Player Matchup

Scylla
Scylla
King_Bancho
Scylla
Level 87
God Stats
2W - 0L
1,490 SR
Queue Stats
107W - 120L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
TheZaster
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 114L
1,374 Elo+
Party 1
Hel
Hel
Viraforti
Hel
Level 147
God Stats
2W - 1L
1,360 SR
Queue Stats
113W - 130L
1,382 Elo+
Party 1
Team Averages
Level 121
1,450 SR
1,370 Elo+

VS

Team Averages
Level 117
1,407 SR
1,277 Elo+
Kukulkan
Kukulkan
ASlay28
Kukulkan
Level 124
God Stats
68W - 61L
1,479 SR
Queue Stats
649W - 628L
1,374 Elo+
Solo
Sol
Sol
Blootube
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo
Horus
Horus
Kipvelcrono
Horus
Level 121
God Stats
4W - 11L
1,242 SR
Queue Stats
27W - 30L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 6 / 6
9,422
785
6,599
10,837
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
TheZaster
Zhong Kui
12
4 / 0 / 6
9,398
783
11,711
8,480
6,416
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 7
10,612
884
12,873
12,164
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASlay28
Kukulkan
12
3 / 7 / 3
9,701
808
6,844
10,019
4,578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 3 / 6
9,562
797
9,680
11,799
5,651
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 3 / 4
8,774
731
5,685
14,219
16,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
10
10
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ASlay28
Kukulkan
3
7
3
0.64
L
4
3
6
2.33
W
Scylla
3
6
6
1
L
3
3
4
1.67
W
Zhong Kui
TheZaster
Zhong Kui
4
0
6
7
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
22,209
31,481
Taken
36,037
14,938
Mitigated
26,302
8,562
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ASlay28
Kukulkan
6,844
564
0
49
10,019
4,578
0
8,353
1,666
41,666
0
L
9,680
3,038
306
4,120
11,799
5,651
233
10,077
1,722
33,116
0
W
Scylla
6,599
601
0
0
10,837
3,720
0
5,781
4,804
31,269
0
L
5,685
2,190
872
3,508
14,219
16,073
0
13,048
1,171
0
11,440
W
Zhong Kui
TheZaster
Zhong Kui
11,711
517
0
970
8,480
6,416
386
4,220
4,085
26,002
0
W
12,873
2,269
3,031
4,561
12,164
4,802
64
7,009
4,905
47,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
28,037
127
Minions Killed
123
0
Camps Cleared
0
612,742
Distance Traveled
541,150
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,701
808
63
5
0
144,557
0
L
Sol
9,562
797
53
4
0
183,288
1
W
Scylla
9,422
785
37
3
0
176,028
0
L
Horus
8,774
731
7
1
0
213,305
4
W
Zhong Kui
9,398
783
21
2
0
226,175
0
W
Hel
10,612
884
69
6
0
210,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role