Player Matchup

Erlang Shen
Erlang Shen
Bright o0
Erlang Shen
Level 19
God Stats
19W - 7L
1,532 SR
Queue Stats
24W - 19L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
NCM of ARK
Baron Samedi
Level 63
God Stats
2W - 2L
1,524 SR
Queue Stats
17W - 21L
1,317 Elo+
Party 1
Anhur
Anhur
gameboi o0
Anhur
Level 75
God Stats
7W - 2L
1,661 SR
Queue Stats
14W - 15L
1,401 Elo+
Party 1
Team Averages
Level 52
1,573 SR
1,352 Elo+

VS

Team Averages
Level 44
1,450 SR
1,284 Elo+
Jing Wei
Jing Wei
ChompSkiii7
Jing Wei
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 45L
1,256 Elo+
Solo
Hades
Hades
TinyManMeat
Hades
Level 43
God Stats
0W - 4L
1,338 SR
Queue Stats
4W - 5L
1,292 Elo+
Solo
Nu Wa
Nu Wa
ZKaPzz
Nu Wa
Level 47
God Stats
6W - 8L
1,512 SR
Queue Stats
11W - 18L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bright o0
Erlang Shen
14
2 / 0 / 5
11,765
692
10,356
20,651
18,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
NCM of ARK
Baron Samedi
15
4 / 0 / 4
12,728
749
10,089
10,185
6,081
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
14
2 / 1 / 3
12,001
706
8,958
12,879
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChompSkiii7
Jing Wei
15
1 / 3 / 0
10,904
641
12,267
13,781
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 0
9,573
563
4,965
6,286
2,292
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
ZKaPzz
Nu Wa
14
0 / 3 / 1
10,603
624
14,447
15,535
7,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bright o0
Erlang Shen
2
0
5
4.5
L
Jing Wei
ChompSkiii7
Jing Wei
1
3
0
0.33
W
Baron Samedi
NCM of ARK
Baron Samedi
4
0
4
6
L
0
2
0
0
L
Nu Wa
ZKaPzz
Nu Wa
0
3
1
0.17
W
Anhur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
31,679
43,715
Taken
35,602
29,895
Mitigated
14,756
17,146
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bright o0
Erlang Shen
10,356
3,773
0
8,456
20,651
18,734
851
7,641
13,010
580
39,936
L
Jing Wei
ChompSkiii7
Jing Wei
12,267
8,517
0
631
13,781
5,177
0
4,082
9,699
0
50,949
W
Baron Samedi
NCM of ARK
Baron Samedi
10,089
252
1,514
3,149
10,185
6,081
971
5,001
5,184
50,512
0
L
4,965
370
155
1,273
6,286
2,292
0
1,774
4,512
15,392
0
L
Nu Wa
ZKaPzz
Nu Wa
14,447
5,213
0
1,391
15,535
7,287
0
5,059
10,476
51,312
0
W
Anhur
8,958
5,122
0
4,027
12,879
5,080
1,367
6,857
6,022
0
40,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
31,080
171
Minions Killed
116
0
Camps Cleared
0
916,468
Distance Traveled
679,147
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,765
692
41
2
0
322,143
0
L
Jing Wei
10,904
641
58
3
0
298,465
0
W
Baron Samedi
12,728
749
66
4
0
301,273
0
L
Hades
9,573
563
20
1
0
96,141
0
L
Nu Wa
10,603
624
38
2
0
284,541
1
W
Anhur
12,001
706
64
4
0
293,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role