Player Matchup

Thanatos
Thanatos
IGOTLOTS
Thanatos
Level 35
God Stats
1W - 3L
1,273 SR
Queue Stats
45W - 92L
1,182 Elo+
Solo
Hades
Hades
SONICEXCEL
Hades
Level 57
God Stats
1W - 3L
1,309 SR
Queue Stats
22W - 22L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
xX-Skylance-Xx
Erlang Shen
Level 78
God Stats
0W - 1L
1,295 SR
Queue Stats
14W - 24L
1,241 Elo+
Party 1
Team Averages
Level 57
1,292 SR
1,264 Elo+

VS

Team Averages
Level 39
1,618 SR
1,411 Elo+
Gilgamesh
Gilgamesh
AkFury47
Gilgamesh
Level 43
God Stats
12W - 11L
1,247 SR
Queue Stats
57W - 70L
1,275 Elo+
Solo
Danzaburou
Danzaburou
Gridlock30588
Danzaburou
Level 38
God Stats
14W - 5L
1,752 SR
Queue Stats
24W - 14L
1,457 Elo+
Solo
Nike
Nike
LittleHoch
Nike
Level 37
God Stats
31W - 17L
1,855 SR
Queue Stats
54W - 40L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IGOTLOTS
Thanatos
9
2 / 11 / 2
9,316
717
5,582
14,496
5,176
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
13
2 / 6 / 1
9,864
759
8,817
14,087
8,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
xX-Skylance-Xx
Erlang Shen
11
1 / 3 / 1
8,848
681
8,083
12,375
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkFury47
Gilgamesh
11
6 / 3 / 11
10,442
803
11,203
15,657
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Gridlock30588
Danzaburou
14
8 / 2 / 9
11,474
883
15,509
8,788
4,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 13
11,017
847
7,546
12,294
10,505
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
20
20
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AkFury47
Gilgamesh
6
3
11
3.83
W
Danzaburou
Gridlock30588
Danzaburou
8
2
9
6.25
L
Thanatos
IGOTLOTS
Thanatos
2
11
2
0.27
W
6
1
13
12.5
L
Hades
2
6
1
0.42
L
Erlang Shen
xX-Skylance-Xx
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
34,258
40,958
Taken
36,739
29,614
Mitigated
26,157
8,500
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AkFury47
Gilgamesh
11,203
4,042
0
3,022
15,657
11,568
196
3,606
11,648
649
30,336
W
Danzaburou
Gridlock30588
Danzaburou
15,509
8,256
0
3,461
8,788
4,084
571
2,906
5,681
0
60,152
L
Thanatos
IGOTLOTS
Thanatos
5,582
1,767
0
2,358
14,496
5,176
0
303
13,987
0
14,160
W
7,546
880
0
159
12,294
10,505
0
3,982
7,940
60
19,540
L
Hades
8,817
539
551
3,940
14,087
8,914
0
964
12,695
34,634
0
L
Erlang Shen
xX-Skylance-Xx
Erlang Shen
8,083
3,907
0
1,651
12,375
15,524
0
83
12,089
34
22,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
32,933
96
Minions Killed
114
0
Camps Cleared
0
652,905
Distance Traveled
721,363
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,442
803
24
2
0
220,450
0
W
Danzaburou
11,474
883
66
5
0
228,930
0
L
Thanatos
9,316
717
8
1
0
194,225
0
W
Nike
11,017
847
24
2
0
271,983
3
L
Hades
9,864
759
59
5
0
219,305
0
L
Erlang Shen
8,848
681
29
2
0
239,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role