Player Matchup

Geb
Geb
 
Geb
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OfficialVelho
Sol
Level 123
God Stats
2W - 1L
1,577 SR
Queue Stats
174W - 156L
1,516 Elo+
Solo
Anhur
Anhur
RobLucciCP0
Anhur
Level 158
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 3
Nu Wa
Nu Wa
ldgking123
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,340 Elo+
Solo
Khepri
Khepri
oH Rame
Khepri
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 79
1,583 SR
1,429 Elo+

VS

Team Averages
Level 129
1,510 SR
1,494 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BigQuiche
Ullr
Level 159
God Stats
0W - 1L
1,580 SR
Queue Stats
69W - 76L
1,532 Elo+
Party 1
Sobek
Sobek
OakHeart134
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,497 Elo+
Party 1
Lancelot
Lancelot
Shad0wher0
Lancelot
Level 78
God Stats
0W - 2L
1,270 SR
Queue Stats
266W - 252L
1,467 Elo+
Party 2
Fenrir
Fenrir
x2High2Skillx
Fenrir
Level 137
God Stats
14W - 8L
1,702 SR
Queue Stats
1,114W - 1,142L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 11
8,604
782
5,990
9,950
11,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
11 / 1 / 3
10,043
913
21,088
8,848
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 8
8,051
732
9,758
9,002
5,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
15
1 / 1 / 12
8,390
763
10,191
5,341
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Khepri
oH Rame
Khepri
13
1 / 1 / 12
7,778
707
3,814
6,636
5,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
1 / 4 / 3
7,544
686
6,723
10,302
4,929
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
16
0 / 1 / 5
7,878
716
10,139
9,199
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 2
8,858
805
4,171
14,434
18,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
Shad0wher0
Lancelot
14
1 / 4 / 3
8,044
731
10,007
11,872
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 1
7,190
654
3,803
11,112
10,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
15
Kills
5
5
Deaths
15
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
11
5.5
L
Cliodhna
 
Cliodhna
1
4
3
0.63
L
Ullr
0
1
5
2.5
L
2
3
2
1
W
11
1
3
12.5
W
2
1
8
6
L
Lancelot
Shad0wher0
Lancelot
1
4
3
0.63
W
Nu Wa
1
1
12
7
W
Khepri
oH Rame
Khepri
1
1
12
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,841
Damage
34,843
39,777
Taken
56,919
28,590
Mitigated
48,296
12,351
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,990
442
3,752
2,786
9,950
11,034
0
2,117
7,833
14,367
0
L
Cliodhna
 
Cliodhna
6,723
415
772
1,684
10,302
4,929
0
7,535
2,767
0
14,914
L
Ullr
10,139
3,885
0
1,989
9,199
5,098
0
6,712
2,487
0
41,160
L
4,171
238
1,876
4,037
14,434
18,942
0
11,389
3,045
15,142
0
W
21,088
6,196
0
1,574
8,848
4,377
304
640
8,208
42,213
0
W
9,758
5,427
737
1,698
9,002
5,197
20
491
8,511
0
17,586
L
Lancelot
Shad0wher0
Lancelot
10,007
1,211
2,798
3,305
11,872
8,340
0
9,174
2,698
0
19,921
W
Nu Wa
10,191
2,774
93
659
5,341
2,463
56
157
5,184
22,337
0
W
Khepri
oH Rame
Khepri
3,814
168
744
308
6,636
5,519
48
766
5,870
7,171
0
L
3,803
389
1,111
3,673
11,112
10,987
0
6,273
4,839
0
7,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,866
Gold Earned
39,514
137
Minions Killed
138
0
Camps Cleared
0
1,056,930
Distance Traveled
1,132,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,604
782
9
1
0
223,263
0
L
Cliodhna
7,544
686
20
2
0
236,981
0
L
Ullr
7,878
716
76
7
0
200,108
0
L
Sobek
8,858
805
19
2
0
234,597
0
W
Sol
10,043
913
64
6
0
180,539
0
W
Anhur
8,051
732
24
2
0
201,892
0
L
Lancelot
8,044
731
20
2
0
267,564
0
W
Nu Wa
8,390
763
32
3
0
204,598
0
W
Khepri
7,778
707
8
1
0
246,638
0
L
Fenrir
7,190
654
3
0
0
193,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role