Player Matchup

Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
BenHouston
Serqet
Platinum IV
Level 144
God Stats
0W - 2L
1,346 SR
Queue Stats
122W - 112L
1,696 MMR
Party 1
King Arthur
King Arthur
Gold II
GhostlyLynx4508
King Arthur
Gold II
Level 150
God Stats
1W - 1L
1,820 SR
Queue Stats
78W - 79L
1,598 MMR
Solo
Fenrir
Fenrir
Gold I
ITS_DENDE
Fenrir
Gold I
Level 155
God Stats
3W - 6L
1,721 SR
Queue Stats
217W - 209L
1,629 MMR
Solo
Ishtar
Ishtar
Platinum V
Sinathal
Ishtar
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,769 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,577 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,578 SR
1,591 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
 
Horus
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Gold II
Spooky Zeph
Kali
Gold II
Level 158
God Stats
2W - 2L
1,566 SR
Queue Stats
65W - 53L
1,760 MMR
Party 3
Jormungandr
Jormungandr
Gold I
WizardlyCap668
Jormungandr
Gold I
Level 157
God Stats
20W - 6L
1,825 SR
Queue Stats
355W - 340L
1,693 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 0
6,281
523
1,976
4,946
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
BenHouston
Serqet
10
0 / 3 / 1
5,947
496
985
10,214
4,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
GhostlyLynx4508
King Arthur
12
2 / 3 / 0
7,215
601
10,563
15,519
14,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
ITS_DENDE
Fenrir
12
1 / 0 / 1
6,402
534
4,032
9,281
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Sinathal
Ishtar
11
1 / 3 / 1
6,384
532
4,565
8,464
3,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusAthenaBaba YagaThor

VS

Bans
ArachneMaman BrigitteLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 3
7,677
640
4,663
5,890
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
 
Hachiman
12
3 / 1 / 2
7,002
584
6,541
6,856
2,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
11
1 / 1 / 3
6,831
569
3,621
9,014
5,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 3
6,891
574
4,203
7,157
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
WizardlyCap668
Jormungandr
13
3 / 2 / 0
8,047
671
9,771
12,431
9,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Ra
 
Ra
1
0
3
2.5
W
Hachiman
 
Hachiman
3
1
2
4
W
Horus
 
Horus
1
1
3
2.5
L
Serqet
BenHouston
Serqet
0
3
1
0.17
L
King Arthur
GhostlyLynx4508
King Arthur
2
3
0
0.67
L
Fenrir
ITS_DENDE
Fenrir
1
0
1
1.5
L
Ishtar
Sinathal
Ishtar
1
3
1
0.5
W
3
0
3
4.5
W
Jormungandr
WizardlyCap668
Jormungandr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
28,799
48,424
Taken
41,348
27,876
Mitigated
22,628
8,254
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,976
102
0
750
4,946
1,877
0
1,278
3,534
55,541
331
W
Ra
 
Ra
4,663
625
1,533
3,981
5,890
2,845
521
1,230
4,558
72,795
0
W
Hachiman
 
Hachiman
6,541
4,058
0
3,107
6,856
2,267
0
0
6,856
0
53,497
W
Horus
 
Horus
3,621
1,669
1,621
2,880
9,014
5,591
215
572
8,442
0
21,851
L
Serqet
BenHouston
Serqet
985
281
0
2,135
10,214
4,650
0
1,329
8,664
0
19,635
L
King Arthur
GhostlyLynx4508
King Arthur
10,563
1,353
0
750
15,519
14,218
0
9,551
5,968
0
59,898
L
Fenrir
ITS_DENDE
Fenrir
4,032
929
0
1,764
9,281
4,016
0
1,307
7,798
0
57,317
L
Ishtar
Sinathal
Ishtar
4,565
3,072
0
2,855
8,464
3,115
0
319
8,133
0
52,126
W
4,203
2,141
0
1,781
7,157
2,790
0
46
7,111
0
35,614
W
Jormungandr
WizardlyCap668
Jormungandr
9,771
2,554
0
3,348
12,431
9,135
627
0
12,431
63,959
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
36,448
420
Minions Killed
405
0
Camps Cleared
0
1,230,969
Distance Traveled
1,255,825
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,281
523
116
10
0
203,862
0
W
Ra
7,677
640
130
11
0
271,138
2
W
Hachiman
7,002
584
87
7
0
236,423
2
W
Horus
6,831
569
25
2
0
264,801
1
L
Serqet
5,947
496
26
2
0
269,463
2
L
King Arthur
7,215
601
89
7
0
237,033
0
L
Fenrir
6,402
534
83
7
0
284,238
0
L
Ishtar
6,384
532
106
9
0
236,373
1
W
Kali
6,891
574
49
4
0
267,302
0
W
Jormungandr
8,047
671
114
10
0
216,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role