Player Matchup

Khepri
Khepri
Dallipop
Khepri
Level 4
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 3
Bellona
Bellona
OhGav
Bellona
Level 145
God Stats
28W - 9L
1,601 SR
Queue Stats
79W - 40L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
Smashkid02
Kukulkan
Level 45
God Stats
3W - 1L
1,324 SR
Queue Stats
87W - 106L
1,452 Elo+
Party 2
Shiva
Shiva
XBeastkillaz06
Shiva
Level 77
God Stats
26W - 25L
1,543 SR
Queue Stats
234W - 284L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
dauIt
Danzaburou
Level 19
God Stats
2W - 0L
1,610 SR
Queue Stats
16W - 16L
1,481 Elo+
Party 3
Team Averages
Level 58
1,477 SR
1,487 Elo+

VS

Team Averages
Level 50
1,672 SR
1,481 Elo+
Vulcan
Vulcan
CringeGank3000
Vulcan
Level 49
God Stats
2W - 2L
1,856 SR
Queue Stats
71W - 82L
1,487 Elo+
Solo
Bake Kujira
Bake Kujira
Elscorcholocco
Bake Kujira
Level 39
God Stats
17W - 10L
1,680 SR
Queue Stats
84W - 90L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
LaVinici
Ratatoskr
Level 96
God Stats
26W - 19L
1,622 SR
Queue Stats
184W - 157L
1,575 Elo+
Party 1
Medusa
Medusa
Mrdachshund15
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,300 Elo+
Solo
Achilles
Achilles
RafMeatSlanger
Achilles
Level 33
God Stats
14W - 7L
1,702 SR
Queue Stats
33W - 34L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dallipop
Khepri
13
1 / 1 / 7
8,607
478
4,823
10,694
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
OhGav
Bellona
17
14 / 2 / 4
11,069
615
17,623
17,045
16,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Smashkid02
Kukulkan
15
1 / 2 / 11
9,823
546
11,244
8,950
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 5
10,346
575
10,633
18,718
17,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
dauIt
Danzaburou
14
2 / 4 / 7
9,591
533
11,868
13,764
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,677
427
6,749
9,687
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bake Kujira
Elscorcholocco
Bake Kujira
12
0 / 3 / 4
8,369
465
7,413
16,502
15,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
LaVinici
Ratatoskr
15
6 / 3 / 2
9,627
535
10,586
17,173
7,809
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 3
7,264
404
5,804
13,343
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
16
7 / 2 / 0
10,616
590
13,434
18,433
20,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
21
Kills
13
14
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Khepri
Dallipop
Khepri
1
1
7
4.5
L
Bake Kujira
Elscorcholocco
Bake Kujira
0
3
4
0.67
L
Ratatoskr
LaVinici
Ratatoskr
6
3
2
2.33
L
0
7
3
0.21
W
Bellona
OhGav
Bellona
14
2
4
8
L
Achilles
7
2
0
3.5
W
Kukulkan
Smashkid02
Kukulkan
1
2
11
3.25
W
3
5
5
1.1
W
Danzaburou
dauIt
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,191
Damage
43,986
69,171
Taken
75,138
54,890
Mitigated
52,887
10,892
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,749
1,707
0
975
9,687
4,206
0
2,645
7,042
51,631
0
W
Khepri
Dallipop
Khepri
4,823
1,012
0
2,339
10,694
10,856
125
3,785
6,863
24,696
0
L
Bake Kujira
Elscorcholocco
Bake Kujira
7,413
4,087
0
1,482
16,502
15,695
0
4,730
11,772
36,407
0
L
Ratatoskr
LaVinici
Ratatoskr
10,586
2,552
0
250
17,173
7,809
0
3,469
13,704
0
74,163
L
5,804
2,434
0
603
13,343
5,080
0
2,401
10,942
0
27,715
W
Bellona
OhGav
Bellona
17,623
7,534
0
1,344
17,045
16,209
0
2,337
14,357
0
101,543
L
Achilles
13,434
2,900
0
4,754
18,433
20,097
364
3,834
14,599
0
69,527
W
Kukulkan
Smashkid02
Kukulkan
11,244
919
0
1,099
8,950
4,207
407
2,688
6,134
84,817
0
W
10,633
1,581
64
1,820
18,718
17,799
0
2,404
15,262
1,521
68,815
W
Danzaburou
dauIt
Danzaburou
11,868
6,515
0
4,226
13,764
5,819
1,435
3,108
10,620
0
83,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,436
Gold Earned
43,553
515
Minions Killed
398
0
Camps Cleared
0
1,816,322
Distance Traveled
1,765,382
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,677
427
91
5
0
312,651
0
W
Khepri
8,607
478
16
1
0
341,408
9
L
Bake Kujira
8,369
465
66
4
0
376,280
5
L
Ratatoskr
9,627
535
103
6
0
404,527
3
L
Medusa
7,264
404
44
2
0
351,864
0
W
Bellona
11,069
615
124
7
0
441,619
0
L
Achilles
10,616
590
94
5
0
320,060
0
W
Kukulkan
9,823
546
133
7
0
370,672
1
W
Shiva
10,346
575
108
6
0
368,537
0
W
Danzaburou
9,591
533
134
7
0
294,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role