Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlCev
Amaterasu
Level 165
God Stats
1W - 2L
1,566 SR
Queue Stats
309W - 269L
1,628 Elo+
Solo
Ishtar
Ishtar
HamBacon1
Ishtar
Level 157
God Stats
5W - 5L
1,599 SR
Queue Stats
60W - 61L
1,557 Elo+
Party 1
Yemoja
Yemoja
Riptzer
Yemoja
Level 195
God Stats
1W - 1L
1,775 SR
Queue Stats
58W - 65L
1,584 Elo+
Party 1
Thor
Thor
leppercon22
Thor
Level 159
God Stats
24W - 24L
1,544 SR
Queue Stats
90W - 97L
1,509 Elo+
Party 1
Team Averages
Level 167
1,597 SR
1,556 Elo+

VS

Team Averages
Level 162
1,515 SR
1,645 Elo+
Cthulhu
Cthulhu
Drcipres
Cthulhu
Level 166
God Stats
3W - 3L
1,493 SR
Queue Stats
149W - 107L
1,603 Elo+
Solo
Camazotz
Camazotz
ElQuesoCrema
Camazotz
Level 196
God Stats
1W - 0L
1,590 SR
Queue Stats
63W - 62L
1,593 Elo+
Party 2
Apollo
Apollo
GabrielTheTwin
Apollo
Level 144
God Stats
1W - 1L
1,258 SR
Queue Stats
259W - 199L
1,609 Elo+
Solo
Hercules
Hercules
Pαto
Hercules
Level 157
God Stats
2W - 0L
1,634 SR
Queue Stats
28W - 12L
1,703 Elo+
Party 2
Agni
Agni
YeriMUA
Agni
Level 147
God Stats
1W - 0L
1,600 SR
Queue Stats
13W - 4L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 8 / 1
8,324
462
11,608
15,653
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
AlCev
Amaterasu
16
1 / 0 / 0
9,671
537
6,551
16,308
12,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
HamBacon1
Ishtar
16
1 / 3 / 0
9,498
528
5,920
11,097
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Riptzer
Yemoja
14
1 / 2 / 2
8,750
486
9,786
13,010
13,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 3
8,365
465
5,681
17,604
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drcipres
Cthulhu
17
0 / 1 / 1
10,483
582
11,354
14,166
10,321
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
ElQuesoCrema
Camazotz
18
11 / 0 / 0
10,911
606
12,780
18,225
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 1
11,926
663
6,910
12,326
5,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Pαto
Hercules
13
0 / 1 / 9
8,931
496
6,038
15,004
14,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
YeriMUA
Agni
16
1 / 2 / 10
9,632
535
12,491
10,250
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
17
17
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
1
0.31
L
Amaterasu
AlCev
Amaterasu
1
0
0
1
W
Cthulhu
Drcipres
Cthulhu
0
1
1
0.5
W
Camazotz
ElQuesoCrema
Camazotz
11
0
0
11
W
5
1
1
5.5
L
Ishtar
HamBacon1
Ishtar
1
3
0
0.33
W
Hercules
Pαto
Hercules
0
1
9
4.5
L
Yemoja
Riptzer
Yemoja
1
2
2
1
W
Agni
YeriMUA
Agni
1
2
10
3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
49,573
73,672
Taken
69,971
44,321
Mitigated
42,824
23,109
Healing
31,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,608
744
0
1,141
15,653
6,319
0
7,463
8,190
64,074
0
L
Amaterasu
AlCev
Amaterasu
6,551
2,703
0
9,846
16,308
12,761
0
8,383
7,925
0
85,827
W
Cthulhu
Drcipres
Cthulhu
11,354
1,288
0
7,724
14,166
10,321
120
2,233
11,039
91,157
32
W
Camazotz
ElQuesoCrema
Camazotz
12,780
2,818
0
7,616
18,225
7,955
0
5,674
12,551
0
99,780
W
6,910
3,911
0
8,144
12,326
5,691
1,170
800
11,526
0
136,735
L
Ishtar
HamBacon1
Ishtar
5,920
3,341
0
3,554
11,097
4,294
0
0
11,097
0
86,740
W
Hercules
Pαto
Hercules
6,038
1,644
259
4,665
15,004
14,778
24
6,675
8,329
0
29,553
L
Yemoja
Riptzer
Yemoja
9,786
1,934
814
2,431
13,010
13,784
0
2,593
10,417
52,437
0
W
Agni
YeriMUA
Agni
12,491
1,572
0
2,984
10,250
4,079
0
6,074
4,176
72,295
0
L
5,681
642
0
5,323
17,604
7,163
0
5,374
12,230
0
71,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
51,883
594
Minions Killed
642
0
Camps Cleared
0
1,692,372
Distance Traveled
1,897,540
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,324
462
106
6
0
329,665
10
L
Amaterasu
9,671
537
155
9
0
314,904
5
W
Cthulhu
10,483
582
144
8
0
356,117
2
W
Camazotz
10,911
606
120
7
0
430,337
2
W
Apollo
11,926
663
209
12
0
369,670
5
L
Ishtar
9,498
528
168
9
0
335,809
0
W
Hercules
8,931
496
37
2
0
353,376
2
L
Yemoja
8,750
486
53
3
0
341,309
1
W
Agni
9,632
535
132
7
0
388,040
5
L
Thor
8,365
465
112
6
0
370,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role