Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Calc u later539
Tsukuyomi
Level 24
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 4L
1,264 Elo+
Solo
Yu Huang
Yu Huang
Lil2deadly_YT
Yu Huang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
RMSOLYMPIC
Hades
Level 149
God Stats
31W - 26L
1,599 SR
Queue Stats
255W - 240L
1,469 Elo+
Solo
Chaac
Chaac
YourMoM_In_dacut
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,456 Elo+
Solo
Team Averages
Level 62
1,556 SR
1,438 Elo+

VS

Team Averages
Level 108
1,439 SR
1,371 Elo+
Sylvanus
Sylvanus
Bird_FLY_Poe
Sylvanus
Level 149
God Stats
2W - 3L
1,394 SR
Queue Stats
37W - 60L
1,302 Elo+
Party 1
Arachne
Arachne
Luc6rocku
Arachne
Level 27
God Stats
1W - 2L
1,333 SR
Queue Stats
37W - 59L
1,304 Elo+
Party 1
Fafnir
Fafnir
Mandolore454
Fafnir
Level 118
God Stats
2W - 1L
1,688 SR
Queue Stats
19W - 28L
1,417 Elo+
Party 2
Hachiman
Hachiman
PossiblyBisexual
Hachiman
Level 121
God Stats
2W - 2L
1,721 SR
Queue Stats
14W - 22L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
SlimSpartan315
Sun Wukong
Level 124
God Stats
1W - 0L
1,061 SR
Queue Stats
18W - 31L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 3 / 3
9,470
789
11,012
13,042
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Calc u later539
Tsukuyomi
16
1 / 4 / 2
9,006
751
10,196
13,390
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Lil2deadly_YT
Yu Huang
15
2 / 8 / 3
9,012
751
7,728
11,210
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
16
1 / 2 / 3
9,150
763
10,797
11,280
5,742
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 4 / 4
8,884
740
6,918
14,155
11,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bird_FLY_Poe
Sylvanus
16
2 / 3 / 7
9,460
788
8,326
14,957
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Luc6rocku
Arachne
16
2 / 0 / 8
9,103
759
4,132
7,792
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
16
3 / 1 / 9
10,538
878
11,062
13,722
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 3 / 7
11,088
924
17,672
10,416
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SlimSpartan315
Sun Wukong
17
4 / 0 / 10
10,075
840
12,769
12,671
11,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
7
Kills
21
21
Deaths
7
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
3
1.5
W
Sylvanus
Bird_FLY_Poe
Sylvanus
2
3
7
1.83
L
Tsukuyomi
Calc u later539
Tsukuyomi
1
4
2
0.5
L
Yu Huang
Lil2deadly_YT
Yu Huang
2
8
3
0.44
W
Arachne
Luc6rocku
Arachne
2
0
8
6
W
Fafnir
3
1
9
7.5
W
10
3
7
4.5
L
Hades
1
2
3
1.25
W
Sun Wukong
SlimSpartan315
Sun Wukong
4
0
10
9
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
53,961
63,077
Taken
59,558
37,518
Mitigated
49,037
8,260
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,012
1,718
0
2,531
13,042
9,224
0
4,001
9,041
0
31,671
W
Sylvanus
Bird_FLY_Poe
Sylvanus
8,326
786
4,031
4,748
14,957
8,686
192
4,789
9,886
28,626
0
L
Tsukuyomi
Calc u later539
Tsukuyomi
10,196
1,870
0
721
13,390
6,311
0
3,990
9,400
0
34,727
L
Yu Huang
Lil2deadly_YT
Yu Huang
7,728
1,311
0
0
11,210
4,470
0
2,739
8,471
14,318
0
W
Arachne
Luc6rocku
Arachne
4,132
2,477
0
760
7,792
5,205
630
2,496
5,156
0
18,011
W
Fafnir
11,062
3,511
391
4,417
13,722
18,458
68
5,738
7,590
22,417
0
W
17,672
10,256
0
2,547
10,416
4,992
3,427
1,914
8,369
0
44,795
L
Hades
10,797
1,241
295
3,554
11,280
5,742
0
3,607
7,673
42,438
0
W
Sun Wukong
SlimSpartan315
Sun Wukong
12,769
1,960
0
1,003
12,671
11,696
264
3,588
8,883
0
34,984
L
6,918
1,358
0
1,159
14,155
11,771
0
5,051
9,104
0
26,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
50,264
240
Minions Killed
215
0
Camps Cleared
0
1,119,444
Distance Traveled
1,143,342
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,470
789
55
5
0
261,431
0
W
Sylvanus
9,460
788
41
3
0
196,249
2
L
Tsukuyomi
9,006
751
57
5
0
236,929
0
L
Yu Huang
9,012
751
9
1
0
187,095
0
W
Arachne
9,103
759
35
3
0
228,872
0
W
Fafnir
10,538
878
18
2
0
235,884
2
W
Hachiman
11,088
924
77
6
0
220,047
0
L
Hades
9,150
763
64
5
0
214,834
0
W
Sun Wukong
10,075
840
44
4
0
262,290
2
L
Chaac
8,884
740
55
5
0
219,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role