Player Matchup

Athena
Athena
PAPIbtw
Athena
Level 55
God Stats
0W - 1L
1,336 SR
Queue Stats
99W - 116L
1,526 Elo+
Solo
Medusa
Medusa
PreatomicAcid
Medusa
Level 105
God Stats
6W - 4L
1,570 SR
Queue Stats
95W - 98L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
PreatomicCaptnT
Kukulkan
Level 68
God Stats
8W - 4L
1,531 SR
Queue Stats
35W - 52L
1,399 Elo+
Party 2
Osiris
Osiris
PreatomicRebel
Osiris
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 87L
1,478 Elo+
Party 2
Arachne
Arachne
PreatomicSauced
Arachne
Level 66
God Stats
31W - 31L
1,538 SR
Queue Stats
130W - 150L
1,449 Elo+
Party 2
Team Averages
Level 75
1,495 SR
1,471 Elo+

VS

Team Averages
Level 84
1,625 SR
1,548 Elo+
Achilles
Achilles
BigMeatyBone
Achilles
Level 63
God Stats
3W - 0L
1,762 SR
Queue Stats
26W - 19L
1,520 Elo+
Party 1
Charon
Charon
FigafHguk
Charon
Level 69
God Stats
1W - 1L
1,853 SR
Queue Stats
33W - 20L
1,581 Elo+
Party 1
Anubis
Anubis
HurtsToPeepee
Anubis
Level 89
God Stats
2W - 3L
1,458 SR
Queue Stats
210W - 164L
1,566 Elo+
Solo
Xbalanque
Xbalanque
Mxyx17
Xbalanque
Level 99
God Stats
2W - 1L
1,471 SR
Queue Stats
35W - 22L
1,574 Elo+
Party 1
He Bo
He Bo
syfair
He Bo
Level 102
God Stats
28W - 19L
1,581 SR
Queue Stats
455W - 461L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
PAPIbtw
Athena
9
1 / 3 / 1
6,590
439
2,894
12,436
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 0
7,818
521
5,348
9,815
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
14
3 / 1 / 0
8,461
564
8,369
8,152
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 0
7,427
495
2,749
12,772
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 2
6,492
433
6,349
15,050
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigMeatyBone
Achilles
12
3 / 2 / 3
7,607
507
9,554
14,382
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
FigafHguk
Charon
12
2 / 0 / 4
8,845
590
5,010
11,672
10,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 0 / 3
10,381
692
8,414
6,345
3,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Mxyx17
Xbalanque
13
4 / 0 / 2
8,688
579
7,553
7,901
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
syfair
He Bo
12
0 / 2 / 2
7,630
509
8,032
7,811
2,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigMeatyBone
Achilles
3
2
3
2.25
W
Charon
FigafHguk
Charon
2
0
4
4
W
2
0
3
3.5
W
Xbalanque
Mxyx17
Xbalanque
4
0
2
5
L
Athena
PAPIbtw
Athena
1
3
1
0.5
L
0
0
0
0
L
Kukulkan
3
1
0
3
L
0
3
0
0
L
0
4
2
0.25
W
He Bo
syfair
He Bo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
38,563
58,225
Taken
48,111
30,506
Mitigated
26,178
18,721
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigMeatyBone
Achilles
9,554
4,271
0
1,085
14,382
6,445
0
3,000
11,382
0
53,681
W
Charon
FigafHguk
Charon
5,010
1,627
2,574
3,358
11,672
10,426
81
3,558
8,114
22,526
0
W
8,414
521
0
4,618
6,345
3,399
268
361
5,984
100,056
0
W
Xbalanque
Mxyx17
Xbalanque
7,553
4,061
0
3,440
7,901
3,251
594
1,950
5,951
0
70,539
L
Athena
PAPIbtw
Athena
2,894
662
0
3,696
12,436
8,120
0
4,201
8,235
17,693
0
L
5,348
1,563
0
4,752
9,815
4,201
73
1,697
8,118
0
74,964
L
Kukulkan
8,369
368
0
929
8,152
3,379
511
4,209
3,943
73,065
0
L
2,749
644
0
3,781
12,772
8,685
0
6,811
5,961
0
53,148
L
6,349
4,246
0
5,563
15,050
6,121
0
4,538
10,512
0
46,374
W
He Bo
syfair
He Bo
8,032
233
0
1,565
7,811
2,657
187
2,867
4,944
51,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
43,151
414
Minions Killed
486
0
Camps Cleared
0
1,359,933
Distance Traveled
1,475,003
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,607
507
83
6
0
327,278
0
W
Charon
8,845
590
16
1
0
292,098
3
W
Anubis
10,381
692
156
10
0
258,304
0
W
Xbalanque
8,688
579
120
8
0
297,102
1
L
Athena
6,590
439
24
2
0
271,391
2
L
Medusa
7,818
521
120
8
0
257,165
0
L
Kukulkan
8,461
564
132
9
0
297,597
2
L
Osiris
7,427
495
82
5
0
257,846
0
L
Arachne
6,492
433
56
4
0
275,934
0
W
He Bo
7,630
509
111
7
0
300,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role