Player Matchup

Scylla
Scylla
Forsaken ki
Scylla
Level 63
God Stats
0W - 3L
1,030 SR
Queue Stats
32W - 40L
1,332 Elo+
Solo
Chaac
Chaac
GandalfDwide
Chaac
Level 79
God Stats
0W - 1L
1,729 SR
Queue Stats
28W - 23L
1,492 Elo+
Party 1
Ishtar
Ishtar
Ghost__Wolf
Ishtar
Level 87
God Stats
0W - 1L
1,749 SR
Queue Stats
60W - 55L
1,453 Elo+
Party 1
Bellona
Bellona
TheNinjaOstrich
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,411 Elo+
Solo
Sylvanus
Sylvanus
jcsilvabelt
Sylvanus
Level 69
God Stats
0W - 1L
1,332 SR
Queue Stats
40W - 55L
1,408 Elo+
Solo
Team Averages
Level 76
1,468 SR
1,419 Elo+

VS

Team Averages
Level 84
1,515 SR
1,465 Elo+
Anubis
Anubis
Cheziit
Anubis
Level 97
God Stats
2W - 1L
1,474 SR
Queue Stats
43W - 39L
1,444 Elo+
Solo
Persephone
Persephone
Escalante503
Persephone
Level 95
God Stats
11W - 10L
1,578 SR
Queue Stats
229W - 235L
1,440 Elo+
Solo
Chang'e
Chang'e
KellsBells25
Chang'e
Level 81
God Stats
9W - 9L
1,453 SR
Queue Stats
48W - 62L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Toxsterbath
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,415 Elo+
Solo
Ymir
Ymir
touvang93
Ymir
Level 80
God Stats
12W - 10L
1,567 SR
Queue Stats
433W - 322L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 0 / 2
11,089
1,008
10,330
4,233
1,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 4
10,444
949
14,394
19,704
26,482
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
16
0 / 4 / 5
10,198
927
9,245
15,005
5,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 5 / 5
10,004
909
9,916
16,345
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
jcsilvabelt
Sylvanus
16
1 / 3 / 4
10,547
959
10,274
18,679
13,434
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

182

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cheziit
Anubis
17
4 / 2 / 8
11,728
1,066
17,016
12,631
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Escalante503
Persephone
17
4 / 0 / 6
11,965
1,088
12,857
6,627
2,763
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
KellsBells25
Chang'e
17
0 / 1 / 11
10,428
948
6,029
9,272
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Toxsterbath
Sun Wukong
17
3 / 1 / 11
11,178
1,016
17,906
15,731
14,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
17
4 / 1 / 9
11,382
1,035
14,734
17,345
8,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
5
Kills
15
15
Deaths
5
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cheziit
Anubis
4
2
8
4
W
Persephone
Escalante503
Persephone
4
0
6
7
L
Scylla
3
0
2
4
L
1
3
4
1
L
Ishtar
0
4
5
0.63
W
Chang'e
KellsBells25
Chang'e
0
1
11
5.5
L
0
5
5
0.5
W
Sun Wukong
Toxsterbath
Sun Wukong
3
1
11
8.5
L
Sylvanus
jcsilvabelt
Sylvanus
1
3
4
1
W
Ymir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
68,542
73,966
Taken
61,606
63,024
Mitigated
37,535
11,203
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cheziit
Anubis
17,016
839
853
2,972
12,631
6,793
0
4,656
7,835
47,287
0
W
Persephone
Escalante503
Persephone
12,857
590
0
505
6,627
2,763
0
2,261
4,366
38,484
0
L
Scylla
10,330
1,083
0
318
4,233
1,519
0
1,196
3,037
38,968
0
L
14,394
1,049
0
3,974
19,704
26,482
0
14,944
4,760
0
31,860
L
Ishtar
9,245
7,234
0
1,274
15,005
5,895
0
9,795
5,210
0
30,238
W
Chang'e
KellsBells25
Chang'e
6,029
649
4,563
5,301
9,272
4,086
0
2,613
6,659
13,535
0
L
9,916
2,739
0
1,397
16,345
15,694
0
11,739
4,606
0
21,167
W
Sun Wukong
Toxsterbath
Sun Wukong
17,906
2,785
0
3,560
15,731
14,964
0
4,955
10,277
0
40,041
L
Sylvanus
jcsilvabelt
Sylvanus
10,274
2,954
1,603
2,637
18,679
13,434
0
12,962
5,717
24,069
0
W
Ymir
14,734
2,429
0
309
17,345
8,929
0
6,119
10,827
20,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
56,681
222
Minions Killed
233
7
Camps Cleared
9
994,399
Distance Traveled
1,068,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,728
1,066
71
6
2
187,931
0
W
Persephone
11,965
1,088
80
7
3
215,537
0
L
Scylla
11,089
1,008
89
8
0
209,023
0
L
Chaac
10,444
949
35
3
0
229,010
0
L
Ishtar
10,198
927
49
4
4
173,961
0
W
Chang'e
10,428
948
28
3
1
217,018
0
L
Bellona
10,004
909
26
2
2
196,869
0
W
Sun Wukong
11,178
1,016
46
4
2
249,497
0
L
Sylvanus
10,547
959
23
2
1
185,536
0
W
Ymir
11,382
1,035
8
1
1
198,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role