Player Matchup

Neith
Neith
Bronze II
Chrome Verticy
Neith
Bronze II
Level 69
God Stats
1W - 0L
1,713 SR
Queue Stats
21W - 43L
538 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
KingReal187
Ao Kuang
Bronze III
Level 68
God Stats
8W - 6L
1,426 SR
Queue Stats
125W - 193L
167 MMR
Solo
Kukulkan
Kukulkan
Silver IV
oldschooldf
Kukulkan
Silver IV
Level 153
God Stats
25W - 38L
1,465 SR
Queue Stats
405W - 496L
785 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,535 SR
496 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 67
1,430 SR
712 MMR
Tiamat
Tiamat
Silver IV
 
Tiamat
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
KayBob420
Arachne
Bronze III
Level 69
God Stats
3W - 3L
1,457 SR
Queue Stats
21W - 56L
247 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
jrocNurmoom69
Ah Muzen Cab
Bronze III
Level 47
God Stats
6W - 11L
1,332 SR
Queue Stats
53W - 105L
388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
12,860
756
9,497
13,760
6,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
KingReal187
Ao Kuang
14
3 / 1 / 5
12,510
736
5,775
13,224
11,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
oldschooldf
Kukulkan
15
3 / 1 / 3
12,481
734
11,104
9,662
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AchillesBastetChaacDiscordiaKuzenbo

VS

Bans
MedusaGebSobekAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 0
11,101
653
15,196
14,038
11,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
KayBob420
Arachne
12
0 / 7 / 2
10,539
620
3,761
17,549
10,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
jrocNurmoom69
Ah Muzen Cab
13
1 / 0 / 2
10,713
630
4,439
6,056
2,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
3
1
6
6
L
Arachne
KayBob420
Arachne
0
7
2
0.14
W
Ao Kuang
KingReal187
Ao Kuang
3
1
5
5.5
L
Ah Muzen Cab
jrocNurmoom69
Ah Muzen Cab
1
0
2
2
W
Kukulkan
oldschooldf
Kukulkan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
23,396
36,646
Taken
37,643
22,500
Mitigated
23,664
8,715
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,196
278
0
771
14,038
11,140
0
4,609
9,293
66,360
0
W
9,497
4,562
0
4,886
13,760
6,257
1,656
7,337
5,798
0
59,539
L
Arachne
KayBob420
Arachne
3,761
2,386
0
1,879
17,549
10,084
0
8,129
9,104
0
30,592
W
Ao Kuang
KingReal187
Ao Kuang
5,775
1,636
0
2,941
13,224
11,514
1,418
2,952
10,042
40,538
0
L
Ah Muzen Cab
jrocNurmoom69
Ah Muzen Cab
4,439
1,155
33
749
6,056
2,440
0
3,898
2,028
0
20,969
W
Kukulkan
oldschooldf
Kukulkan
11,104
36
0
888
9,662
4,729
278
5,116
4,317
67,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
32,353
271
Minions Killed
143
0
Camps Cleared
0
865,103
Distance Traveled
878,695
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,101
653
74
4
0
322,021
0
W
Neith
12,860
756
107
6
0
276,362
0
L
Arachne
10,539
620
48
3
0
251,584
0
W
Ao Kuang
12,510
736
57
3
0
282,814
5
L
Ah Muzen Cab
10,713
630
21
1
0
305,090
0
W
Kukulkan
12,481
734
107
6
0
305,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role