Player Matchup

Ares
Ares
Baboosh56
Ares
Level 29
God Stats
0W - 3L
1,225 SR
Queue Stats
59W - 41L
1,540 Elo+
Party 3
Janus
Janus
JoBydenH8sBlax
Janus
Level 31
God Stats
5W - 7L
1,413 SR
Queue Stats
49W - 43L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
Rederek_Mage
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,522 Elo+
Party 3
Da Ji
Da Ji
Sịmon
Da Ji
Level 139
God Stats
1W - 1L
1,703 SR
Queue Stats
166W - 133L
1,592 Elo+
Party 2
Chernobog
Chernobog
TinkyWinky5
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,507 Elo+
Party 2
Team Averages
Level 87
1,468 SR
1,539 Elo+

VS

Team Averages
Level 117
1,466 SR
1,518 Elo+
Hel
Hel
Aquamarine8469
Hel
Level 108
God Stats
1W - 1L
1,602 SR
Queue Stats
372W - 331L
1,582 Elo+
Party 1
Achilles
Achilles
Enano420
Achilles
Level 118
God Stats
8W - 1L
1,697 SR
Queue Stats
251W - 229L
1,549 Elo+
Party 1
Thanatos
Thanatos
MIGUELMECGG
Thanatos
Level 145
God Stats
1W - 3L
1,154 SR
Queue Stats
268W - 247L
1,470 Elo+
Solo
Xbalanque
Xbalanque
TheWaffle1410
Xbalanque
Level 88
God Stats
2W - 4L
1,292 SR
Queue Stats
108W - 110L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
YerBoi_67
Zhong Kui
Level 127
God Stats
27W - 19L
1,583 SR
Queue Stats
467W - 421L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 6 / 0
6,767
451
8,919
16,226
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 1
7,313
488
8,611
8,193
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Rederek_Mage
Sylvanus
11
0 / 4 / 2
6,894
460
3,597
13,240
9,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Sịmon
Da Ji
14
2 / 6 / 2
7,741
516
6,897
16,335
7,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
TinkyWinky5
Chernobog
13
2 / 3 / 0
7,959
531
6,910
10,946
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,406
494
4,265
10,856
7,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Enano420
Achilles
14
5 / 1 / 1
8,778
585
9,008
15,462
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
MIGUELMECGG
Thanatos
15
7 / 1 / 3
9,067
604
11,171
12,802
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
TheWaffle1410
Xbalanque
15
2 / 2 / 3
8,757
584
7,689
10,311
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
YerBoi_67
Zhong Kui
15
7 / 1 / 4
9,132
609
13,132
9,742
7,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
21
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Ares
0
6
0
0
W
Achilles
Enano420
Achilles
5
1
1
5.5
L
2
2
1
1.25
W
Thanatos
MIGUELMECGG
Thanatos
7
1
3
8.5
L
Sylvanus
Rederek_Mage
Sylvanus
0
4
2
0.25
L
Da Ji
Sịmon
Da Ji
2
6
2
0.5
W
Xbalanque
TheWaffle1410
Xbalanque
2
2
3
1.75
L
Chernobog
TinkyWinky5
Chernobog
2
3
0
0.67
W
Zhong Kui
YerBoi_67
Zhong Kui
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
45,265
64,940
Taken
59,173
35,943
Mitigated
37,888
17,403
Healing
33,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,265
559
1,327
4,516
10,856
7,485
0
4,577
6,045
28,203
0
L
Ares
8,919
182
0
4,271
16,226
11,031
0
3,011
12,527
41,911
0
W
Achilles
Enano420
Achilles
9,008
2,273
0
5,437
15,462
13,233
512
6,376
8,120
0
51,616
L
8,611
89
0
1,918
8,193
3,282
0
4,245
3,899
60,423
0
W
Thanatos
MIGUELMECGG
Thanatos
11,171
2,749
0
11,806
12,802
5,537
0
3,317
9,219
0
74,982
L
Sylvanus
Rederek_Mage
Sylvanus
3,597
1,804
2,512
3,374
13,240
9,945
0
4,079
9,161
21,345
0
L
Da Ji
Sịmon
Da Ji
6,897
1,950
0
1,293
16,335
7,338
0
3,490
12,756
0
76,407
W
Xbalanque
TheWaffle1410
Xbalanque
7,689
3,671
0
4,571
10,311
3,882
898
583
9,728
0
74,074
L
Chernobog
TinkyWinky5
Chernobog
6,910
4,849
0
4,035
10,946
4,347
0
2,572
8,357
0
64,817
W
Zhong Kui
YerBoi_67
Zhong Kui
13,132
1,801
0
5,845
9,742
7,751
0
4,613
4,934
69,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
43,140
427
Minions Killed
465
0
Camps Cleared
0
1,452,921
Distance Traveled
1,458,670
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,406
494
30
2
0
249,228
0
L
Ares
6,767
451
63
4
0
273,420
0
W
Achilles
8,778
585
87
6
0
289,765
0
L
Janus
7,313
488
115
8
0
279,429
2
W
Thanatos
9,067
604
101
7
0
337,623
0
L
Sylvanus
6,894
460
28
2
0
280,496
0
L
Da Ji
7,741
516
100
7
0
339,589
1
W
Xbalanque
8,757
584
132
9
0
279,775
4
L
Chernobog
7,959
531
121
8
0
279,987
0
W
Zhong Kui
9,132
609
115
8
0
302,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role