Player Matchup

Ao Kuang
Ao Kuang
Kerry-the-Team
Ao Kuang
Level 154
God Stats
47W - 43L
1,606 SR
Queue Stats
76W - 71L
1,537 Elo+
Party 1
Bellona
Bellona
MewCuno
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,567 Elo+
Party 2
Bacchus
Bacchus
Ryxord-_-
Bacchus
Level 107
God Stats
0W - 1L
1,642 SR
Queue Stats
150W - 136L
1,531 Elo+
Solo
Artemis
Artemis
blackstop
Artemis
Level 107
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 13L
1,414 Elo+
Party 2
Agni
Agni
screwmywife
Agni
Level 128
God Stats
37W - 26L
1,639 SR
Queue Stats
75W - 71L
1,525 Elo+
Party 1
Team Averages
Level 121
1,537 SR
1,515 Elo+

VS

Team Averages
Level 115
1,700 SR
1,515 Elo+
Izanami
Izanami
BoOmEryMiR
Izanami
Level 102
God Stats
1W - 0L
1,776 SR
Queue Stats
91W - 90L
1,506 Elo+
Party 4
Discordia
Discordia
Dark1698
Discordia
Level 127
God Stats
6W - 3L
1,671 SR
Queue Stats
51W - 50L
1,472 Elo+
Party 3
Bellona
Bellona
Dunny4495
Bellona
Level 138
God Stats
1W - 0L
1,816 SR
Queue Stats
111W - 106L
1,547 Elo+
Solo
Atlas
Atlas
Rurilei
Atlas
Level 108
God Stats
3W - 1L
1,639 SR
Queue Stats
28W - 18L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
StopSpy46152446
Nu Wa
Level 101
God Stats
4W - 2L
1,598 SR
Queue Stats
96W - 93L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
1 / 1 / 6
8,127
739
2,243
8,295
7,741
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
MewCuno
Bellona
15
1 / 1 / 4
8,531
776
8,088
12,280
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Ryxord-_-
Bacchus
16
6 / 0 / 5
9,220
838
11,323
12,998
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
blackstop
Artemis
4
0 / 1 / 0
6,973
634
24
1,423
377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 7
8,912
810
15,664
8,316
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoOmEryMiR
Izanami
15
1 / 2 / 3
8,762
797
6,188
9,186
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Dark1698
Discordia
15
0 / 4 / 3
8,618
783
5,623
7,891
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Dunny4495
Bellona
14
1 / 2 / 3
8,535
776
12,572
13,281
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Rurilei
Atlas
14
1 / 3 / 4
8,353
759
5,155
13,241
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 0 / 2
9,244
840
7,318
3,858
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
11
Kills
5
5
Deaths
11
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
BoOmEryMiR
Izanami
1
2
3
1.25
W
Discordia
Dark1698
Discordia
0
4
3
0.38
W
Bellona
Dunny4495
Bellona
1
2
3
1.25
L
Ao Kuang
1
1
6
4
L
Bellona
MewCuno
Bellona
1
1
4
3
W
Atlas
Rurilei
Atlas
1
3
4
1
L
Bacchus
Ryxord-_-
Bacchus
6
0
5
8.5
W
2
0
2
3
L
Artemis
blackstop
Artemis
0
1
0
0
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
36,856
43,312
Taken
47,457
44,823
Mitigated
38,109
6,319
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BoOmEryMiR
Izanami
6,188
4,282
0
1,249
9,186
4,210
1,362
6,129
2,517
0
32,489
W
Discordia
Dark1698
Discordia
5,623
563
0
905
7,891
3,668
1,277
4,703
2,800
22,752
0
W
Bellona
Dunny4495
Bellona
12,572
4,157
0
2,146
13,281
16,211
354
7,446
5,391
0
30,903
L
Ao Kuang
2,243
265
0
1,018
8,295
7,741
0
3,690
4,262
12,937
0
L
Bellona
MewCuno
Bellona
8,088
2,083
0
1,570
12,280
13,016
0
4,649
6,958
0
28,796
W
Atlas
Rurilei
Atlas
5,155
1,659
216
1,176
13,241
12,377
417
7,326
5,445
15,110
0
L
Bacchus
Ryxord-_-
Bacchus
11,323
1,435
0
3,730
12,998
19,930
0
4,366
7,971
24,592
0
W
7,318
2,740
284
1,688
3,858
1,643
891
2,505
1,181
25,254
0
L
Artemis
blackstop
Artemis
24
24
0
1
1,423
377
0
853
570
0
401
L
15,664
732
0
0
8,316
3,759
0
3,579
4,314
45,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
43,512
181
Minions Killed
216
0
Camps Cleared
0
898,384
Distance Traveled
1,156,033
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,762
797
50
5
0
223,062
0
W
Discordia
8,618
783
52
5
0
207,377
0
W
Bellona
8,535
776
41
4
0
271,079
0
L
Ao Kuang
8,127
739
23
2
0
190,478
3
L
Bellona
8,531
776
48
4
0
246,420
0
W
Atlas
8,353
759
18
2
0
209,770
2
L
Bacchus
9,220
838
25
2
0
229,062
0
W
Nu Wa
9,244
840
55
5
0
244,745
0
L
Artemis
6,973
634
1
0
0
13,214
0
L
Agni
8,912
810
84
8
0
219,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role