Player Matchup

Bacchus
Bacchus
Innominable
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,301 Elo+
Party 1
Hercules
Hercules
STeeezee
Hercules
Level 138
God Stats
1W - 0L
1,630 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SorryIWasNerfed
Kukulkan
Level 85
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 2L
1,359 Elo+
Party 1
Team Averages
Level 127
1,544 SR
1,387 Elo+

VS

Team Averages
Level 95
1,471 SR
1,533 Elo+
Vulcan
Vulcan
ElSolitarioLobo
Vulcan
Level 57
God Stats
0W - 3L
1,270 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 2
Fenrir
Fenrir
c4l2psTheOne
Fenrir
Level 69
God Stats
2W - 1L
1,488 SR
Queue Stats
19W - 12L
1,627 Elo+
Party 2
Guan Yu
Guan Yu
drunkfrost
Guan Yu
Level 158
God Stats
0W - 1L
1,655 SR
Queue Stats
21W - 19L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Innominable
Bacchus
11
2 / 0 / 8
7,882
788
5,814
6,205
5,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
STeeezee
Hercules
11
5 / 1 / 6
8,583
858
12,547
10,387
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
10
3 / 2 / 6
7,817
782
5,446
5,561
2,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,241
724
7,908
6,043
2,485
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
9
1 / 3 / 1
7,061
706
5,329
12,089
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
drunkfrost
Guan Yu
8
1 / 5 / 1
6,930
693
2,947
11,081
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bacchus
Innominable
Bacchus
2
0
8
6
W
Hercules
STeeezee
Hercules
5
1
6
8
W
Kukulkan
3
2
6
3
L
Fenrir
1
3
1
0.5
L
Guan Yu
drunkfrost
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
16,184
22,153
Taken
29,213
14,532
Mitigated
19,205
5,422
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,908
4,435
0
261
6,043
2,485
0
2,753
3,124
30,049
0
W
Bacchus
Innominable
Bacchus
5,814
1,061
356
1,081
6,205
5,573
0
2,544
3,418
17,230
0
W
Hercules
STeeezee
Hercules
12,547
5,105
0
3,785
10,387
6,953
0
3,980
6,331
0
34,679
W
Kukulkan
5,446
851
0
200
5,561
2,006
0
2,211
3,161
35,509
0
L
Fenrir
5,329
912
0
3,577
12,089
8,851
0
3,489
8,142
0
19,521
L
Guan Yu
drunkfrost
Guan Yu
2,947
340
742
1,495
11,081
7,869
0
5,192
5,641
675
8,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
21,232
123
Minions Killed
76
0
Camps Cleared
0
581,756
Distance Traveled
559,263
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,241
724
43
4
0
186,083
0
W
Bacchus
7,882
788
26
3
0
207,166
2
W
Hercules
8,583
858
38
4
0
204,514
0
W
Kukulkan
7,817
782
59
6
0
170,076
2
L
Fenrir
7,061
706
22
2
0
187,803
0
L
Guan Yu
6,930
693
11
1
0
185,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role