Player Matchup

Chaac
Chaac
FancyCheeseDust
Chaac
Level 157
God Stats
6W - 0L
1,991 SR
Queue Stats
24W - 5L
1,759 Elo+
Party 3
Ratatoskr
Ratatoskr
Lopunny
Ratatoskr
Level 154
God Stats
1W - 0L
1,828 SR
Queue Stats
27W - 5L
1,759 Elo+
Party 3
Janus
Janus
MagikDF
Janus
Level 128
God Stats
4W - 5L
1,452 SR
Queue Stats
59W - 49L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
NoctusDFuze
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 76L
1,528 Elo+
Party 1
Medusa
Medusa
TheFlaminTiger
Medusa
Level 144
God Stats
2W - 2L
1,436 SR
Queue Stats
104W - 97L
1,519 Elo+
Solo
Team Averages
Level 147
1,641 SR
1,629 Elo+

VS

Team Averages
Level 129
1,352 SR
1,591 Elo+
Merlin
Merlin
Epik1967
Merlin
Level 147
God Stats
5W - 8L
1,388 SR
Queue Stats
568W - 506L
1,530 Elo+
Solo
Cabrakan
Cabrakan
Jayylc
Cabrakan
Level 150
God Stats
0W - 3L
1,313 SR
Queue Stats
117W - 88L
1,617 Elo+
Party 2
Xbalanque
Xbalanque
MajinJAR
Xbalanque
Level 68
God Stats
1W - 1L
1,547 SR
Queue Stats
122W - 90L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
Yeetuus
Gilgamesh
Level 152
God Stats
0W - 2L
1,340 SR
Queue Stats
32W - 23L
1,616 Elo+
Solo
Awilix
Awilix
zmanreborn7
Awilix
Level 127
God Stats
0W - 1L
1,170 SR
Queue Stats
29W - 23L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,382
625
9,889
16,208
15,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ratatoskr
Lopunny
Ratatoskr
13
7 / 2 / 6
9,040
603
11,386
18,652
13,347
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
MagikDF
Janus
15
1 / 0 / 6
9,374
625
2,532
3,783
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jormungandr
NoctusDFuze
Jormungandr
16
7 / 0 / 3
9,606
640
6,785
10,207
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
5 / 1 / 4
9,833
656
9,245
9,944
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Epik1967
Merlin
15
0 / 5 / 1
8,484
566
5,135
10,662
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
Jayylc
Cabrakan
6
1 / 2 / 0
6,021
401
1,963
7,067
5,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
MajinJAR
Xbalanque
10
0 / 5 / 0
6,577
438
4,304
9,772
3,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Yeetuus
Gilgamesh
13
3 / 4 / 1
8,154
544
14,281
18,220
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
11
2 / 7 / 2
7,332
489
5,987
14,091
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
6
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Epik1967
Merlin
0
5
1
0.1
W
3
3
3
1.5
L
Cabrakan
Jayylc
Cabrakan
1
2
0
0.5
W
Ratatoskr
Lopunny
Ratatoskr
7
2
6
5
W
Janus
MagikDF
Janus
1
0
6
4
L
Xbalanque
MajinJAR
Xbalanque
0
5
0
0
W
Jormungandr
NoctusDFuze
Jormungandr
7
0
3
8.5
W
5
1
4
7
L
Gilgamesh
Yeetuus
Gilgamesh
3
4
1
0.88
L
Awilix
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,837
Damage
31,670
58,794
Taken
59,812
39,508
Mitigated
36,530
20,308
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Epik1967
Merlin
5,135
231
0
500
10,662
4,130
0
1,304
9,232
77,668
992
W
9,889
1,268
0
5,271
16,208
15,065
0
523
14,627
208
60,400
L
Cabrakan
Jayylc
Cabrakan
1,963
415
0
1,946
7,067
5,429
0
1,507
5,503
7,047
0
W
Ratatoskr
Lopunny
Ratatoskr
11,386
4,375
0
5,297
18,652
13,347
0
4,181
14,181
0
39,444
W
Janus
MagikDF
Janus
2,532
177
0
563
3,783
1,376
1,117
1,017
2,703
66,209
0
L
Xbalanque
MajinJAR
Xbalanque
4,304
1,576
0
2,502
9,772
3,126
0
625
9,147
0
39,037
W
Jormungandr
NoctusDFuze
Jormungandr
6,785
785
0
5,514
10,207
5,796
326
1,148
8,840
85,371
1,597
W
9,245
3,011
0
3,663
9,944
3,924
2,362
1,817
8,065
0
79,471
L
Gilgamesh
Yeetuus
Gilgamesh
14,281
3,877
0
5,097
18,220
18,761
0
2,997
14,314
1,771
52,250
L
Awilix
5,987
2,680
0
496
14,091
5,084
0
2,574
11,378
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
36,568
515
Minions Killed
353
0
Camps Cleared
0
1,587,919
Distance Traveled
1,272,812
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,484
566
138
9
0
275,558
0
W
Chaac
9,382
625
99
7
0
268,337
0
L
Cabrakan
6,021
401
6
0
0
176,645
2
W
Ratatoskr
9,040
603
41
3
0
340,867
2
W
Janus
9,374
625
149
10
0
331,672
3
L
Xbalanque
6,577
438
60
4
0
237,174
0
W
Jormungandr
9,606
640
118
8
0
366,037
1
W
Medusa
9,833
656
108
7
0
281,006
1
L
Gilgamesh
8,154
544
75
5
0
247,420
0
L
Awilix
7,332
489
74
5
0
336,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role