Player Matchup

Tiamat
Tiamat
Dad_Sandals69
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,711 Elo+
Party 4
Kuzenbo
Kuzenbo
GraugsteR
Kuzenbo
Level 17
God Stats
0W - 2L
1,216 SR
Queue Stats
15W - 17L
1,310 Elo+
Party 1
Set
Set
Serial_whiffer
Set
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,524 Elo+
Party 4
Achilles
Achilles
Undying_Ace224
Achilles
Level 38
God Stats
7W - 9L
1,179 SR
Queue Stats
36W - 53L
1,359 Elo+
Party 1
Izanami
Izanami
YoDadCargoShortz
Izanami
Level 28
God Stats
2W - 5L
1,205 SR
Queue Stats
14W - 21L
1,486 Elo+
Party 4
Team Averages
Level 31
1,320 SR
1,478 Elo+

VS

Team Averages
Level 65
1,579 SR
1,464 Elo+
Thoth
Thoth
ARBYS117MEATS
Thoth
Level 46
God Stats
9W - 7L
1,510 SR
Queue Stats
25W - 23L
1,446 Elo+
Solo
Anhur
Anhur
ChillyBeastMode
Anhur
Level 25
God Stats
4W - 5L
1,436 SR
Queue Stats
33W - 26L
1,479 Elo+
Party 2
Nemesis
Nemesis
Rey_Belial_
Nemesis
Level 128
God Stats
5W - 1L
1,822 SR
Queue Stats
84W - 74L
1,463 Elo+
Party 3
King Arthur
King Arthur
Rxluv1
King Arthur
Level 28
God Stats
6W - 2L
1,697 SR
Queue Stats
41W - 35L
1,460 Elo+
Party 3
Ymir
Ymir
TheMightyJimmy
Ymir
Level 99
God Stats
2W - 2L
1,431 SR
Queue Stats
54W - 53L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,584
558
2,509
7,409
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
GraugsteR
Kuzenbo
8
0 / 2 / 1
5,022
502
2,472
7,785
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 0
5,757
576
4,189
9,873
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
9
0 / 2 / 1
5,273
527
3,475
8,564
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 2 / 1
5,227
523
4,083
4,785
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,010
601
4,960
4,568
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 2 / 1
6,324
632
5,583
6,437
2,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Rey_Belial_
Nemesis
11
4 / 0 / 2
6,345
635
4,208
8,002
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Rxluv1
King Arthur
11
2 / 0 / 1
6,570
657
7,280
9,522
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 4
6,315
632
3,708
8,323
6,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
4
2
1
2.25
L
0
3
1
0.17
L
Kuzenbo
GraugsteR
Kuzenbo
0
2
1
0.25
W
Nemesis
Rey_Belial_
Nemesis
4
0
2
5
W
King Arthur
Rxluv1
King Arthur
2
0
1
2.5
L
3
3
0
1
W
0
0
4
2
L
Achilles
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
25,739
38,416
Taken
36,852
20,266
Mitigated
20,213
7,507
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,960
169
0
520
4,568
1,365
0
1,189
3,335
32,278
0
W
5,583
3,798
0
2,378
6,437
2,200
728
994
5,443
0
43,215
L
2,509
247
0
2,255
7,409
3,699
0
2,855
4,326
34,963
0
L
Kuzenbo
GraugsteR
Kuzenbo
2,472
1,321
0
580
7,785
6,455
40
2,446
5,287
10,089
0
W
Nemesis
Rey_Belial_
Nemesis
4,208
1,158
0
965
8,002
2,853
0
428
7,574
0
43,498
W
King Arthur
Rxluv1
King Arthur
7,280
561
0
1,000
9,522
7,203
195
1,109
7,825
329
42,776
L
4,189
2,269
0
2,042
9,873
3,888
0
1,244
8,415
0
36,696
W
3,708
1,671
0
1,183
8,323
6,592
365
1,261
7,023
28,093
0
L
Achilles
3,475
455
0
1,538
8,564
4,970
0
306
8,258
0
28,180
L
4,083
2,736
0
1,092
4,785
1,254
0
1,383
3,402
0
34,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
31,564
253
Minions Killed
307
0
Camps Cleared
0
1,030,735
Distance Traveled
1,086,344
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,010
601
69
7
0
211,617
1
W
Anhur
6,324
632
75
8
0
192,192
0
L
Tiamat
5,584
558
74
7
0
207,954
0
L
Kuzenbo
5,022
502
14
1
0
200,265
0
W
Nemesis
6,345
635
67
7
0
270,620
0
W
King Arthur
6,570
657
66
7
0
209,072
0
L
Set
5,757
576
55
6
0
224,399
0
W
Ymir
6,315
632
30
3
0
202,843
0
L
Achilles
5,273
527
53
5
0
208,524
0
L
Izanami
5,227
523
57
6
0
189,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role