Player Matchup

Ra
Ra
Andre_Anansi
Ra
Level 13
God Stats
0W - 1L
1,379 SR
Queue Stats
1W - 3L
1,748 Elo+
Party 1
Bastet
Bastet
Lorddee126
Bastet
Level 82
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
joshman274
Neith
Level 6
God Stats
0W - 2L
1,133 SR
Queue Stats
1W - 2L
1,748 Elo+
Party 1
Team Averages
Level 34
1,259 SR
1,665 Elo+

VS

Team Averages
Level 29
1,689 SR
1,762 Elo+
Sobek
Sobek
HeavenDog
Sobek
Level 7
God Stats
1W - 0L
1,883 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 2
Jing Wei
Jing Wei
ImACowMoo
Jing Wei
Level 15
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 2
Vulcan
Vulcan
MCjosh
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
11,999
750
10,296
13,797
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Lorddee126
Bastet
15
4 / 4 / 2
11,987
749
13,616
13,070
5,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
0 / 6 / 4
10,121
633
5,964
11,979
4,521
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HeavenDog
Sobek
15
1 / 1 / 12
12,062
754
3,647
17,579
21,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
ImACowMoo
Jing Wei
15
7 / 2 / 6
12,743
796
18,184
10,517
3,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
MCjosh
Vulcan
16
7 / 4 / 7
13,115
820
11,338
12,148
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
15
15
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Sobek
HeavenDog
Sobek
1
1
12
7
W
Jing Wei
ImACowMoo
Jing Wei
7
2
6
5
L
Bastet
Lorddee126
Bastet
4
4
2
1.25
W
Vulcan
MCjosh
Vulcan
7
4
7
2.63
L
Neith
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,876
Damage
33,169
38,846
Taken
40,244
15,412
Mitigated
28,918
4,175
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,296
827
240
432
13,797
5,505
405
5,019
8,778
50,717
0
W
Sobek
HeavenDog
Sobek
3,647
179
0
4,638
17,579
21,195
128
4,519
12,857
29,324
0
W
Jing Wei
ImACowMoo
Jing Wei
18,184
14,829
0
1,599
10,517
3,434
2,607
2,696
7,821
0
63,586
L
Bastet
Lorddee126
Bastet
13,616
2,142
276
2,395
13,070
5,386
0
5,086
7,984
0
28,658
W
Vulcan
MCjosh
Vulcan
11,338
5,042
0
2,927
12,148
4,289
614
3,604
8,412
60,469
0
L
Neith
5,964
2,369
0
832
11,979
4,521
0
5,200
6,779
0
32,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
37,920
119
Minions Killed
174
0
Camps Cleared
0
826,840
Distance Traveled
874,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,999
750
59
4
0
262,298
0
W
Sobek
12,062
754
25
2
0
302,233
0
W
Jing Wei
12,743
796
61
4
0
298,905
0
L
Bastet
11,987
749
29
2
0
336,739
0
W
Vulcan
13,115
820
88
6
0
273,038
0
L
Neith
10,121
633
31
2
0
227,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role