Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EvoG_MaDaa
Danzaburou
Level 67
God Stats
15W - 24L
1,357 SR
Queue Stats
85W - 89L
1,376 Elo+
Party 1
Hou Yi
Hou Yi
Keqing7___
Hou Yi
Level 16
God Stats
2W - 2L
1,494 SR
Queue Stats
14W - 15L
1,391 Elo+
Party 1
Yemoja
Yemoja
Nico170305
Yemoja
Level 47
God Stats
3W - 3L
1,660 SR
Queue Stats
46W - 63L
1,349 Elo+
Party 1
Chaac
Chaac
Sharktinator
Chaac
Level 122
God Stats
27W - 30L
1,448 SR
Queue Stats
556W - 555L
1,414 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,406 Elo+

VS

Team Averages
Level 64
1,429 SR
1,384 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Abu nassso
Izanami
Level 8
God Stats
4W - 9L
1,231 SR
Queue Stats
12W - 22L
1,240 Elo+
Party 2
Anubis
Anubis
Dibuss1990
Anubis
Level 49
God Stats
0W - 4L
1,363 SR
Queue Stats
24W - 40L
1,263 Elo+
Solo
Cabrakan
Cabrakan
Nsoov
Cabrakan
Level 105
God Stats
1W - 1L
1,550 SR
Queue Stats
87W - 109L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 2
5,425
603
1,150
6,299
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
EvoG_MaDaa
Danzaburou
10
3 / 0 / 0
6,185
687
5,194
5,205
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Keqing7___
Hou Yi
9
1 / 0 / 0
5,135
571
3,906
2,847
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Nico170305
Yemoja
8
0 / 0 / 1
5,033
559
1,911
4,055
2,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 2
5,863
651
5,450
4,146
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 0
4,905
545
3,231
4,951
2,377
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
7
0 / 1 / 0
4,494
499
2,314
5,422
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Abu nassso
Izanami
7
0 / 1 / 0
4,160
462
768
3,777
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Dibuss1990
Anubis
6
0 / 2 / 0
3,990
443
942
4,248
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Nsoov
Cabrakan
6
0 / 1 / 0
4,208
468
1,513
7,046
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
2
1
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Surtr
 
Surtr
0
1
0
0
L
Izanami
Abu nassso
Izanami
0
1
0
0
L
Anubis
Dibuss1990
Anubis
0
2
0
0
W
Danzaburou
EvoG_MaDaa
Danzaburou
3
0
0
3
W
Hou Yi
Keqing7___
Hou Yi
1
0
0
1
W
Yemoja
Nico170305
Yemoja
0
0
1
0.5
L
Cabrakan
Nsoov
Cabrakan
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
8,768
22,552
Taken
25,444
9,482
Mitigated
12,115
9,504
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,150
130
0
3,526
6,299
1,955
0
1,014
5,285
0
34,277
L
Cthulhu
 
Cthulhu
3,231
366
0
0
4,951
2,377
0
0
4,951
28,679
0
L
Surtr
 
Surtr
2,314
813
0
1,316
5,422
2,109
0
0
5,422
992
20,924
L
Izanami
Abu nassso
Izanami
768
750
0
492
3,777
1,232
0
750
3,027
0
18,696
L
Anubis
Dibuss1990
Anubis
942
49
0
591
4,248
1,457
0
0
4,248
16,489
0
W
Danzaburou
EvoG_MaDaa
Danzaburou
5,194
2,201
36
988
5,205
1,917
1,078
2,788
2,417
0
36,512
W
Hou Yi
Keqing7___
Hou Yi
3,906
2,173
0
1,133
2,847
1,018
676
632
2,215
0
34,648
W
Yemoja
Nico170305
Yemoja
1,911
782
1,168
1,196
4,055
2,605
189
545
3,510
14,273
0
L
Cabrakan
Nsoov
Cabrakan
1,513
497
0
1,067
7,046
4,940
0
1,161
5,885
10,694
0
W
5,450
132
0
1,457
4,146
1,987
0
839
3,307
0
38,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
21,757
275
Minions Killed
156
0
Camps Cleared
0
822,658
Distance Traveled
837,484
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,425
603
65
7
0
166,004
0
L
Cthulhu
4,905
545
44
5
0
184,408
8
L
Surtr
4,494
499
38
4
0
166,915
0
L
Izanami
4,160
462
39
4
0
181,879
0
L
Anubis
3,990
443
22
2
0
136,734
0
W
Danzaburou
6,185
687
64
7
0
168,275
0
W
Hou Yi
5,135
571
55
6
0
149,385
0
W
Yemoja
5,033
559
30
3
0
143,828
3
L
Cabrakan
4,208
468
13
1
0
167,548
0
W
Chaac
5,863
651
61
7
0
195,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role