Player Matchup

Nemesis
Nemesis
B00MY123
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Ultimate2472005
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,517 Elo+
Party 1
Hachiman
Hachiman
aiai_jp_AI
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Sylvanus
Sylvanus
idonteveno1650
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 1
Merlin
Merlin
o-W-Lucas-W-o
Merlin
Level 101
God Stats
1W - 1L
1,717 SR
Queue Stats
13W - 13L
1,471 Elo+
Party 1
Team Averages
Level 39
1,543 SR
1,584 Elo+

VS

Team Averages
Level 122
1,462 SR
1,472 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Andrei2276
Poseidon
Level 115
God Stats
7W - 1L
1,691 SR
Queue Stats
258W - 248L
1,461 Elo+
Solo
Khepri
Khepri
Fatupen225
Khepri
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,435 Elo+
Solo
Bellona
Bellona
Kylllin
Bellona
Level 159
God Stats
14W - 8L
1,372 SR
Queue Stats
194W - 188L
1,473 Elo+
Party 2
Martichoras
Martichoras
P4243v3r
Martichoras
Level 120
God Stats
4W - 5L
1,246 SR
Queue Stats
303W - 301L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B00MY123
Nemesis
7
0 / 6 / 0
4,690
426
1,793
8,770
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,637
512
7,022
11,752
8,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
aiai_jp_AI
Hachiman
6
0 / 6 / 0
4,387
399
1,427
8,947
2,138
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
6
0 / 5 / 0
4,399
400
1,590
10,367
4,884
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 4 / 0
5,615
510
2,822
7,128
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 0 / 4
8,082
735
7,950
8,278
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Andrei2276
Poseidon
13
3 / 0 / 4
7,721
702
5,162
6,005
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Fatupen225
Khepri
11
3 / 0 / 10
7,100
645
2,097
3,244
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Kylllin
Bellona
12
1 / 0 / 4
7,641
695
6,561
8,489
9,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
P4243v3r
Martichoras
12
8 / 0 / 6
7,487
681
12,234
6,033
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
22
23
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
4
9
W
Poseidon
Andrei2276
Poseidon
3
0
4
5
L
Nemesis
B00MY123
Nemesis
0
6
0
0
W
Khepri
Fatupen225
Khepri
3
0
10
8
W
Bellona
Kylllin
Bellona
1
0
4
3
W
Martichoras
P4243v3r
Martichoras
8
0
6
11
L
0
2
0
0
L
Hachiman
aiai_jp_AI
Hachiman
0
6
0
0
L
Sylvanus
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,654
Damage
34,004
46,964
Taken
32,049
20,290
Mitigated
21,056
7,348
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,950
3,176
0
5,244
8,278
3,562
0
1,103
7,175
0
60,994
W
Poseidon
Andrei2276
Poseidon
5,162
716
0
1,168
6,005
2,002
528
1,777
4,228
58,184
0
L
Nemesis
B00MY123
Nemesis
1,793
908
0
866
8,770
2,501
0
1,853
6,917
0
16,311
W
Khepri
Fatupen225
Khepri
2,097
146
0
1,790
3,244
2,667
550
768
2,476
12,059
0
W
Bellona
Kylllin
Bellona
6,561
3,133
0
5,041
8,489
9,081
546
30
8,459
602
55,438
W
Martichoras
P4243v3r
Martichoras
12,234
5,240
0
3,948
6,033
3,744
2,108
716
5,317
0
63,718
L
7,022
1,268
0
1,775
11,752
8,872
0
1,096
10,656
0
38,935
L
Hachiman
aiai_jp_AI
Hachiman
1,427
1,324
0
2,273
8,947
2,138
0
705
8,242
0
17,662
L
Sylvanus
1,590
537
96
1,785
10,367
4,884
0
643
9,724
14,670
306
L
2,822
59
0
553
7,128
1,895
0
3,186
3,942
39,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
38,031
220
Minions Killed
412
0
Camps Cleared
0
1,038,268
Distance Traveled
1,106,678
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,082
735
93
8
0
231,514
0
W
Poseidon
7,721
702
100
9
0
246,355
0
L
Nemesis
4,690
426
36
3
0
230,934
0
W
Khepri
7,100
645
17
2
0
230,749
0
W
Bellona
7,641
695
100
9
0
196,118
0
W
Martichoras
7,487
681
102
9
0
201,942
0
L
Mulan
5,637
512
61
6
0
227,376
0
L
Hachiman
4,387
399
27
2
0
194,731
0
L
Sylvanus
4,399
400
24
2
0
185,190
4
L
Merlin
5,615
510
72
7
0
200,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role