Player Matchup

Awilix
Awilix
LegendDusty
Awilix
Level 119
God Stats
8W - 4L
1,394 SR
Queue Stats
100W - 85L
1,511 Elo+
Party 2
Janus
Janus
NatsukiZac
Janus
Level 43
God Stats
4W - 8L
1,351 SR
Queue Stats
71W - 66L
1,506 Elo+
Party 2
Geb
Geb
OkazakiQuinn
Geb
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 83L
1,497 Elo+
Party 2
Freya
Freya
Tsetaerg
Freya
Level 39
God Stats
13W - 17L
1,684 SR
Queue Stats
34W - 35L
1,509 Elo+
Solo
Artemis
Artemis
cocoQTpi
Artemis
Level 69
God Stats
7W - 5L
1,597 SR
Queue Stats
82W - 69L
1,515 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,508 Elo+

VS

Team Averages
Level 41
1,517 SR
1,543 Elo+
Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ands13
Nemesis
Level 6
God Stats
0W - 2L
1,632 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Leavitate
Morgan Le Fay
Level 41
God Stats
1W - 2L
1,497 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Hachiman
Hachiman
PapaGTheThird
Hachiman
Level 6
God Stats
0W - 3L
1,311 SR
Queue Stats
19W - 27L
1,668 Elo+
Party 3
Gilgamesh
Gilgamesh
YesClay
Gilgamesh
Level 104
God Stats
11W - 7L
1,644 SR
Queue Stats
447W - 401L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
2 / 0 / 7
5,630
563
2,430
7,266
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
11
7 / 0 / 2
7,260
726
6,785
4,532
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 5
5,510
551
2,952
7,580
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Tsetaerg
Freya
9
1 / 2 / 1
5,390
539
6,634
8,977
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
cocoQTpi
Artemis
10
3 / 0 / 1
5,935
594
5,900
3,454
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 1
5,618
562
4,360
8,956
4,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Ands13
Nemesis
8
1 / 4 / 0
4,895
490
2,400
7,844
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Leavitate
Morgan Le Fay
8
0 / 4 / 0
4,581
458
2,985
5,565
1,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PapaGTheThird
Hachiman
7
0 / 2 / 0
4,641
464
2,258
4,907
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
YesClay
Gilgamesh
6
0 / 2 / 0
4,636
464
3,588
8,661
4,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
L
Nemesis
Ands13
Nemesis
1
4
0
0.25
L
Morgan Le Fay
Leavitate
Morgan Le Fay
0
4
0
0
W
Awilix
2
0
7
5.5
W
Janus
7
0
2
8
W
1
0
5
3.5
L
Hachiman
PapaGTheThird
Hachiman
0
2
0
0
W
Freya
Tsetaerg
Freya
1
2
1
0.75
L
Gilgamesh
YesClay
Gilgamesh
0
2
0
0
W
Artemis
cocoQTpi
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
15,591
31,809
Taken
35,933
12,841
Mitigated
14,686
8,115
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,360
2,048
0
3,963
8,956
4,560
0
7,012
1,930
30,349
0
L
Nemesis
Ands13
Nemesis
2,400
1,331
0
2,107
7,844
2,819
0
2,361
5,321
0
28,368
L
Morgan Le Fay
Leavitate
Morgan Le Fay
2,985
496
0
529
5,565
1,820
0
3,680
1,659
21,698
0
W
Awilix
2,430
579
0
990
7,266
2,390
0
1,005
6,261
0
29,463
W
Janus
6,785
320
0
480
4,532
1,506
474
1,323
3,209
48,740
0
W
2,952
856
0
2,308
7,580
4,280
0
557
7,023
17,208
0
L
Hachiman
PapaGTheThird
Hachiman
2,258
1,950
0
931
4,907
1,393
0
548
4,359
0
19,903
W
Freya
Tsetaerg
Freya
6,634
2,109
0
2,488
8,977
3,285
0
4,360
4,617
36,866
0
L
Gilgamesh
YesClay
Gilgamesh
3,588
860
0
1,673
8,661
4,094
0
2,316
6,293
0
15,213
W
Artemis
cocoQTpi
Artemis
5,900
3,588
0
1,849
3,454
1,380
0
100
3,354
0
35,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
24,371
273
Minions Killed
189
0
Camps Cleared
0
1,043,583
Distance Traveled
908,226
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,618
562
43
4
0
152,887
2
L
Nemesis
4,895
490
48
5
0
206,706
0
L
Morgan Le Fay
4,581
458
39
4
0
169,246
0
W
Awilix
5,630
563
47
5
0
247,459
0
W
Janus
7,260
726
103
10
0
195,892
0
W
Geb
5,510
551
18
2
0
207,707
0
L
Hachiman
4,641
464
38
4
0
178,709
0
W
Freya
5,390
539
46
5
0
203,979
4
L
Gilgamesh
4,636
464
21
2
0
200,678
1
W
Artemis
5,935
594
59
6
0
188,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role