Player Matchup

Merlin
Merlin
Bradyr17
Merlin
Level 106
God Stats
2W - 1L
1,460 SR
Queue Stats
146W - 127L
1,517 Elo+
Party 3
Yu Huang
Yu Huang
CoryDaly
Yu Huang
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,501 Elo+
Party 1
Bellona
Bellona
DerekMcx
Bellona
Level 50
God Stats
5W - 3L
1,560 SR
Queue Stats
207W - 212L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
JustADank69
Cthulhu
Level 158
God Stats
2W - 1L
1,619 SR
Queue Stats
32W - 33L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
YoungLloyd50
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,528 SR
1,517 Elo+

VS

Team Averages
Level 77
1,483 SR
1,486 Elo+
Cthulhu
Cthulhu
Cris67
Cthulhu
Level 87
God Stats
9W - 8L
1,565 SR
Queue Stats
376W - 353L
1,495 Elo+
Party 2
Vamana
Vamana
OToothless
Vamana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,560 Elo+
Solo
Jing Wei
Jing Wei
adrunknugget
Jing Wei
Level 148
God Stats
7W - 7L
1,523 SR
Queue Stats
927W - 935L
1,462 Elo+
Party 2
Atlas
Atlas
chopstix333
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,446 Elo+
Party 2
Chronos
Chronos
johnnyandyXD
Chronos
Level 108
God Stats
1W - 4L
1,328 SR
Queue Stats
417W - 398L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bradyr17
Merlin
16
4 / 2 / 17
9,698
882
14,840
8,436
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
CoryDaly
Yu Huang
17
5 / 0 / 16
10,111
919
12,742
5,634
2,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DerekMcx
Bellona
15
9 / 4 / 13
9,883
898
12,112
15,155
18,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JustADank69
Cthulhu
16
6 / 1 / 14
9,507
864
12,325
10,500
12,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
1 / 1 / 12
8,680
789
6,103
6,017
3,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cris67
Cthulhu
13
0 / 5 / 3
7,791
708
9,783
12,797
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
OToothless
Vamana
12
0 / 5 / 4
6,691
608
3,264
15,008
16,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
adrunknugget
Jing Wei
14
2 / 5 / 4
8,059
733
7,110
11,140
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 6 / 2
8,649
786
7,505
14,387
12,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
johnnyandyXD
Chronos
13
2 / 5 / 3
8,057
732
8,448
11,231
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
25
Kills
8
8
Deaths
26
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bradyr17
Merlin
4
2
17
6.25
W
Yu Huang
CoryDaly
Yu Huang
5
0
16
13
L
Cthulhu
Cris67
Cthulhu
0
5
3
0.3
W
Bellona
DerekMcx
Bellona
9
4
13
3.88
W
Cthulhu
JustADank69
Cthulhu
6
1
14
13
L
Vamana
OToothless
Vamana
0
5
4
0.4
W
Hou Yi
1
1
12
7
L
Jing Wei
adrunknugget
Jing Wei
2
5
4
0.8
L
4
6
2
0.83
L
Chronos
johnnyandyXD
Chronos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,122
Damage
36,110
45,742
Taken
64,563
41,365
Mitigated
54,552
17,426
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bradyr17
Merlin
14,840
556
1,768
2,385
8,436
4,377
1,853
4,406
4,030
26,370
0
W
Yu Huang
CoryDaly
Yu Huang
12,742
970
561
882
5,634
2,920
2,063
3,393
2,149
25,433
0
L
Cthulhu
Cris67
Cthulhu
9,783
512
2,022
1,220
12,797
15,718
0
7,382
4,960
17,477
0
W
Bellona
DerekMcx
Bellona
12,112
2,328
960
3,778
15,155
18,549
15
8,325
6,613
49
16,827
W
Cthulhu
JustADank69
Cthulhu
12,325
464
2,478
2,716
10,500
12,489
554
5,398
4,955
19,631
573
L
Vamana
OToothless
Vamana
3,264
1,346
903
2,949
15,008
16,132
28
9,083
5,503
0
5,995
W
Hou Yi
6,103
4,076
0
1,898
6,017
3,030
2,766
3,678
2,259
0
18,812
L
Jing Wei
adrunknugget
Jing Wei
7,110
5,489
329
1,857
11,140
5,070
56
7,231
3,695
0
15,445
L
7,505
2,591
0
280
14,387
12,503
0
8,133
5,794
10,907
0
L
Chronos
johnnyandyXD
Chronos
8,448
2,916
948
2,017
11,231
5,129
0
6,528
4,245
20,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
39,247
122
Minions Killed
88
0
Camps Cleared
0
1,025,506
Distance Traveled
936,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,698
882
28
3
0
207,714
0
W
Yu Huang
10,111
919
32
3
0
233,660
0
L
Cthulhu
7,791
708
23
2
0
192,770
0
W
Bellona
9,883
898
14
1
0
219,415
0
W
Cthulhu
9,507
864
18
2
0
194,540
0
L
Vamana
6,691
608
6
1
0
214,947
0
W
Hou Yi
8,680
789
30
3
0
170,177
0
L
Jing Wei
8,059
733
26
2
0
190,726
0
L
Atlas
8,649
786
7
1
0
163,797
0
L
Chronos
8,057
732
26
2
0
173,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role