Player Matchup

Horus
Horus
A MOTE OF LIGHT
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 2
Thor
Thor
BEASTOLIATH
Thor
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 97L
1,448 Elo+
Party 2
Vamana
Vamana
BadMochaTea
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
Lazylizard2923
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,296 Elo+
Solo
Nemesis
Nemesis
cueywgh
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,348 Elo+

VS

Team Averages
Level 77
1,500 SR
1,378 Elo+
Horus
Horus
BruhYouDooDoo
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,149 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pressure VI
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,055 Elo+
Party 1
Charon
Charon
Purplesickypunk
Charon
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,524 Elo+
Party 1
Ymir
Ymir
macroswhite
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,650 Elo+
Party 1
Da Ji
Da Ji
o0 THANAT0S 0o
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
7,534
837
3,829
11,397
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 5 / 4
8,115
902
12,775
10,123
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
9
0 / 2 / 1
5,818
646
3,533
4,768
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Lazylizard2923
Erlang Shen
11
0 / 6 / 2
6,435
715
4,224
14,909
11,930
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
cueywgh
Nemesis
14
4 / 7 / 4
8,423
936
7,762
14,537
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 17
9,340
1,038
10,357
9,903
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Pressure VI
Kumbhakarna
15
4 / 0 / 21
9,737
1,082
8,447
13,500
12,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 21
8,709
968
6,045
10,878
11,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 17
8,994
999
8,651
12,088
15,274
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 3 / 13
9,434
1,048
12,172
10,195
6,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
8
Kills
25
25
Deaths
8
18
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
L
3
5
4
1
L
Vamana
0
2
1
0.25
W
5
1
17
13.5
L
Erlang Shen
Lazylizard2923
Erlang Shen
0
6
2
0.17
W
Kumbhakarna
Pressure VI
Kumbhakarna
4
0
21
14.5
W
2
2
21
6.25
L
Nemesis
cueywgh
Nemesis
4
7
4
0.86
W
6
2
17
7.25
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
45,672
55,734
Taken
56,564
39,174
Mitigated
53,539
9,947
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
2,349
1,286
1,880
11,397
10,203
0
6,006
5,391
0
10,298
L
12,775
1,520
242
218
10,123
4,431
0
4,935
5,188
0
23,023
L
Vamana
3,533
982
432
1,246
4,768
3,201
0
1,284
3,484
0
5,619
W
10,357
4,588
6,910
3,434
9,903
7,443
571
0
9,674
0
17,758
L
Erlang Shen
Lazylizard2923
Erlang Shen
4,224
1,707
269
3,361
14,909
11,930
0
6,315
8,594
0
10,424
W
Kumbhakarna
Pressure VI
Kumbhakarna
8,447
1,716
2,408
2,788
13,500
12,823
855
0
13,186
18,503
0
W
6,045
1,120
1,605
872
10,878
11,470
1,506
0
10,718
14,515
483
L
Nemesis
cueywgh
Nemesis
7,762
2,074
0
1,013
14,537
9,409
0
4,120
10,417
0
11,457
W
8,651
1,652
953
941
12,088
15,274
1,507
0
11,811
20,926
0
W
12,172
3,113
1,009
563
10,195
6,529
3,355
0
9,924
0
18,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
46,214
49
Minions Killed
78
0
Camps Cleared
0
632,087
Distance Traveled
846,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,534
837
7
1
0
135,321
0
L
Thor
8,115
902
21
2
0
145,033
0
L
Vamana
5,818
646
3
0
0
71,446
0
W
Horus
9,340
1,038
9
1
0
172,138
0
L
Erlang Shen
6,435
715
3
0
0
138,696
0
W
Kumbhakarna
9,737
1,082
25
3
0
203,777
0
W
Charon
8,709
968
15
2
0
169,969
0
L
Nemesis
8,423
936
15
2
0
141,591
0
W
Ymir
8,994
999
18
2
0
137,485
0
W
Da Ji
9,434
1,048
11
1
0
163,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role