497
708
8,519
14,026
17,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
TheMaxilla
Lancelot
14
0 / 5 / 5
8,671
723
4,700
12,938
11,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
5 / 5 / 2
10,816
901
8,696
16,841
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
34
Kills
9
9
Deaths
34
94
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Andr0nikos
Maman Brigitte
2
10
2
0.3
W
Cernunnos
Banjos_
Cernunnos
6
2
15
6.75
W
Cthulhu
1
1
23
12.5
L
Cupid
Glumyy
Cupid
0
9
4
0.22
L
2
5
7
1.1
L
Lancelot
TheMaxilla
Lancelot
0
5
5
0.5
L
Cabrakan
5
5
2
1.2
W
Cu Chulainn
TubeSocksOnly
Cu Chulainn
6
2
17
7.25
W
Olorun
YoyoTripp
Olorun
8
2
21
9.25
W
Nemesis
mosbysjedi
Nemesis
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,400
Damage
46,781
70,492
Taken
75,076
61,811
Mitigated
67,595
34,488
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Andr0nikos
Maman Brigitte
14,428
919
234
1,772
16,534
8,472
0
5,210
11,324
25,660
0
W
Cernunnos
Banjos_
Cernunnos
15,247
8,884
790
2,271
10,837
5,873
5,223
6,887
3,950
0
34,570
W
Cthulhu
15,918
430
4,564
2,191
10,841
12,985
291
5,111
5,730
33,711
0
L
Cupid
Glumyy
Cupid
10,438
3,558
525
1,362
14,737
6,850
0
5,203
9,534
0
30,461
L
8,519
124
296
1,209
14,026
17,246
0
4,788
9,238
12,335
0
L
Lancelot
TheMaxilla
Lancelot
4,700
93
0
1,542
12,938
11,475
0
5,340
7,598
0
14,373
L
Cabrakan
8,696
912
436
1,774
16,841
23,552
0
7,056
9,785
13,566
1,140
W
Cu Chulainn
TubeSocksOnly
Cu Chulainn
12,037
1,047
613
1,946
17,748
21,516
836
7,123
10,625
1,231
20,238
W
Olorun
YoyoTripp
Olorun
10,633
2,787
12,758
5,919
12,274
7,978
974
5,349
6,925
23,754
0
W
Nemesis
mosbysjedi
Nemesis
16,565
4,615
887
2,549
18,792
13,459
757
6,033
12,759
42
28,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,868
Gold Earned
45,642
155
Minions Killed
106
0
Camps Cleared
0
1,258,339
Distance Traveled
1,027,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,315
776
29
2
0
203,923
0
W
Cernunnos
9,929
827
34
3
0
213,400
0
W
Cthulhu
10,419
868
36
3
0
278,702
0
L
Cupid
8,343
695
43
4
0
170,319
0
L
Ares
8,497
708
3
0
0
203,890
0
L
Lancelot
8,671
723
15
1
0
243,662
0
L
Cabrakan
10,816
901
16
1
0
205,535
0
W
Cu Chulainn
9,926
827
21
2
0
247,187
0
W
Olorun
11,089
924
34
3
0
252,194
0
W
Nemesis
11,505
959
30
3
0
266,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role