Player Matchup

Cerberus
Cerberus
ComicalCosme
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,402 Elo+
Party 2
Lancelot
Lancelot
ImBatMan1827
Lancelot
Level 67
God Stats
10W - 6L
1,388 SR
Queue Stats
84W - 74L
1,459 Elo+
Solo
Chernobog
Chernobog
Kongess
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 1
Serqet
Serqet
SilentHillº
Serqet
Level 48
God Stats
7W - 2L
1,372 SR
Queue Stats
19W - 19L
1,410 Elo+
Party 1
Vulcan
Vulcan
Vague1n
Vulcan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 123L
1,443 Elo+
Party 2
Team Averages
Level 71
1,452 SR
1,384 Elo+

VS

Team Averages
Level 78
1,503 SR
1,480 Elo+
Nike
Nike
DoubtingThomas23
Nike
Level 82
God Stats
193W - 195L
1,589 SR
Queue Stats
389W - 431L
1,478 Elo+
Solo
Ullr
Ullr
DukeyStain69
Ullr
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 100L
1,472 Elo+
Solo
Hera
Hera
WorqEquation725
Hera
Level 102
God Stats
1W - 1L
1,331 SR
Queue Stats
75W - 72L
1,516 Elo+
Solo
Thor
Thor
YoImProto
Thor
Level 73
God Stats
16W - 8L
1,630 SR
Queue Stats
37W - 36L
1,491 Elo+
Solo
Chaac
Chaac
doctordude123
Chaac
Level 43
God Stats
3W - 1L
1,462 SR
Queue Stats
55W - 58L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ComicalCosme
Cerberus
11
1 / 4 / 2
6,481
432
2,450
15,004
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
ImBatMan1827
Lancelot
14
5 / 2 / 2
8,374
558
8,660
12,330
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Kongess
Chernobog
10
0 / 6 / 1
6,418
428
2,983
8,752
2,965
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
13
2 / 3 / 0
7,322
488
4,038
9,672
4,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Vague1n
Vulcan
12
3 / 4 / 4
7,201
480
9,989
10,951
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 11
7,648
510
8,321
11,576
10,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 2
8,525
568
4,695
8,393
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 4 / 5
8,610
574
13,296
7,661
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
6 / 2 / 5
8,336
556
7,777
13,373
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 2 / 0
8,711
581
4,309
9,077
6,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
19
19
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ComicalCosme
Cerberus
1
4
2
0.5
W
2
3
11
2.5
W
3
1
2
4
L
Lancelot
ImBatMan1827
Lancelot
5
2
2
3
L
Chernobog
Kongess
Chernobog
0
6
1
0.08
L
Serqet
2
3
0
0.67
L
Vulcan
Vague1n
Vulcan
3
4
4
1.25
W
5
4
5
1.88
W
Thor
6
2
5
4.25
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,120
Damage
38,398
56,709
Taken
50,080
26,566
Mitigated
27,731
5,583
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ComicalCosme
Cerberus
2,450
236
155
2,182
15,004
10,173
0
4,080
10,924
26,438
0
W
8,321
1,065
306
1,429
11,576
10,316
0
3,615
7,757
920
44,030
W
4,695
1,597
0
980
8,393
3,067
605
1,536
6,817
0
49,750
L
Lancelot
ImBatMan1827
Lancelot
8,660
1,200
0
956
12,330
5,091
0
3,131
9,199
0
62,036
L
Chernobog
Kongess
Chernobog
2,983
1,746
0
0
8,752
2,965
0
1,408
7,344
0
34,582
L
Serqet
4,038
1,635
0
500
9,672
4,030
674
0
9,672
0
42,403
L
Vulcan
Vague1n
Vulcan
9,989
3,608
0
1,790
10,951
4,307
0
5,431
5,520
45,863
0
W
13,296
2,988
0
1,936
7,661
2,890
948
3,518
3,977
59,718
0
W
Thor
7,777
2,124
0
1,680
13,373
5,187
0
3,210
10,013
0
57,508
W
4,309
914
0
1,390
9,077
6,271
0
0
8,567
0
53,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
41,830
357
Minions Killed
413
0
Camps Cleared
0
1,451,133
Distance Traveled
1,442,282
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,481
432
66
4
0
265,417
0
W
Nike
7,648
510
57
4
0
303,170
4
W
Ullr
8,525
568
94
6
0
256,337
0
L
Lancelot
8,374
558
89
6
0
360,570
0
L
Chernobog
6,418
428
54
4
0
248,186
0
L
Serqet
7,322
488
73
5
0
304,375
0
L
Vulcan
7,201
480
75
5
0
272,585
0
W
Hera
8,610
574
100
7
0
282,812
2
W
Thor
8,336
556
77
5
0
315,351
4
W
Chaac
8,711
581
85
6
0
284,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role