Player Matchup

Apollo
Apollo
 
Apollo
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Beearrinn
Merlin
Level 154
God Stats
5W - 2L
1,759 SR
Queue Stats
97W - 68L
1,556 Elo+
Solo
Ymir
Ymir
MasterOogway1010
Ymir
Level 87
God Stats
0W - 2L
1,484 SR
Queue Stats
16W - 17L
1,465 Elo+
Party 1
Bellona
Bellona
Niko_Nonsense
Bellona
Level 157
God Stats
0W - 2L
1,491 SR
Queue Stats
9W - 17L
1,437 Elo+
Party 1
Team Averages
Level 145
1,547 SR
1,492 Elo+

VS

Team Averages
Level 130
1,493 SR
1,521 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OgHashbrownies
Fenrir
Level 136
God Stats
4W - 4L
1,381 SR
Queue Stats
233W - 244L
1,491 Elo+
Solo
Medusa
Medusa
PapaSlaus
Medusa
Level 115
God Stats
13W - 14L
1,535 SR
Queue Stats
416W - 390L
1,548 Elo+
Party 2
Yemoja
Yemoja
SleepyAshKuro_
Yemoja
Level 126
God Stats
2W - 1L
1,446 SR
Queue Stats
102W - 89L
1,527 Elo+
Party 2
Anubis
Anubis
ednec
Anubis
Level 127
God Stats
39W - 26L
1,605 SR
Queue Stats
65W - 57L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 0
5,297
530
3,273
6,708
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
 
Arachne
8
0 / 3 / 0
4,571
457
3,421
9,032
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Beearrinn
Merlin
11
0 / 0 / 0
6,052
605
3,323
4,112
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
5,253
525
1,962
5,867
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
9
0 / 2 / 0
4,967
497
3,543
8,247
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 2
6,852
685
7,150
9,581
9,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 0
6,203
620
4,301
6,418
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
PapaSlaus
Medusa
9
1 / 1 / 0
5,341
534
5,024
7,575
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 0
5,309
531
1,182
2,055
1,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ednec
Anubis
11
0 / 0 / 0
6,482
648
3,661
6,637
3,523

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
7
7
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
Arachne
 
Arachne
0
3
0
0
W
Tyr
 
Tyr
3
0
2
4
L
Merlin
Beearrinn
Merlin
0
0
0
0
L
0
0
1
0.5
L
Bellona
0
2
0
0
W
3
0
0
3
W
Medusa
PapaSlaus
Medusa
1
1
0
1
W
0
0
0
0
W
Anubis
ednec
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
21,318
33,966
Taken
32,266
16,088
Mitigated
19,881
5,432
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,273
1,840
0
957
6,708
2,274
572
376
6,332
0
36,187
L
Arachne
 
Arachne
3,421
2,685
0
964
9,032
4,732
0
135
8,897
0
21,871
W
Tyr
 
Tyr
7,150
1,084
0
4,575
9,581
9,880
0
0
9,581
0
44,974
L
Merlin
Beearrinn
Merlin
3,323
151
0
347
4,112
1,175
0
2,478
1,634
47,125
0
L
1,962
618
0
1,600
5,867
3,283
189
1,854
4,013
14,585
0
L
Bellona
3,543
1,470
0
1,564
8,247
4,624
0
0
8,247
0
33,024
W
4,301
2,334
0
2,288
6,418
2,626
0
476
5,942
0
46,482
W
Medusa
PapaSlaus
Medusa
5,024
2,010
0
971
7,575
2,822
988
1,426
6,149
0
34,256
W
1,182
429
2,436
895
2,055
1,030
75
523
1,532
14,313
0
W
Anubis
ednec
Anubis
3,661
239
0
4,472
6,637
3,523
147
2,860
3,777
72,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
30,187
281
Minions Killed
344
0
Camps Cleared
0
949,939
Distance Traveled
983,160
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,297
530
66
7
0
181,636
0
L
Arachne
4,571
457
37
4
0
188,837
0
W
Tyr
6,852
685
76
8
0
199,879
0
L
Merlin
6,052
605
99
10
0
194,944
0
L
Ymir
5,253
525
19
2
0
198,155
3
L
Bellona
4,967
497
60
6
0
186,367
0
W
Fenrir
6,203
620
76
8
0
257,499
2
W
Medusa
5,341
534
50
5
0
169,937
0
W
Yemoja
5,309
531
22
2
0
172,286
2
W
Anubis
6,482
648
120
12
0
183,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role