Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CPTMayhem0184
Ne Zha
Level 123
God Stats
4W - 4L
1,588 SR
Queue Stats
469W - 453L
1,473 Elo+
Solo
Sobek
Sobek
MasterComando36
Sobek
Level 142
God Stats
0W - 3L
1,316 SR
Queue Stats
16W - 27L
1,441 Elo+
Solo
Cliodhna
Cliodhna
TheSaltyJoe
Cliodhna
Level 115
God Stats
1W - 1L
1,844 SR
Queue Stats
36W - 43L
1,480 Elo+
Solo
Ganesha
Ganesha
anewlevel97
Ganesha
Level 107
God Stats
1W - 4L
1,492 SR
Queue Stats
285W - 274L
1,482 Elo+
Party 1
Team Averages
Level 129
1,548 SR
1,475 Elo+

VS

Team Averages
Level 137
1,500 SR
1,499 Elo+
Bastet
Bastet
DevonAlm1ghty
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 88L
1,540 Elo+
Solo
Athena
Athena
Frouche
Athena
Level 145
God Stats
23W - 6L
1,753 SR
Queue Stats
362W - 351L
1,520 Elo+
Party 2
Nike
Nike
MOSSEZdarkshine3
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,506 Elo+
Solo
Mulan
Mulan
TRISTANLANDER
Mulan
Level 105
God Stats
16W - 16L
1,540 SR
Queue Stats
361W - 353L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
misael1-3-2
Danzaburou
Level 141
God Stats
2W - 2L
1,209 SR
Queue Stats
59W - 78L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 5 / 9
8,090
809
11,138
10,843
4,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 5
8,142
814
15,547
10,956
6,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 7
9,062
906
12,534
17,354
27,556
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
TheSaltyJoe
Cliodhna
15
6 / 7 / 4
9,027
903
12,147
15,418
8,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
anewlevel97
Ganesha
13
0 / 7 / 10
7,612
761
7,500
15,375
19,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 20
9,152
915
9,288
12,032
7,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Frouche
Athena
13
1 / 4 / 17
8,786
879
6,494
17,926
16,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 2 / 20
10,520
1,052
14,359
16,171
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 4 / 19
9,779
978
13,264
15,997
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
misael1-3-2
Danzaburou
17
11 / 3 / 15
11,186
1,119
17,074
10,076
5,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
121
15
Kills
30
30
Deaths
16
35
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
9
1.3
L
2
5
5
0.9
W
4
3
20
4.67
W
Athena
Frouche
Athena
1
4
17
2.38
W
8
2
20
9
L
5
6
7
1.42
W
6
4
19
3.88
L
Cliodhna
TheSaltyJoe
Cliodhna
6
7
4
1.14
L
Ganesha
anewlevel97
Ganesha
0
7
10
0.71
W
Danzaburou
misael1-3-2
Danzaburou
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,866
Damage
60,479
69,946
Taken
72,202
65,856
Mitigated
58,653
9,595
Healing
27,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,138
3,803
277
1,002
10,843
4,982
814
1,204
9,500
0
18,154
L
15,547
2,098
697
756
10,956
6,124
0
642
9,869
0
28,113
W
9,288
2,299
1,412
1,899
12,032
7,429
1,247
4,004
8,028
0
16,131
W
Athena
Frouche
Athena
6,494
2,097
1,065
4,953
17,926
16,509
243
3,610
14,316
9,533
0
W
14,359
1,391
335
6,115
16,171
13,798
1,061
2,793
13,092
2,723
27,921
L
12,534
660
142
2,166
17,354
27,556
216
2,237
14,424
16,984
1,965
W
13,264
1,098
2,925
5,084
15,997
15,612
843
4,753
11,153
0
21,041
L
Cliodhna
TheSaltyJoe
Cliodhna
12,147
1,239
890
3,495
15,418
8,161
382
1,417
13,730
0
21,438
L
Ganesha
anewlevel97
Ganesha
7,500
524
0
170
15,375
19,033
0
2,515
12,130
14,421
0
W
Danzaburou
misael1-3-2
Danzaburou
17,074
6,196
801
3,383
10,076
5,305
3,969
2,909
7,167
0
39,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
49,423
102
Minions Killed
115
0
Camps Cleared
0
801,062
Distance Traveled
1,067,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,090
809
26
3
0
139,677
0
L
Ne Zha
8,142
814
27
3
0
168,582
0
W
Bastet
9,152
915
21
2
0
222,461
0
W
Athena
8,786
879
4
0
0
241,433
0
W
Nike
10,520
1,052
20
2
0
224,873
0
L
Sobek
9,062
906
22
2
0
159,808
0
W
Mulan
9,779
978
15
2
0
201,079
0
L
Cliodhna
9,027
903
27
3
0
181,177
0
L
Ganesha
7,612
761
0
0
0
151,818
0
W
Danzaburou
11,186
1,119
55
6
0
177,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role