Player Matchup

Thor
Thor
 
Thor
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JhonFortniteK
Danzaburou
Level 42
God Stats
16W - 22L
1,516 SR
Queue Stats
55W - 59L
1,483 Elo+
Solo
Chang'e
Chang'e
Sadpancake8087
Chang'e
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,395 Elo+
Party 1
Bake Kujira
Bake Kujira
Thaasch
Bake Kujira
Level 23
God Stats
6W - 7L
1,537 SR
Queue Stats
7W - 10L
1,440 Elo+
Party 1
Athena
Athena
WhatTheHecate
Athena
Level 60
God Stats
21W - 22L
1,491 SR
Queue Stats
134W - 125L
1,434 Elo+
Party 1
Team Averages
Level 38
1,509 SR
1,451 Elo+

VS

Team Averages
Level 34
1,720 SR
1,555 Elo+
Mulan
Mulan
BlameSolo
Mulan
Level 74
God Stats
3W - 1L
1,610 SR
Queue Stats
28W - 18L
1,590 Elo+
Party 3
Ymir
Ymir
BlameSupport
Ymir
Level 4
God Stats
1W - 1L
1,826 SR
Queue Stats
7W - 5L
1,709 Elo+
Party 3
Sol
Sol
MidDif
Sol
Level 21
God Stats
5W - 5L
1,778 SR
Queue Stats
10W - 9L
1,601 Elo+
Party 3
Ra
Ra
Zesty Clouds
Ra
Level 52
God Stats
4W - 7L
1,855 SR
Queue Stats
33W - 44L
1,418 Elo+
Party 2
Chernobog
Chernobog
Zesty Longhorn
Chernobog
Level 17
God Stats
28W - 30L
1,532 SR
Queue Stats
28W - 30L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 1 / 1
9,222
615
6,885
12,627
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
JhonFortniteK
Danzaburou
15
4 / 0 / 5
9,381
625
11,488
12,206
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 5
9,435
629
13,356
7,784
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bake Kujira
Thaasch
Bake Kujira
14
3 / 0 / 1
9,094
606
10,954
12,535
14,560
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 11
8,282
552
4,032
6,846
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlameSolo
Mulan
12
0 / 4 / 0
7,224
482
9,528
17,172
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 0
6,433
429
2,727
12,835
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
MidDif
Sol
11
0 / 3 / 0
6,669
445
4,583
11,397
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 0
7,059
471
6,638
12,312
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Zesty Longhorn
Chernobog
9
0 / 5 / 0
6,214
414
4,938
9,168
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
21
Kills
1
1
Deaths
21
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
1
7.5
L
Mulan
BlameSolo
Mulan
0
4
0
0
L
0
5
0
0
W
Danzaburou
JhonFortniteK
Danzaburou
4
0
5
6.5
L
Sol
MidDif
Sol
0
3
0
0
W
6
0
5
8.5
W
Bake Kujira
Thaasch
Bake Kujira
3
0
1
3.5
W
1
0
11
6.5
L
1
4
0
0.25
L
Chernobog
Zesty Longhorn
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,715
Damage
28,414
51,998
Taken
62,884
34,774
Mitigated
34,860
21,648
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,885
1,577
0
2,448
12,627
5,751
0
2,150
10,383
0
82,223
L
Mulan
BlameSolo
Mulan
9,528
1,975
0
5,434
17,172
10,836
0
9,934
6,411
0
51,324
L
2,727
875
0
1,393
12,835
11,309
0
4,039
8,796
15,462
0
W
Danzaburou
JhonFortniteK
Danzaburou
11,488
5,057
0
8,945
12,206
5,052
560
3,995
8,049
0
87,712
L
Sol
MidDif
Sol
4,583
2,365
0
4,786
11,397
3,540
0
6,517
4,880
47,801
2,621
W
13,356
1,818
1,232
4,254
7,784
3,432
148
4,782
3,002
81,546
0
W
Bake Kujira
Thaasch
Bake Kujira
10,954
4,971
0
2,178
12,535
14,560
2,127
526
11,048
60,611
700
W
4,032
1,374
0
2,591
6,846
5,979
0
2,493
4,268
18,201
0
L
6,638
366
356
2,667
12,312
6,080
0
4,617
7,695
55,318
0
L
Chernobog
Zesty Longhorn
Chernobog
4,938
2,221
0
2,350
9,168
3,095
0
1,708
7,460
0
42,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
33,599
501
Minions Killed
364
0
Camps Cleared
0
1,584,789
Distance Traveled
1,396,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,222
615
112
7
0
359,628
0
L
Mulan
7,224
482
91
6
0
267,571
2
L
Ymir
6,433
429
18
1
0
253,054
0
W
Danzaburou
9,381
625
123
8
0
279,477
1
L
Sol
6,669
445
83
6
0
290,139
0
W
Chang'e
9,435
629
148
10
0
324,524
0
W
Bake Kujira
9,094
606
90
6
0
292,930
0
W
Athena
8,282
552
28
2
0
328,230
1
L
Ra
7,059
471
89
6
0
324,523
0
L
Chernobog
6,214
414
83
6
0
260,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role