Player Matchup

Xing Tian
Xing Tian
FartinDemonTrtl
Xing Tian
Level 108
God Stats
1W - 3L
1,383 SR
Queue Stats
38W - 39L
1,487 Elo+
Party 1
Ishtar
Ishtar
SkubbieSnack
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 1
Anubis
Anubis
holtbe
Anubis
Level 52
God Stats
2W - 1L
1,813 SR
Queue Stats
63W - 61L
1,427 Elo+
Party 1
Team Averages
Level 83
1,565 SR
1,532 Elo+

VS

Team Averages
Level 134
1,543 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
Mcgruber14
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,571 Elo+
Solo
Eset
Eset
TanderR1989
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,562 Elo+
Solo
Serqet
Serqet
isatinflames
Serqet
Level 154
God Stats
45W - 27L
1,630 SR
Queue Stats
209W - 202L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FartinDemonTrtl
Xing Tian
13
3 / 4 / 4
9,312
776
10,357
15,438
7,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
10
1 / 8 / 5
8,573
714
8,120
13,342
4,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
holtbe
Anubis
11
3 / 10 / 2
9,084
757
8,076
12,425
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mcgruber14
Cu Chulainn
14
9 / 1 / 12
11,204
934
14,374
15,908
16,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 15
9,703
809
7,459
8,939
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
15
12 / 1 / 8
11,785
982
15,727
13,763
7,933
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
22
22
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FartinDemonTrtl
Xing Tian
3
4
4
1.25
W
Cu Chulainn
Mcgruber14
Cu Chulainn
9
1
12
15
L
Ishtar
1
8
5
0.44
W
1
5
15
1.7
L
Anubis
holtbe
Anubis
3
10
2
0.4
W
Serqet
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
37,560
41,205
Taken
38,610
17,813
Mitigated
27,359
4,106
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FartinDemonTrtl
Xing Tian
10,357
742
19
1,692
15,438
7,955
0
2,870
12,096
30,605
0
W
Cu Chulainn
Mcgruber14
Cu Chulainn
14,374
1,688
0
490
15,908
16,165
206
6,449
9,459
0
40,592
L
Ishtar
8,120
4,836
129
1,149
13,342
4,050
0
2,028
10,632
0
20,628
W
7,459
371
479
737
8,939
3,261
1,148
6,223
2,716
36,148
0
L
Anubis
holtbe
Anubis
8,076
566
69
1,048
12,425
5,808
0
2,728
9,602
38,179
0
W
Serqet
15,727
3,902
0
1,537
13,763
7,933
230
6,312
7,451
0
32,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
32,692
111
Minions Killed
122
0
Camps Cleared
0
589,976
Distance Traveled
688,406
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,312
776
27
2
0
229,324
0
W
Cu Chulainn
11,204
934
51
4
0
240,738
0
L
Ishtar
8,573
714
33
3
0
200,406
2
W
Eset
9,703
809
42
4
0
183,904
0
L
Anubis
9,084
757
51
4
0
160,246
0
W
Serqet
11,785
982
29
2
0
263,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role