Player Matchup

Nox
Nox
Autismsweiner
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EmeraldWarlock
Tsukuyomi
Level 142
God Stats
2W - 0L
1,776 SR
Queue Stats
26W - 19L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
emoryss1
Sylvanus
Level 120
God Stats
2W - 0L
1,832 SR
Queue Stats
65W - 57L
1,528 Elo+
Party 1
Mercury
Mercury
philP5
Mercury
Level 73
God Stats
2W - 0L
1,469 SR
Queue Stats
100W - 88L
1,521 Elo+
Party 1
Hera
Hera
rnsfire
Hera
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,228 Elo+
Party 1
Team Averages
Level 75
1,615 SR
1,445 Elo+

VS

Team Averages
Level 20
1,500 SR
1,523 Elo+
Atlas
Atlas
 
Atlas
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Malddon
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
TheWalski
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
flambe-asthma8
Ix Chel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,431 Elo+
Solo
Chernobog
Chernobog
njohnc
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
7,942
722
6,115
8,716
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
EmeraldWarlock
Tsukuyomi
17
10 / 3 / 9
10,291
936
20,207
15,072
6,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
emoryss1
Sylvanus
15
2 / 1 / 13
8,930
812
6,341
14,158
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
philP5
Mercury
14
4 / 3 / 16
8,368
761
7,096
11,130
4,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
rnsfire
Hera
16
6 / 2 / 10
9,219
838
10,805
7,346
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 4 / 6
7,672
697
7,059
12,604
7,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Malddon
Ne Zha
15
7 / 4 / 5
8,971
816
15,662
10,819
4,526
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
TheWalski
Erlang Shen
13
1 / 5 / 6
7,467
679
4,726
14,994
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 4
7,504
682
7,327
10,615
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
njohnc
Chernobog
15
3 / 4 / 5
8,894
809
10,344
9,268
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
24
Kills
12
12
Deaths
24
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
6
0.75
W
2
3
10
2.33
W
Tsukuyomi
EmeraldWarlock
Tsukuyomi
10
3
9
4.83
L
Ne Zha
Malddon
Ne Zha
7
4
5
2.38
L
Erlang Shen
TheWalski
Erlang Shen
1
5
6
0.8
W
Sylvanus
emoryss1
Sylvanus
2
1
13
8.5
L
1
7
4
0.43
L
Chernobog
njohnc
Chernobog
3
4
5
1.38
W
Mercury
philP5
Mercury
4
3
16
4
W
Hera
rnsfire
Hera
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,564
Damage
45,118
56,422
Taken
58,300
28,538
Mitigated
31,267
30,225
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,059
2,005
602
1,480
12,604
7,273
0
5,111
7,493
21,027
0
W
6,115
742
983
542
8,716
3,021
84
1,830
6,759
14,946
0
W
Tsukuyomi
EmeraldWarlock
Tsukuyomi
20,207
4,442
2,866
4,700
15,072
6,951
417
3,350
11,388
0
34,694
L
Ne Zha
Malddon
Ne Zha
15,662
914
711
2,903
10,819
4,526
105
3,727
7,092
0
27,477
L
Erlang Shen
TheWalski
Erlang Shen
4,726
1,060
122
3,028
14,994
12,989
91
6,808
8,186
0
6,253
W
Sylvanus
emoryss1
Sylvanus
6,341
766
10,612
7,194
14,158
11,561
298
3,027
10,866
12,176
0
L
7,327
354
1,937
626
10,615
3,556
41
4,288
6,327
16,772
0
L
Chernobog
njohnc
Chernobog
10,344
5,704
0
1,630
9,268
2,923
262
3,327
5,941
0
20,654
W
Mercury
philP5
Mercury
7,096
1,553
1,607
1,721
11,130
4,469
192
3,684
7,338
0
8,786
W
Hera
rnsfire
Hera
10,805
1,909
0
0
7,346
2,536
224
2,495
4,766
24,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
40,508
93
Minions Killed
105
0
Camps Cleared
0
1,084,763
Distance Traveled
918,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,672
697
26
2
0
187,054
0
W
Nox
7,942
722
14
1
0
193,200
0
W
Tsukuyomi
10,291
936
31
3
0
247,962
0
L
Ne Zha
8,971
816
17
2
0
183,149
0
L
Erlang Shen
7,467
679
5
0
0
205,240
0
W
Sylvanus
8,930
812
16
1
0
208,534
0
L
Ix Chel
7,504
682
24
2
0
173,928
0
L
Chernobog
8,894
809
33
3
0
169,437
0
W
Mercury
8,368
761
7
1
0
219,225
0
W
Hera
9,219
838
25
2
0
215,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role